TheKitchenAbode Posted October 14, 2017 Share Posted October 14, 2017 100% CA, 100% Ray Trace with minor highlight/shadow adjustment and a smidge of sharpening. Link to comment Share on other sites More sharing options...
ACADuser Posted October 14, 2017 Share Posted October 14, 2017 So did the take 90 minutes per scene? Link to comment Share on other sites More sharing options...
TheKitchenAbode Posted October 14, 2017 Share Posted October 14, 2017 Just now, ACADuser said: So did the take 90 minutes per scene? For the ones I posted they took about 30 minutes each for a 1200 X 600 pixel size. Could have run longer or at a higher pixel size to get rid of those sparkles in the glass pendants. Link to comment Share on other sites More sharing options...
TheKitchenAbode Posted October 19, 2017 Share Posted October 19, 2017 Another set of Ray Traces just run. These are essentially done in about 20 passes taking about 19 minutes on my rig. Excuse those two wall sconces, did not have time to fix their point lights. Link to comment Share on other sites More sharing options...
johnny Posted October 19, 2017 Share Posted October 19, 2017 Nice work Graham. Link to comment Share on other sites More sharing options...
TheKitchenAbode Posted October 19, 2017 Share Posted October 19, 2017 4 minutes ago, johnny said: Nice work Graham. Thanks Johnny, Things are starting to congeal quite well as I nail things down. In this set I just dropped in the lights from the previous set and set the Ray Trace parameters the same. The resulting look is very similar. There are no significant changes to the materials, 99% of them are as per their default settings. Thanks once again Link to comment Share on other sites More sharing options...
kMoquin Posted October 19, 2017 Share Posted October 19, 2017 Graham - nice work Your materials look great! Link to comment Share on other sites More sharing options...
TheKitchenAbode Posted October 19, 2017 Share Posted October 19, 2017 3 hours ago, kMoquin said: Graham - nice work Your materials look great! Thanks Kevin. Just about all of the materials are per their default settings from the CA library. If I recall I added a bump map to the carpet and ledger stone on the fireplace. The floor is standard polished finish. The only other material alteration was the sofa, just boosted the specular. I've found that under the right lighting conditions that most of the materials render reasonably well at their defaults. Link to comment Share on other sites More sharing options...
johnny Posted October 23, 2017 Share Posted October 23, 2017 If anyone likes a trend of modern farmhouses and barns this is a project for a young bull-rider who's been winning and winning - but wanted something small, modern, and yet something that held to his roots of "farm" living. Designed in Chief but rendered in Lumion. 2 Link to comment Share on other sites More sharing options...
Ridge_Runner Posted October 23, 2017 Share Posted October 23, 2017 Very nice, Johnny. 1 Link to comment Share on other sites More sharing options...
kMoquin Posted October 23, 2017 Share Posted October 23, 2017 Love the atmosphere in that rendering Johnny. (And the design looks great as well.) 1 Link to comment Share on other sites More sharing options...
HumbleChief Posted October 23, 2017 Share Posted October 23, 2017 16 hours ago, johnny said: If anyone likes a trend of modern farmhouses and barns this is a project for a young bull-rider who's been winning and winning - but wanted something small, modern, and yet something that held to his roots of "farm" living. Designed in Chief but rendered in Lumion. NICE 1 Link to comment Share on other sites More sharing options...
johnny Posted October 23, 2017 Share Posted October 23, 2017 Thanks guys! 1 Link to comment Share on other sites More sharing options...
Rich_Winsor Posted November 17, 2017 Share Posted November 17, 2017 Who says that you can't achieve "photo quality" Ray Traces with Chief? I would be willing to wager that the creator's of Chief never imagined that this image would be generated with their software. 2 Link to comment Share on other sites More sharing options...
crosscutter55 Posted November 17, 2017 Share Posted November 17, 2017 On 12/4/2016 at 6:32 PM, johnny said: Very cool. Id like to do something like this for all my standard details as well. LOVE THOSE DETAILS !!!! Link to comment Share on other sites More sharing options...
