MarkMc

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Everything posted by MarkMc

  1. I see, the symbol I was using from basic library has origin at 8-7/8" so the numbers didn't make sense to me.
  2. if that is all one cabinet and not two as Eric suggests change the separation to a blank area and it will go away. May have to adjust width to make reveals proper.
  3. I'll go along with 1/2", not 7-3/4 it still needs to be placed into the upper drawer cabnet ..bottom cabinet deleted sink goes away, top drawer deleted sinks drops down to the lower cabinet.
  4. Um, uh, yes, no, sort of-7-3/4 means it is in the lower cabinet. I have no doubt that the sink is set for a 1-1/2" counter and the faucet would look a little better if adjusted by 1/2" OTOH you can certainly get away with the look left alone. I had done it prior to posting-attached -all counters left alone as custom set at 1". left is OPs, center the drawer is set to have a 1" counter, right drawer has no change so set to have 0" counter. sinks.plan
  5. The reason that you had to offset the sink is it is placing in the lower cabinet. Which made me remember that I moved that lower cabinet out of the way before placing the sink into the drawer cabinet- no need to adjust the symbol. Note that there is a difference if the top cabinet (drawer) is not given a counter-the sink still looks as if it fits but is set down by the thickness of the counter so the faucet sits low. X8 doesn't have variable overhangs but the advantage of custom counters is that they can be shown on their own for a counter top drawing. (turn off all layers but cabinets counters and you will only see custom counters- standard ones don't show)
  6. Your drawer section has no counter so the sink is being placed based on the cabinet below. I can only guess you started with a counter on that one? In any case- Select the sink -cabinet will select first, hit tab so sink is outlined, then delete it. Add 1" to the height of the drawer section and then add a 1" countertop. Then add your sink. In general it is easier to start with a counter on the cabinet, then convert it to a custom counter. Often need to open the counter DBX and uncheck set height or thickness from cabinet but still easier to start there. When making custom counter from an existing one I only select a single cabinet's top then resize.
  7. Sure thing Michael, works better than the one I was using, was a good tip.
  8. Not AFAIK. You can download the entire Rev-A-Shelf catalog in 3d DWG from their site but still a pain to convert. I'd make it in Chief -attached is a start and some parts- cabinet with "drawer" symbol is set with method Alaskan Son Developed. You'd still need to add rails to it. I mostly use Hafele so didn't bother to mess with it. Besides, be good practice for ya RAS panbtry PO.plan
  9. The door he is working with has no rails or stiles. I doubt that 2020 would behave differently, that is on my old computer at the office (I refuse to load it onto this one) To be able to keep the space between the lines consistent a stretch plane would be needed between each. I don't don't know the detail at the joint- correct width? chamfer or radius? Attached is a plan with one way to have cabinets that resize and keep the same detail size. (I also don't know if as the cabinet gets smaller there are fewer panels?) The door made from a psolid has only1/16 chamfers. Trick is to set stretch zones and use individual panels BUT for it to work the cabinet construction gets messy. Alternative is as I noted to make individual door symbols per size-have an example in the plan ready to be turned into a symbol (BUT I usually make them from wall cabinets so do that first) Is it worth it? I fuss a lot to make sure all my rails, stiles and raises remain consistent, BUT ....lets assume 1/8" chamfer, total distance between edge of chamfer is 1/4", standard on a 15" door. That means that on a 24" wide door it goes to 0.04" (I don't use doors larger than 21" so would be less). Now print that out at 1/2" to the foot. Difference in print is 0.0025". Even with 1/4" chamfer printed variation is 0.005" Key Largo.plan
  10. Doors are set to resize consistently across the total width, there is no way to force the distance between the verticals to remain constant as the door resizes for that door. The only option would be to make assorted custom door symbols.
  11. Heading home and did not save the file, just dropped some stuff into a plan I was working on then deleted it. What I show is pretty basic, no custom symbols or weird hacks ... just takes seeing what the configurations do. If you're going to be doing "custom" you at least need to know that much and the only way is to dig in and see. Advanced stuff -custom door symbols for odd parts, inserting parts into cabinet backs or sides, for that I've posted some plans in the tips section but just the plan. You have to open the cabinet DBX to get an idea of how they work- none of that is needed here though.
  12. Sorry, I missed that- some funny things happen with that.
  13. All of the parts pictured are cabinets. To make the side panels change configuration of the side and the back of a cabinet. After you make one, copy it and reflect it about itself for the second one. (I likely set construction as framed, using 0 separation and 0 reveal. Might be a good idea to take a look at the reference manual section on cabinets, maybe some Chief videos...and then just dive in and see what each element of cabinet configuration does. There really is no substitute. A little knowledge of cabinet construction helps too. The width of the drawer is the same as the width of the cabinet, just as you have drawn?? Depth would be based on what you specified after making allowance for overlay compared with inset. (depends on how you make the parts)
  14. Not sure why you have to do that unless your door opening is oversize?
  15. Same way I'd have it built. Since going wall to wall sides need to allow for scribe so would be loose pieces. Drawer would depend on who I had making it- with some I'd have them combined ahead, others shipped as two parts and make provision for simple field joining. In any case I'd make them as separate pieces in Chief.
