glennw

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Everything posted by glennw

  1. You could generate a material list, select the line item or the Description cell for the material and then from the edit menu use Find Object In Plan.
  2. Sorry, I accidentally deleted my post trying to edit it. You basically need to draw a 12" wide "L" shaped room and raise the floor. Keep the original absolute ceiling height.
  3. There are many ways this can be done. Here is one that is simple and works fairly well. Toggle Midpoint Snaps on. Select the marker. Select Centre Object from the Edit toolbar. Select Point To Point Centre form the Edit toolbar. Snap point A to the centre of one wall. Snap point B to the centre of the wall opposite. Chief will generate a couple of Points. Snap to the point in the centre of the room. Easier to do than it sounds. Another way is to use Snap Midpoint along with Perpendicular Extensions but that method can get a bit squirrelly.
  4. I only quickly did the distribution path method for the concept - not to show a finished idea. Anyway, we ate the potatoes and had the landscapers bring in some granite rocks.
  5. I threw this together in a couple of minutes using a Spline Distribution Path. Lots of options for rock size, rotation, orientation, etc. I just grabbed the first rock I could fond in the library - these are all just one rock.
  6. You can do it either way. You may need to use Balloon Through to get what you want.
  7. As Perry says, I would definitely use a Ceiling Plan placed under the floor joists. Easy to control framing sizes, types and direction
  8. You can use Shutters to represent screens (if you don't need shutters). You could then get shutters from the library. Enter the window size manually to get just the one screen to cover the window. I used a mesh material for the screen.
  9. I haven't got time to do a video at the moment - too busy being retired! The solution was given in the first reply by David. My method would be almost identical, although there are not too many options. First, in Absolute Elevations, set the Stem Wall Top. Next the Floor. Then the Ceiling. I would also turn on auto foundations. I think this setting is causing the walls to build down past the slab. I am not sure what improvements could be made apart from a popup that says "do this first".
  10. I, for one, love the way Chief uses the room concept. It is very easy to make Chief work as you describe by ignoring rooms (and therefore, ignoring any auto build). Just define all your walls as No Room Definition. There isn't much difference between a dumb wall and a cad line. This allows you to then build things manually. When you want to connect all your room modules again, delete the No Room Definition setting (make sure all the auto build setting are off). I bet you futz around for about 20 minutes and then decide that manual is just not the way to go. Learn how to use the room definitions and setting to do things automatically. Leave it as is for me. I wouldn't waste my time trying to design a building without all the auto smarts that Chief provides us with.
  11. Yes. But then Chief treats the dragged out leader line as a separate entity from the note.
  12. You can drag a leader line from the note bubble. The only thing missing is the arrowhead on the note bubble. Or, there is an arrow that is a reverse triangle that you can use.
  13. If you search in the library for Atrium, you will find these. There are a whole lot of different sizes and shapes. I doubt that they may be of use s they are symbols and not easily customised. Although you may be able to make them more user friendly by adding some more stretch planes, etc. It maybe worth a look though.
  14. Ok, I see, I used a Framing Schedule. A Door Schedule doesn't give you the same options.
  15. Have you nominated the header as Glulam? That should report actual size instead of nominal. Or use one of the other size columns.
  16. Gene, I can add more detail when I get some time. But in the meantime, to get you going... Build a roof as normal. Double click. on the edge of a roof that you want to add the valley to. In the dbx, Ridge Caps panel, Ridge Cap On Selected Edge, tick ON. Do the same for all the valleys. You may have to Reflect Vertical and/or Bend To Roof Pitch if you use a library molding. Don't worry if any other ridges get altered, at this stage, we are only after the valleys. Select the valleys (a 3D Molding Line) and move them to another layer for safe keeping. Auto rebuild the roof. This will rebuild the roof with the default roof settings - including without any valley gutters. Your valley gutters should remain visible. You can select the valleys and edit them if required. Give me a yell if you get stuck.
  17. This can be done fairly easily - with a proviso that the valley actually sits on top of the roof surface. This doesn't seem to be noticeable in the 3D views that I played with. You can make Chief draw the 3D Polylines that hold the valley profile - the same way that it builds Ridge Caps - but it takes 2 steps. Briefly, as I don't have a lot of time at the moment: Build your roof. Add a Ridge Cap to the valleys. Select the valleys and place them on their own layer. Rebuild the roof - Chief will build all the hips and ridges and also display the valleys you created.
  18. I grew up with Generic Cad which had sequential shortcuts from the beginning - I can't remember how long ago, but it was a long time ago. I like to think that it was partly my lobbying way back when, that helped to steer Chief towards adopting sequential shortcuts. I could never understand how those cumbersome and illogical simultaneous "shortcuts" could be considered useful - you needed to be a gymnast to execute them and a rain-man to even remember them. I stick to mostly 2 letter sequential shortcuts with a splattering of 3 letter sequential. I find that this covers a large percentage of the most commonly used commands. ie 3D View Defaults 3DD Perspective Full Overview 3DP Perspective Framing Overview 3DF The 2 letter shortcuts make it easy to assign logical shortcuts and retain ease of use. ie Save SA Line LI Grid Snaps GS Layer Eyedropper LE Material Eyedropper ME Layer Properties LP Object Snaps OS I would never assign a shortcut to a single key because as you point out, this limits the use of that letter to start another shortcut. I would never use a combination of sequential and simultaneous shortcuts - that's just getting too cumbersome as the simultaneous shortcuts usually require at least 2 hands to execute. 2 letter shortcuts are easy and quick to execute - one hand on the keyboard and one hand on the mouse. I recommend that you try 2 letter shortcuts to start and see how they go. You will quickly run out of possibilities if you use single key shortcuts.
  19. Gene, In the Walkthrough Path Specification dbx, Change the Walkthrough Camera Layer Set to the 3D Framing Layer Set (down at the bottom of the Camera Panel).
  20. Did you use Soffits for the beams or did you use a framing member?
  21. Have you tried using auto roofs?
  22. There is a 2 stage process that will locate the wall in plan - but not the framing member. This may get you close enough: Select the header in the schedule. On the Edit menu, select Find Object In Plan. The wall detail will open with the header selected. Select Find Wall on the Edit menu. This will take you back to a plan view with the wall containing the header selected.
  23. Dermot, I wasn't suggesting they be turned off. On the contrary, Joe asked how to "get them enabled". I was pointing him to that location.