MarkMc

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Everything posted by MarkMc

  1. Long long ago, in a galaxy far away...Yoda posted a challenge in the chatroom-10 objects built in Chief. (X5, 6? dunno I was just getting legs in X4) Almost all of them were made with cabinets. It opened my eyes. Thanks @Joe_Carrick
  2. I do what Perry does, reference an as built plan. In some cases you can draw the addition only and reference, most often I draw a new plan with the addition. (80% of my work is renovations, not always as neat as just a clean bump) In either case you can reference the as built in 3D, much improved in X14 where now, you can also now reference elevations (with some limits). Material list can be limited to new using a "material list polyline". Walls and roof planes can be group selected to use "Build Framing for selected Object(S)" (and X14 now does nice job on overbuilt roofs)
  3. I'm fine with RTRT and so are my clients. I tired for a bit to get decent interior CPU RTs to no avail. Could manage an exterior so so but way too much time spent. None of my clients want to spend extra for them but they do like getting them So I just do pretty down and dirty. No where near what Rene or some others do but not much effort either. I did fiddle with TM for an hour or two, and some other freebie, have a copy of Thea that I don't use (Rene was kind enough to give me an hour tutor but Alpha with PBR came out a week later and I never looked back) Point is since nobody wants to pay extra, I'm not willing to deal with perfect material matches, and RTRT fits easily in my work flow (doubt I spend an hour a job at it for 3 or 4 of them) I'm happy enough. A few grabbed at random, not super but clients were satisfied so I could just deal with the rest of the job, the part I get paid for. The bathroom did not convince my clients client to NOT do that, to each his own.
  4. Did this with a cabinet converted to a fixture interior symbol. Molding pline for crown, convert to cabinet door set stretch planes to center of width and height, and offset y origin to depth less 3/4" Backclipped cross section, detail from view. Measure angle and length of cathedral. wall cabinet, set separation as needed (I used 6") set depth to match depth of new door symbol, set back to opening, (I first set sides and back to opening in the sample but later realized you need some depth at the ends so change that) Make cabinet width equal to length of ceiling slope, height equal to run needed. Set front to side panel inset and specify the cabinet door molding symbol you made. Now divide horizontally as many times as needed (4 in this case) then equalize. Then divide each horizontal layout vertically. Then go and delete and extra full with separations, Equalize. Convert to symbol fixture interior, using advanced options rotate to match slope. The nice part about this is you can save the plan and make variations OR you can have different size panels as needed while controlling those with actual dimensions instead of trying to float/place things. Once new ceiling symbol is made Place in plan, double check it's on the correct side (will go on the opposite side to what you think it looks like in the symbol DBX) if on wrong side, move. The copy refelct. Done. The down side is you won't get framing or ML list for this (maybe could get ML after jumping through hoops and pulling out hair :) Cathedral Coffer.zip
  5. copy paste in place, drag with concentric behavior on worked on these
  6. You can't just make a cabinet like that in Chief. Easiest is to use a solid shown below. Can make that into an open box using boolean subtraction after making a second solid. (look in help) Can make an open front with using an angle front wall cabinet and converting to a symbol which you then rotate in the advanced options when making it. Could also make it with panels. IF you want a door need to make a custom door symbol and float it in. X13 plan attached. Please add a signature with version and hardware- instructions are posted around here somewhere. Angled options.zip
  7. Just a hunch - did you measure your roof overhang from the brick? your overhang is set to 10" which Chief measures from the baseline. Usually I can only get a field measure for overhang from the exterior. Your exterior layers are 4 7/16" from the framing layer where the overhang is measured from. Setting the default ceiling height to 96, all rooms as default, using 2x6 rafters and adding 4 7/16" to the overhang default builds a roof with fascia at the height you started with and a 10" overhang to the brick.
  8. Use A- # or whatever prefix you choose, it's # that is automatic.
  9. Did not open PDF. If you mean between the roof sections? this was done with a Psolid, started with a detail from view and would then need verticals
  10. I like to bring them into a fresh plan, always select advanced options and change all the materials to something native and the part of the object.
  11. FWIW a 3070 on a laptop will be about like a 3060 on a desktop. Also not all laptop cards are equal, the voltage can vary from one brand to another of laptop and MAXQ will perform a version below. All that said I still run on my laptop with a (better than average though I've never messed with the voltage options) 2070S. It's a good bit slower than the 3070 on the desktop for RTRT but general work is not really all that noticeable. To me the speed difference with RTRT is only really a bother when adjusting settings. Once camera, lighting and materials are worked out I really don't care since it's still miles faster than CPU RT. Copying existing cameras and having light sets can help.
