MarkMc

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Everything posted by MarkMc

  1. Yes and to be safe I refreshed all, then refreshed plot lines, and for grins opened the ones on that page and let them refresh when I closed them. Just for grins pulled a file out of the archives and tried just resetting the render defaults-did not solve it for me. Must be the machine, or chief, or windows, maybe the wife... or just me:)
  2. You said to do the rendering technique default. The one you sent me looked great but didn't work when I tried it. As shown above that didn't work for me. Changing it in the material definition worked. I have no idea why what you had worked and looks good on my machine but doing that didnt' work here. What's more I just checked and the material definition in the plan you sent me is set to 31% only the rendering default is set. Maybe my machine just wants it all?
  3. your email came at the time I posted (per your suggestion I might add So I changed shadow intensity to 0, didn't do it, rebuilt 3d, saved, closed, rebooted machine- what you sent is great, I'm still not getting that?
  4. Anybody run into this and have an idea how to fix it? I don't (have never) used plot lines with color fill for interiors so never saw this. I have a client who likes them done this way and commented on it. Have this going on in two rooms both of which have wood texture. The other room is a bit worse but was didn't make it into the stripped down plan. Some other rooms have paint and that is just fine. I've tried : using Chief print to PDF and two other PDF printers; made sure all doors and drawers were set to default which is a custom door style; made sure all were using default material which is set to blend color with texture; set rendering technique vector view to NOT apply shading contrast which helped a tiny bit and is the setting on all the images changed to flat ceiling since I was thinking it was a light issue then tried changing to an OOB material; finally tried OOB material with an OOB door style (which is worse for the wall cabinet but better for the full depth ones-second image.) Plan attached is the original stripped down. Any ideas? can this be fixed? This is the original material with custom door style and blended material. This is after making a new door style and fussing including changing to NOT apply shading contrast This is the best of what I managed, uses a material that is not blended. This is with OOB material and OOB door style Color Issue.zip
  5. Don't know. I rarely am using any bak files but glad they are there if I needed on I'd most likley get the newest. I'm more often using an auto archive file which I have set to hourly.
  6. That means that your system has Chief files associated with X12. You can either: use "Open with" and select x13; open x13 and navigate to the file; and or open x13 -preferences-file management-associate files with this program. Few tips- if I'm primarily working in X12 then I keep files associated with that. When I'm working with multiple versions (X12, 13 & 14) I set the color scheme for each to be obviously different so that I don't mistakenly save to a newer version than the client is using. Typically I require all work to be in the current version to avoid issues but do have one client on X12 right now, (made an exception since they are on a Mac but going forward will need to move to X14 upon official release.)
  7. I use those for loose end panels and fillers with returns but not applied panels which are ordered as separate items from a cabinet mfg. Since applied panels (or integrated sides/wainscot panels) are ordered as part of the cabinet I make them that way so appear in the schedule with the cabinet. Pick your poison depending on what you need: paneled & auto panel don't show in plan but will apply settings in accessory tab for panels-to floor and full overlay custom side using attached panel shows in plan but needs a custom door symbol to make full overlay or to floor, full overlay doesn't show in floor None of the above will bump or push, can only dimension in elevation unless adding CAD. Floating in loose panels bumps, shows in all views, and dimensions. Just have to set height off the floor and complicates schedules if you're ordering.
  8. Posted an alternative method to get the panel dimension on your other thread.
  9. This was done from scratch using default template. Plan attached. I don't know what difference starting in HD makes but guess that using Solvers method would work. This is an alternative method to add the side panels and another way to get the dimension. First: Instead of making side paneled or auto paneled. Make the side custom, then select panel applied. For the side that the base cabinet butts to-split the panel and change bottom section to blank area. Advantages are 1) panels show in plan; 2) butted side has correct panel with no need to float it in where you would need to resize it anyway. To get the dimensions to snap to the panel- 1- pull a dimension line set to snap to cabinets but NOT to doors/panels 2-select the dimension line, open object, dimension panel-dimension default select define 3-locate objects select cabinet doors/panels 4-grab the little rectangle at the very end of the dimension string-NOT the diamond (which doesn't always snap to the panel in this case). Pull it past the panel and it will snap a dim to it. (I find it easier and more accurate than placing a point) You don't want to start with doors/panels checked since it will snap to all the doors and give too many dims. I'm with Scott on using molding plines (I almost always use those instead of the Cabinet DBX) ...BUT if you select auto offset the moldings should show correctly. Side Panel option.zip
  10. Long long ago, in a galaxy far away...Yoda posted a challenge in the chatroom-10 objects built in Chief. (X5, 6? dunno I was just getting legs in X4) Almost all of them were made with cabinets. It opened my eyes. Thanks @Joe_Carrick
  11. I do what Perry does, reference an as built plan. In some cases you can draw the addition only and reference, most often I draw a new plan with the addition. (80% of my work is renovations, not always as neat as just a clean bump) In either case you can reference the as built in 3D, much improved in X14 where now, you can also now reference elevations (with some limits). Material list can be limited to new using a "material list polyline". Walls and roof planes can be group selected to use "Build Framing for selected Object(S)" (and X14 now does nice job on overbuilt roofs)
  12. I'm fine with RTRT and so are my clients. I tired for a bit to get decent interior CPU RTs to no avail. Could manage an exterior so so but way too much time spent. None of my clients want to spend extra for them but they do like getting them So I just do pretty down and dirty. No where near what Rene or some others do but not much effort either. I did fiddle with TM for an hour or two, and some other freebie, have a copy of Thea that I don't use (Rene was kind enough to give me an hour tutor but Alpha with PBR came out a week later and I never looked back) Point is since nobody wants to pay extra, I'm not willing to deal with perfect material matches, and RTRT fits easily in my work flow (doubt I spend an hour a job at it for 3 or 4 of them) I'm happy enough. A few grabbed at random, not super but clients were satisfied so I could just deal with the rest of the job, the part I get paid for. The bathroom did not convince my clients client to NOT do that, to each his own.
