Gawdzira Posted March 1, 2014 Share Posted March 1, 2014 The first image shows the Raytrace I am getting with the settings in following images. I would like to get something better. I see a lot of pixelation at the edges and the overall feel is quite blurry. Which setting would be best to play with to get a sharper image. I let this cook for 6 passes in about 4 minutes. Thanks, Alan Link to comment Share on other sites More sharing options...
Chiefer Posted March 1, 2014 Share Posted March 1, 2014 Here are my typical exterior raytrace settings that You can try.A) GeneralIncrease number of passes to get rid of the pixelation. Try 10 passes or more.B )LightingUncheck Use CAmera View settings and use a dark grey or skyblue color.Ambient Occlusion: min. .1 - max. 3 or 4Direct Sunlight: 4 to 6C) AdvancedCheck only the Use Photon Mapping. Caustics and Depth of field are taking too much time to compute, prolonging render time. (You may also uncheck them altogether specially for exterior shots. Lighting Settings above may compensate enough for their absence). D) Image propertiesContrast - 60% Link to comment Share on other sites More sharing options...
Chiefer Posted March 1, 2014 Share Posted March 1, 2014 By the way, unchecking Enable Environmental Light will decrease RT time. Your 6 passes is good enough for this. Link to comment Share on other sites More sharing options...
Gawdzira Posted March 1, 2014 Author Share Posted March 1, 2014 Thanks Jintu. I will run a few tests today. Link to comment Share on other sites More sharing options...
cobica Posted January 5, 2015 Share Posted January 5, 2015 I apologize for the intrusion into private conversations, but I have a similar problem. Whatever I do, I always get such a result. I can not solve the pixels ... 1 Link to comment Share on other sites More sharing options...
Dennis_Gavin Posted January 5, 2015 Share Posted January 5, 2015 Your desk is floating in air! Eliminate the photon mapping for that light bleed. This may require you to increase the ambient interior light. Often settings for a straight render are different that those for a ray trace. The regular render may look way too bright but when you ray trace without photons you will find the additional light works much better. Link to comment Share on other sites More sharing options...
simonas Posted January 5, 2015 Share Posted January 5, 2015 Here are my typical exterior raytrace settings that You can try. A) General Increase number of passes to get rid of the pixelation. Try 10 passes or more. B )Lighting Uncheck Use CAmera View settings and use a dark grey or skyblue color. Ambient Occlusion: min. .1 - max. 3 or 4 Direct Sunlight: 4 to 6 C) Advanced Check only the Use Photon Mapping. Caustics and Depth of field are taking too much time to compute, prolonging render time. (You may also uncheck them altogether specially for exterior shots. Lighting Settings above may compensate enough for their absence). D) Image properties Contrast - 60% Your suggestions gave me really nice results, can anyone else here share their settings for interior rendering. Link to comment Share on other sites More sharing options...
dshall Posted January 6, 2015 Share Posted January 6, 2015 Hey Simonas, may I ask you what country do you live in? It's a metric country, that rules out two countries, The USA and England. So out of the other 206 countries from where do you hale? Based on the architecture behind you in your avatar..... First guess would be Spain, Portugal?, or is it a South American country? Link to comment Share on other sites More sharing options...
Chiefer Posted January 6, 2015 Share Posted January 6, 2015 I apologize for the intrusion into private conversations, but I have a similar problem. Whatever I do, I always get such a result. I can not solve the pixels ... Patience Set your RT time to "No Limit". Link to comment Share on other sites More sharing options...
simonas Posted January 6, 2015 Share Posted January 6, 2015 Hey Simonas, may I ask you what country do you live in? It's a metric country, that rules out two countries, The USA and England. So out of the other 206 countries from where do you hale? Based on the architecture behind you in your avatar..... First guess would be Spain, Portugal?, or is it a South American country? Norway! Link to comment Share on other sites More sharing options...
simonas Posted January 6, 2015 Share Posted January 6, 2015 But you are right about architecture behind. It's Spain, Barcelona. Link to comment Share on other sites More sharing options...
