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Everything posted by glennw
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Software Question: Missing exterior wall framing
glennw replied to AKnightClark's topic in General Q & A
Here is a trouble shooting tip: Group select an object you know is correct and an object of the sam type that is causing problems, ie, 2 walls. Open their dbx and have a look at all the options. All the settings that are the same for the 2 objects will display either the correct value, check mark or name. Those settings that are different for the 2 objects will be either greyed out or have a horizontal check mark. -
Software Question: Missing exterior wall framing
glennw replied to AKnightClark's topic in General Q & A
Uncheck Retain Wall Framing (Structure panel) and then build the framing. I assume you must have checked Retain Wall Framing when there was no framing in the wall. -
Definitely pitch in degrees in oz, not percentage.
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Works OK for me. You still need to adjust some other things like the height, etc.
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- roof
- sloped up roof
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(and 1 more)
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What tool are you using to draw the perimeter? The Input Line tool?
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Firstly, I think you need to clean up the geometry and get things accurate. Your cad guide, walls and stairs don't appear to be snapped to each other correctly. The joining of the stairs to other stairs is controlled by the Allow Rap setting. The extension of the stairs at each side is controlled by the Winders setting. But...to get the winders setting to work, the stairs have to be in a room So you need to create an invisible room. But....I can get the winders to build on one side, but not both.
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Firstly, I think you need to clean up the geometry and get things accurate. Your cad guide, walls and stairs don't appear to be snapped to each other correctly. The joining of the stairs to other stairs is controlled by the Allow Rap setting. The extension of the stairs at each side is controlled by the Winders setting. But...to get the winders setting to work, the stairs have to be in a room. So you need to create an invisible room. But....I can get the winders to build on one side, but not both.
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Custom Countertop Height Setting and thickness Issue
glennw replied to Kbird1's topic in General Q & A
I believe that Dermot is asking if any of the upper cabinets are actually base cabinets. -
Create an Open Below room on the upper floor, around the stairs, with invisible walls.
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Anyone running Premier X6 on MacOS Big Sur (v11.6) ?
glennw replied to Neil-McL's topic in General Q & A
I think your big problem is going to be finding someone still running version X6 - let alone on a mac. That is a very old version. -
Something like this? It started out as a bifold door, converted to a symbol, rotated, etc, etc.
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Do the library filters apply to the user library?
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Adding to what Eric said. You can leave auto roofs toggled on (if it is building the roof correctly), and check Ignore Top (2nd) Floor in the Build Roof dbx after you have added the 2nd floor.
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Adding an octagon center post in gazebo roof and ceiling
glennw replied to Elliot's topic in General Q & A
Probably too late now, so just a heads up for next time. It is easy to do this sort of thing with the Regular Polygon tool. There is also a similar tool for the walls. -
What is it that you want differently that the auto bay window doesn't provide. Are you aware that you can access each window individually and you then have full control of the windows properties? This is an auto bay window.
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It sounds like you can't see the widows when you click the tool icon? If so go here and click Reset Side Windows
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Window/Door Specification>Label>Label Options>Height/Width
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little red x missing for lining up walls since update
glennw replied to DianeP's topic in General Q & A
Preferences>Edit>Snap Properties>Object Snaps>Intersections? -
Displaying a door open in one view and closed in another
glennw replied to toucanskeleton's topic in General Q & A
You should be able to use the fact that we can place 2 doors in the one location. That coupled with the Show Open option for 3D Display. You then need to place the 2 doors in the one location and place them on separate layers so that you can toggle one of them off in the different views. -
You can't specify a height for a Raised/Lowered Region, or Flat Region - they modify the existing terrain height data and do not control it. If you want to specify a height, use an Elevation Region instead. I very rarely (never) use terrain modifiers - I always use Elevation Regions.
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As far as I know, this is incorrect. As long as auto roofs is toggled on, you can change the roof info in any wall at any time and the auto roof will reflect those changes. I don't understand why you are saying that you have to start with the lowest pitch. Am I missing something?
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Yes, you can only have one terrain in a plan file. Make a symbol of one of the terrains - to the original levels. Then the final terrain and landscaping can be the dynamic terrain.
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cant set room height when cantilever from room above is in room
glennw replied to SH_Canada's topic in General Q & A
I don't have time to have a detailed look at the moment, but you may need to also create a room under the cantilever in the sunroom to get more control. This may be as well as, or instead of the room on the upper floor. -
Rene, Not that I am saying it is the best way, but... It is very easy to change the cutoff angles on the top/bottom of a 3D molding polyline. You can control the cutoff angles by adding an extra section to the end of the polyline and uncheck Molding On Selected Edge. You then rotate the end sections of the polyline to give you the cut off angle you want. The cutoff angle is half the angle of the polyline. Here is a 3D molding polyline with a circular molding attached. Tip: It is a lot easier to manipulate 3D molding polylines in a cross section than the 3d view shown here.
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Use a Cylinder primitive. You can easily get the top/bottom horizontal by using solid subtraction.