  16. Default would be in Floor. Problem with bottom is with the wall definition. Plan reset to 10ft finished ceiling. Reference manual Chapter 9 CHIEF_JULY_UPDATE_KITCHEN_10ft.plan
  17. Select one post, then "match properties" (ctrl + j on my system) check automatic label 6 x 6 post, then click drawing order, set to first group. Dunno why that plan blanked, musta been pilot error. Here is replacement. (though I'd agree with Michael about losing the labels) any way this does them all at once. Label Test.plan
  18. Another option, legs are forced over the cabinet, advantage is cabinet height reads correctly in a schedule. More work to create though.vanity.planvanity.planvanity.planvanity.plan vanity.plan
  19. Plan with some moldings I dragged from my warehouse-has one of each- top molding line only which shows one reason I use these to control side overhang, bottom molding line only, top and bottom on the same molding (I only do this if a straight run of cabinets that goes between others). I usually have undercabinet molding lines on a separate layer than tops. Molding line assortement.plan
  20. OK, was just wondering-I moved the my documents folder once on the older machine and didn't realize that it would also move the Chief Data files and slowed things down till I put them back. Those are the only ones that matter with and SSD AFAIK.
  21. Is your Chief Data on One Drive or the C drive -that is the issue, location of plan file matters little.
  22. Another person called me about this specific thing today and I had a plan that needed molding so I did a rare video (rare as in I don't do em so take it with a grain of salt) The end has the start of a warehouse plan for moldings. I mumbled at the end of the vid, the one thing I would like to have available is to be able to place my molding line stacks in the user library. Then I can have them drawn and use replace from to quickly show variations. The ability to drag a profile from the library is great though. I saw your request and I understand you prefer that method. For me I seriously doubt that moldings in the cabinet dbx can be made to work for all of my needs and be nearly as efficient but to each his or her own -that is one of the great things about Chief molding_lines.mp4
  23. Oh I completely forgot why I looked at this thread again-duh. I noticed in the conversation you had with Chopsaw that you placed the file on the desktop. Are you referring to the plan file? My understanding is that the plan file (or any file type you open) primarily resides in RAM and/or in the page file where actions are written. The page file is always on the Primary Drive (C:) The plan file can live anywhere and it will not make a noticeable difference except for opening it to begin with. OTOH-Chiefs DATA files, in particular the UNDO folder and the Archive folder NEED to be on the primary dirve -C: We have experienced slow downs and issue when on one machine I inadvertently moved them to the D: drive. I certainly would not place them in the cloud except to sync with. Then again I have no idea (not qualified) why your CPU is maxing.
  24. I tried your file, I also tried a 59mb file of house fairly complicated, and another simpler but with very complicated kitchen at 30 mbs. During the test I had both those files open along with another 7.8mb file that had one cross section and one full camera open, and a 4 mb file, Firefox (one tab for radio), Directory Opus, and Intellect-second Display port monitor and a DisplayLink monitor. Note that none of my plans have terrain or much framing. I turned auto framing off in all. Delete In plan view was almost instantaneous -max was 0.9 seconds in my 59 mb file. in your file delete was 0.5 seconds. Partly depending on the object to be deleted. (Cabinets were slightly faster than windows on yours and my 30 mb file. Undo in Plan-was about the same. Worst case seemed to hit 1.1 second but was difficult to maintain coordiation with stop watch. In 3D - delete on your plan for columns was 0.7 second, window 2.3 seconds. Undo 3 seconds for column and 3.2 for window. My big plan delete column hit 0.09, undo column delete 4.1, Delete window (mulled with custom millwork above and below casings multiple textures) hit 3.7 seconds and undo was the 4.1 The most complicated objects I could find in the 20 MB plan took less than a second to delete and up to 2.5 seconds to undo-most objects were just over a second for undo. I had auto framing turned off in your file for the above numbers, was a slight difference in 3D little in plan.
  25. I agree that I'd be talking to the maker. As drawn in the original file, with 1/2" stile on each cabinet, I'd get turned down by everyone I deal with. It certainly could be done. I drew them as combined and could get that built one way or another. Since this would certainly be a higher end job I would never have them assembled with 1/2" stiles in the field even if I could. Even with standard stiles on inset we always combine cabinets where possible. Typical limits to combine run from 84 to 96" overall length. (making certain they can be gotten into the space, careful with elevators DAMHIKT) Framelesss inset are common enough in some high end using 3/4" boxes but not common with 1" ply boxes. Better makers will combine. My first choice would be to price 1" frameless boxes ($$) OR as I noted earlier only using drawers and pullouts, 3/4" boxes with 1" frames-no hinged doors-(still combined.) I don't like the idea of packing out a hidden hinge to make it work on 3/4" boxes with 1" frames. Even exposed hinges need to be mortised instead of wrap with stiles that small.