  12. F1, layout, After you link to the file then Tools, layout, updated layout views, update all views. Sometimes you also need to select update all plot line views.
  13. Interior lights don't show in PBR in X12, 13 or 14 or RTRT. Just the way it is, don't know why. To show lit interior from exterior you need to use It works with CPU RT but for PBR see Kbirds post below (I think I knew that once upon a time but well, CRS is getting worse .
  14. Here's a quick take on it. Adjusted sun, background, ambient occlusion, turned down lights in dining area (BTW you have way to many lights too close together IRL ) Changed stainless on DW and drywall material to white, added a light behind the camera. Turned off Bloom. Check all settings for camera and rendering technique and lights. Did not replace the missing tile material. FWIW in the future if posting a plan and asking rendering questions it helps to include a camera and any odd materials. Second version not included in file increased brightness and exposure. These are just screen shots not exports. Should also change the ceiling material, would be better Adjusted rendering.zip
  15. You speed it up a littlet using the object painter. X13 set as default will NOT change the default fill of Pline box, it Will change the fill of Pline solids. X14 set as default is not available for pline boxes but is available for 3D solid which replaced pline solid. Thing is that the object painter will paint the fill from a solid onto a pline box. So you can place a solid somewhere in template plan and use the object painter. IF that also works in elevations (as long as you can see the solid even though the solid still has the default concrete material in the view. Not what you want but might be helpful.
  16. In your existing model delete the end walls you drew to get rid of the extensions and let the attic wall be generated. Well my take would be to start from scratch and use a normal height 1st floor, build a blank second floor. Set roof defaults to 20 pitch, ignore second floor, raise/ lower from ceiling to achieve the 48" side walls (i.e 109 room then -61) Build roof. Change attic wall from "no room definition" to having one. (Numbers vary depending on what you need but watch your head Add interior walls and railing to second floor stairs, ladder whatever as needed-(there should be an dotted line in plan to show you the limit of where they can go) For shed gable- Change roof default to do the gable- say a 4 pitch and I set to lower from 109 to 84 at the gable (-25) keep ignore second floor. Break the existing roof at two points where you want each gable. Pull the existing roof back, draw a roof plane in that space snapping to each side of the current roof you pulled back. Join roof planes as needed. Draw an exterior wall on one side, set to roof cuts wall at bottom, copy and reflect about the the shallow roof. Adjust the eave of the 4 pitch roof so that the new high shed wall finishes up.Adjust the opening in the 20 pitch roof or move the side walls if need be or - perspective and first floor below
  17. I tried both of those floor overview and attic walls but did not get the result the OP posted. I have no idea why as there was not a saved camera in the plan.(hint)
  18. They show here, and please change your signature to indicate X13
  19. Besides Adobe you can insert links using Bluebeam Revu, TurgbPDF (which is a version of Foxit), PDFExchange pro. and likely several others. Some of those even allow you to bookmark the pages of your PDF based on "areas" like your page number label and page title with a about 4 clicks. More advance ones like current version of Blubeam (mine is older) will automatically make a table of contents from those page links and add that to the front of the document. Example Pages from Grandview-13.pdf
  20. I'm guessing you're using X13 since you've been around since the fall? Please fill out your signature to make it easier to help. Cabinet, open object, box construction, no bottom. Then Front Side Back, change bottom separation to 1/8 and as an opening, Back-none. If you really want to tile inside the cabinets (I wouldn't) then you change the back to custom face so you can change the material Counter-convert to custom counter. Bar fridge -search your library or the online CA one for specific brands. These are some pretty basic things so to get a little further with this----While you are in the cabinet DBX hit the F1 key. It will bring up help with useful information for the panel you are on. At the top of the help pages there is a button that links to related videos.
  21. Top is counter with molding on edge- bottom can be solid, cabinet, another counter...
  22. Make them from cabinets, change the label and schedule they go in, add to library for re-use
  23. I draw the building, then delete everything but the terrain to draw the second. That way I can reference the original for placement and easier to get height off terrain. In the case of the example there's a breezeway that connects the two which need adjusting in both the original addition and the garage. I always start at 0,0 for the corner of the building so never have an issue with Z fighting. I just find it easier than a symbol if only doing a few structures, never had to do a full development then I likely would go to symbols.
  24. No, long time issue- need to make from 2 cabinets, easier in X13 or 14 BTW. The narrower cabinet has to either overlap the first one or use custom shelf symbols that don't resize. Did this on the fly ( faster than finding an old plan with one in 12) so not exactly up to snuff but you can get the idea.. corner cab.zip