  13. Did this with a cabinet converted to a fixture interior symbol. Molding pline for crown, convert to cabinet door set stretch planes to center of width and height, and offset y origin to depth less 3/4" Backclipped cross section, detail from view. Measure angle and length of cathedral. wall cabinet, set separation as needed (I used 6") set depth to match depth of new door symbol, set back to opening, (I first set sides and back to opening in the sample but later realized you need some depth at the ends so change that) Make cabinet width equal to length of ceiling slope, height equal to run needed. Set front to side panel inset and specify the cabinet door molding symbol you made. Now divide horizontally as many times as needed (4 in this case) then equalize. Then divide each horizontal layout vertically. Then go and delete and extra full with separations, Equalize. Convert to symbol fixture interior, using advanced options rotate to match slope. The nice part about this is you can save the plan and make variations OR you can have different size panels as needed while controlling those with actual dimensions instead of trying to float/place things. Once new ceiling symbol is made Place in plan, double check it's on the correct side (will go on the opposite side to what you think it looks like in the symbol DBX) if on wrong side, move. The copy refelct. Done. The down side is you won't get framing or ML list for this (maybe could get ML after jumping through hoops and pulling out hair :) Cathedral Coffer.zip
  14. copy paste in place, drag with concentric behavior on worked on these
  15. You can't just make a cabinet like that in Chief. Easiest is to use a solid shown below. Can make that into an open box using boolean subtraction after making a second solid. (look in help) Can make an open front with using an angle front wall cabinet and converting to a symbol which you then rotate in the advanced options when making it. Could also make it with panels. IF you want a door need to make a custom door symbol and float it in. X13 plan attached. Please add a signature with version and hardware- instructions are posted around here somewhere. Angled options.zip
  16. Just a hunch - did you measure your roof overhang from the brick? your overhang is set to 10" which Chief measures from the baseline. Usually I can only get a field measure for overhang from the exterior. Your exterior layers are 4 7/16" from the framing layer where the overhang is measured from. Setting the default ceiling height to 96, all rooms as default, using 2x6 rafters and adding 4 7/16" to the overhang default builds a roof with fascia at the height you started with and a 10" overhang to the brick.
  17. Use A- # or whatever prefix you choose, it's # that is automatic.
  18. Did not open PDF. If you mean between the roof sections? this was done with a Psolid, started with a detail from view and would then need verticals
  19. I like to bring them into a fresh plan, always select advanced options and change all the materials to something native and the part of the object.
  20. FWIW a 3070 on a laptop will be about like a 3060 on a desktop. Also not all laptop cards are equal, the voltage can vary from one brand to another of laptop and MAXQ will perform a version below. All that said I still run on my laptop with a (better than average though I've never messed with the voltage options) 2070S. It's a good bit slower than the 3070 on the desktop for RTRT but general work is not really all that noticeable. To me the speed difference with RTRT is only really a bother when adjusting settings. Once camera, lighting and materials are worked out I really don't care since it's still miles faster than CPU RT. Copying existing cameras and having light sets can help.
  21. F1, layout, After you link to the file then Tools, layout, updated layout views, update all views. Sometimes you also need to select update all plot line views.
  22. Interior lights don't show in PBR in X12, 13 or 14 or RTRT. Just the way it is, don't know why. To show lit interior from exterior you need to use It works with CPU RT but for PBR see Kbirds post below (I think I knew that once upon a time but well, CRS is getting worse .
  23. Here's a quick take on it. Adjusted sun, background, ambient occlusion, turned down lights in dining area (BTW you have way to many lights too close together IRL ) Changed stainless on DW and drywall material to white, added a light behind the camera. Turned off Bloom. Check all settings for camera and rendering technique and lights. Did not replace the missing tile material. FWIW in the future if posting a plan and asking rendering questions it helps to include a camera and any odd materials. Second version not included in file increased brightness and exposure. These are just screen shots not exports. Should also change the ceiling material, would be better Adjusted rendering.zip