mrscott Posted November 17, 2017 Share Posted November 17, 2017 On 10/22/2017 at 9:55 PM, johnny said: If anyone likes a trend of modern farmhouses and barns this is a project for a young bull-rider who's been winning and winning - but wanted something small, modern, and yet something that held to his roots of "farm" living. Designed in Chief but rendered in Lumion. Absolutely Stunning! Which Version of Lumion? 1 Link to comment Share on other sites More sharing options...
johnny Posted November 17, 2017 Share Posted November 17, 2017 47 minutes ago, mrscott said: Absolutely Stunning! Which Version of Lumion? Thanks. Actually that is version 6.... 1 Link to comment Share on other sites More sharing options...
mrscott Posted November 17, 2017 Share Posted November 17, 2017 1 hour ago, johnny said: Thanks. Actually that is version 6.... Very nice! You’ve provided a great example of what can be achieved. I’m only now focusing on learning the features and capability version 6 ( assume you too have Pro). I’ll upgrade to 8 from here but that will be down the road. it really is so much more intuitive than Chief’s RT. Brightman Designs has some of the best free tutorials I have found. Michael takes his time to really explains it well. 1 Link to comment Share on other sites More sharing options...
johnny Posted November 17, 2017 Share Posted November 17, 2017 1 hour ago, mrscott said: Very nice! You’ve provided a great example of what can be achieved. I’m only now focusing on learning the features and capability version 6 ( assume you too have Pro). I’ll upgrade to 8 from here but that will be down the road. it really is so much more intuitive than Chief’s RT. Brightman Designs has some of the best free tutorials I have found. Michael takes his time to really explains it well. I agree....im not a fan of Chief RT. However, with 3rd party tools getting as sophisticated as they are I am not sure Chief needs much else...in 5 years I believe most people who still use in-app render tools will migrate over to using those 3rd party offerings. Link to comment Share on other sites More sharing options...
mrscott Posted November 17, 2017 Share Posted November 17, 2017 11 minutes ago, johnny said: I agree....im not a fan of Chief RT. However, with 3rd party tools getting as sophisticated as they are I am not sure Chief needs much else...in 5 years I believe most people who still use in-app render tools will migrate over to using those 3rd party offerings. I’m certain I have no idea what is driving their decision to tie up Engineers on RT enhancements when they could probably get a license to use any number of existing RT engines on the market, Unreal is free to developers now. I do like the improvements I see with Physics Based Render for planning views but the RT process, although powerful is the right hands, does not compare to Lumion’s ease of use and flexibilty. I agree with you more time should be spent on the designing elements of the core program. Link to comment Share on other sites More sharing options...
Designers_Ink Posted February 5, 2018 Share Posted February 5, 2018 Here is a 360 panoramic view of an office utilizing only Chief Architect X10 using the Physically Based Rendering feature. It took about 90 seconds to render this to 360 pano. http://sky.easypano.com/panoramic-images/Panoramic-Image-118608.html Link to comment Share on other sites More sharing options...
Chopsaw Posted February 5, 2018 Share Posted February 5, 2018 Jeff, At first it was fuzzy and I was wondering what settings you used but then it sharpened right up and now I really want to know your settings. Nice Work !!! Link to comment Share on other sites More sharing options...
Designers_Ink Posted February 5, 2018 Share Posted February 5, 2018 The only real changes I made to the default was to turn off Bloom and reduce the Ambient Occlusion to about 60%. I have found that the sunlight is way too bright until I reduce it down to about 2000 Lux. In some scenes, I have had to reduce it down to as low as 500 lux. Checking the "Improve Lighting Quality" box in the Rendering Technique Options DBX makes a big difference in getting rid of the green tint. Remember to also up the number of lights in the scene to make sure all of the lights you have on show up. The Default is to just show 8 lights. 1 Link to comment Share on other sites More sharing options...
Chopsaw Posted February 5, 2018 Share Posted February 5, 2018 Very Nice, Thank You. Then your Pano Settings are 8192 x 4096 or do you have another trick for the high resolution you achieved. Link to comment Share on other sites More sharing options...
Designers_Ink Posted February 5, 2018 Share Posted February 5, 2018 Yes. 8192 X 4096 was the setting I used. I then uploaded the 360 image to sky.easypano.com. When you upload the file to the Chief Cloud to view in their viewer, it distorts the image directly above and below the camera. www.sky.easypano.com is free to use. Link to comment Share on other sites More sharing options...
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