glennw

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About glennw

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    glenn-woodward

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  1. glennw

    Where can I find more Door/Window styles

    Don't the settings on the Jamb panel of the Door Specification dbx do what you want (there is an Inset setting amongst others). Similar to the window settings on the Frame panel in the window dbx. The big problem is that the door jambs are a rectangle and can't be changed to a different shape as is needed for things like rebated door jambs.
  2. glennw

    Mirror a Layout?

    Graeme, Why so? The rotate plan tool is the dangerous one!
  3. glennw

    Roof Help!!

    What does it look like in 3D. What is the problem? Post the plan if you want further help.
  4. glennw

    What is this and how do I turn it on?

    Those little round ones are Extension Line Anchors, they are not the actual snap types. You can change how many display at one time from the history of snap points in Preferences. Preferences>Edit>Snap Properties>Options>Objects In History. You can turn them off by toggling all of the 3 Extension Snaps off at Preferences>Edit>Snap Properties>Object Snaps>Extensions. Or, you can toggle all Object Snaps of which will include the Extension Snaps.
  5. Chief will not auto build a roof over a deck with the OOB settings. Open the deck room dbx. Structure panel, Ceiling, check Roof Over This Room. But...do you really want a deck room? A deck is normally constructed with spaced timber decking - not waterproof!!! You really just need to use a normal room type and work out how you want to waterproof it and define the floor construction accordingly.
  6. glennw

    Dutch Door?

    Quite often, I find you need to use negative numbers because it is a juggling act to get the mullion depth to disappear. You just need them to meet somewhere so that the mullion disappears - which can be anywhere in relation to the wall. The reference point for the values is the wall surface which means that the values will vary as the wall thickness varies. I believe a value of zero for both will make the mullion the same width as the wall. If you want to move the outside mullion out away from the wall surface, you need to use a negative value. To move the outside mullion in towards the interior, you need to use a positive value. The best way to see what is happening is to draw a section through the door and make some changes. You will see the mullion react to the various inputs.
  7. glennw

    Dutch Door?

    It may also have something to do with the Recessed Into Wall setting - not sure about that though. And quite often, I find you need to use negative numbers.
  8. glennw

    Superscript Re-Sizing Font

    I see this on the forum post: and this after I copy and paste into a Chief text box: I am using Chief Blueprint on a mac. Could there be a link between the macro's and what Michael posted?
  9. When you select the arch and get the movement cursor (or the 2 headed resize cursor - depending on which grip you hover over), drag one side of the arch to resize it. You will then be able to click on the arch width dimension and edit it's width.
  10. glennw

    Dutch Door?

    You can place 2 doors in the same space. Drag one above the other. Mull them together. Play with the sills, Mullion Depth, etc. to get things looking as you want. Here is a very quick one:
  11. glennw

    Superscript Re-Sizing Font

    You can do superscript for 1, 2 and 3 using a Special Character Global Macro. The catch is those three are the only numbers available. Michael, In your numbers posted, how come 1, 2 and 3 are at different heights?
  12. glennw

    Site Plan setup

    Or, even easier, just draw it in metres in the first place. Northings and eastings are specified in metres as standard.
  13. glennw

    Site Plan setup

    You will need to scale the mm drawing by 1000, not 100 to get the correct size in metres.
  14. Is this what you want? The end of siding wall over the terrace is lining up with the upper pony wall which is proud of the stone below - hence the extended fin. I deleted the upper pony wall and dragged the white fascia across to replace the upper pony wall. I then used the Edit Wall Layer Intersections tool to clean up the wall layers in the corner to match how they would be built.
  15. glennw

    Wall snaps

    Simple. Turn snaps off. Also, keep in mind that Snap Distance is measured in screen pixels. This means that the more you zoom in, the smaller the snap distance in real world units.