Kbird1 Posted January 6, 2015 Share Posted January 6, 2015 Hey Simonas, may I ask you what country do you live in? It's a metric country, that rules out two countries, The USA and England. So out of the other 206 countries from where do you hale? Based on the architecture behind you in your avatar..... First guess would be Spain, Portugal?, or is it a South American country? actually England is metric but like Canada many still use the "Imperial" measurements , neither Country has successfully switched 100% unlikely Aust. and NZ. http://en.wikipedia.org/wiki/Metrication_in_the_United_Kingdom Link to comment Share on other sites More sharing options...
dshall Posted January 6, 2015 Share Posted January 6, 2015 actually England is metric but like Canada many still use the "Imperial" measurements , neither Country has successfully switched 100% unlikely Aust. and NZ. http://en.wikipedia.org/wiki/Metrication_in_the_United_Kingdom So I think what you are saying is us folks in The Great US of A are the only people in the entire world who have kept our wits about us and have opted to stay with the more difficult and cumbersome Imperial System. Link to comment Share on other sites More sharing options...
Kbird1 Posted January 6, 2015 Share Posted January 6, 2015 what can I say ? your industry Lobbyist's have huge power ... ,most residential construction in CDN is still Imperial too cos of them govt contracst are metric cos that's "official" like the Road signs.. Link to comment Share on other sites More sharing options...
simonas Posted January 6, 2015 Share Posted January 6, 2015 I see some tutorials who use imperial, but when changing dimensions they write something like 16,25 Link to comment Share on other sites More sharing options...
Kbird1 Posted January 6, 2015 Share Posted January 6, 2015 if on an imperial plan Chief will automatically change the .25 to a 1/4 or .125 to 1/8 etc it's faster to type .5 than 1/2 or .6 for 5/8 is all Link to comment Share on other sites More sharing options...
simonas Posted January 6, 2015 Share Posted January 6, 2015 if on an imperial plan Chief will automatically change the .25 to a 1/4 or .125 to 1/8 etc it's faster to type .5 than 1/2 or .6 for 5/8 is all thats right, metric rules! Link to comment Share on other sites More sharing options...
simonas Posted January 6, 2015 Share Posted January 6, 2015 back to the ray tracing, anyone else ??? what is your settings for interior raytracing? Link to comment Share on other sites More sharing options...
evergreen Posted January 6, 2015 Share Posted January 6, 2015 There are many RT settings/adjustments to "approach" a photo realistic image. To start, if you are setting up an interior RT, and if its one room, turn off all other light sources in other rooms. Then, set the RT image size small enough to see the detail you are after and let it run a few times to see your result...I find that after just a few passes, you can get an idea of what the final image will produce. The smaller image speeds up the RT. Again depending on what you are after, you may need to mess around with materials too. Once you are satisfied, resize the RT image. Be careful, you can get caught up with adjusting the lighting/material. Need to know when to call it quits. As far as exterior RT, I pretty much do the same as Jintu (see above)...I don't use "Environmental Light" either, just raise the "Direct Sunlight Intensity" (some where around 5) gives great shadows. Smooth out the shadows, by changing the materials "roughness" value to have it look more realistic. Link to comment Share on other sites More sharing options...
KenL-sdd Posted January 6, 2015 Share Posted January 6, 2015 Alan, The depth of field (advanced) makes it a little fuzzy from my renderings. I noticed a big change when I stopped using it. For exterior I do not use "compute caustics" Ken Link to comment Share on other sites More sharing options...
Gawdzira Posted January 6, 2015 Author Share Posted January 6, 2015 Chief has a great video on ray tracing which is focused a great deal on setting up your materials properly. I saw some major improvements in rendering after view that video. http://video.chiefarchitect.com/?search=raytracing Video # 915 Link to comment Share on other sites More sharing options...
simonas Posted January 8, 2015 Share Posted January 8, 2015 Funny that X1 had better material preview than X6, there you could see reflection from floor. Why we don't have it now. Link to comment Share on other sites More sharing options...
Kbird1 Posted January 8, 2015 Share Posted January 8, 2015 I think the raytrace engine has changed since X1 ,others will know for sure Link to comment Share on other sites More sharing options...
lbuttery Posted January 9, 2015 Share Posted January 9, 2015 yes, until X2 or X3 Chief used POV then they built their own called Phoebe Lew Link to comment Share on other sites More sharing options...
smashwings Posted January 29, 2016 Share Posted January 29, 2016 Hello, in interiors I don't know why it seems that light is coming out from corners of the walls, cannot avoid it Link to comment Share on other sites More sharing options...
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