jarrex Posted January 31, 2022 Share Posted January 31, 2022 For some reason with PBR Enabled, standing metal seam roof ridge caps look like plywood instead of a metal cap: Settings Standard Rendering: PBR: Is this a known rendering bug or is there something I can do to resolve this? Link to comment Share on other sites More sharing options...
basketballman Posted January 31, 2022 Share Posted January 31, 2022 13 minutes ago, jarrex said: For some reason with PBR Enabled, standing metal seam roof ridge caps look like plywood instead of a metal cap: Settings Standard Rendering: PBR: Is this a known rendering bug or is there something I can do to resolve this? Having the exact same problem .. Link to comment Share on other sites More sharing options...
robdyck Posted January 31, 2022 Share Posted January 31, 2022 The ridge caps appear fine, it is the seam portion of the roofing material that is problematic. To properly troubleshoot this, you would have to post the plan. Link to comment Share on other sites More sharing options...
Chrisb222 Posted January 31, 2022 Share Posted January 31, 2022 Off topic, but I get the feeling that every house built right now is white barn siding with black windows. I like the look but expect it to fizzle in a few years and look really faddish. Kinda like, what happened to brushed gold hardware? Flash in the pan. Does Joanna Gaines really have this much influence?? I guess so... Link to comment Share on other sites More sharing options...
SH_Canada Posted January 31, 2022 Share Posted January 31, 2022 lol, they look better than the shed roofs to nowhere, IMHO. and can at least be painted in the future Link to comment Share on other sites More sharing options...
rgardner Posted January 31, 2022 Share Posted January 31, 2022 Usually this is caused with too shallow of a texture thickness for the metal thickness. (i.e. 1/16 or 1/8" thickness). Link to comment Share on other sites More sharing options...
Renerabbitt Posted January 31, 2022 Share Posted January 31, 2022 The bump map is likely inverted on the material. Ryan was partially right. Could increase thickness of the surface. Link to comment Share on other sites More sharing options...
jarrex Posted January 31, 2022 Author Share Posted January 31, 2022 Assuming I am changing the right setting, Increasing the surface thickness to 1" still doesn't resolve the issue: Link to comment Share on other sites More sharing options...
Renerabbitt Posted January 31, 2022 Share Posted January 31, 2022 @jarrexcontinue to increase til it does, also adjust the material definition to invert the bump map. Might want to adjust the bump down if it is still an issue Link to comment Share on other sites More sharing options...
jarrex Posted January 31, 2022 Author Share Posted January 31, 2022 Conversely, deleting the OSB makes it less visible but the material has "holes" in it now which go straight into the attic. Link to comment Share on other sites More sharing options...
jarrex Posted January 31, 2022 Author Share Posted January 31, 2022 Changed the surface to 10" which still displays the same OSB: Created a copy of the Black Standing Seam, copied the texture source as the bump map, and then inverted it and it changed it slightly (looks like it just is a bit less bright) but it's still there: Link to comment Share on other sites More sharing options...
jarrex Posted January 31, 2022 Author Share Posted January 31, 2022 Okay, I got a makeshift work-around to get it to visibly work but not sure if it will mess with anything. In the roof surface I added a 2nd exact replica of the black standing seam Not sure if this might mess up anything else but so far it seems to be okay (inside and out) Link to comment Share on other sites More sharing options...
Chopsaw Posted January 31, 2022 Share Posted January 31, 2022 3 minutes ago, jarrex said: Okay, I got a makeshift work-around to get it to visibly work but not sure if it will mess with anything. In the roof surface I added a 2nd exact replica of the black standing seam Great work ! Unfortunately it will really mess up your material list but you might be able to work with that as long as you are aware. It would be good to get to the bottom of the issue though. Do you have one inverted and one regular bump map ? Perhaps @CADustin could comment if this is a material issue or a rendering problem that should be sent to tech support. Link to comment Share on other sites More sharing options...
MarkMc Posted January 31, 2022 Share Posted January 31, 2022 Use a color that matches roof with no real texture, rename it to OSB, edit surface and use the new OSB FWIW this has been around since the beginning of X13 1 Link to comment Share on other sites More sharing options...
jarrex Posted January 31, 2022 Author Share Posted January 31, 2022 5 minutes ago, Chopsaw said: Great work ! Unfortunately it will really mess up your material list but you might be able to work with that as long as you are aware. It would be good to get to the bottom of the issue though. Do you have one inverted and one regular bump map ? Perhaps @CADustin could comment if this is a material issue or a rendering problem that should be sent to tech support. To be honest, I am not too familiar with bump maps, when I copied the core metal roofing model it had no bump map referenced, just a texture source. When I added the same image to the bump map and then checked "inverted" it reduced the visibility of the OSB slightly, not 100% sure if that's what you're asking though. Link to comment Share on other sites More sharing options...
Chopsaw Posted January 31, 2022 Share Posted January 31, 2022 2 minutes ago, jarrex said: When I added the same image to the bump map and then checked "inverted" it reduced the visibility of the OSB slightly, not 100% sure if that's what you're asking though. Just wanted to clarify if both layers were using the exact same settings... If you made a copy of the existing layer with the inverted bump map or got a stock material file from the library. I am not much of a materials guy but like to see the software working correctly and be user friendly. Link to comment Share on other sites More sharing options...
jarrex Posted January 31, 2022 Author Share Posted January 31, 2022 4 minutes ago, Chopsaw said: Just wanted to clarify if both layers were using the exact same settings... If you made a copy of the existing layer with the inverted bump map or got a stock material file from the library. I am not much of a materials guy but like to see the software working correctly and be user friendly. Ah yes, they were using the exact same settings. I do feel like (in my limited experience as I am just a lowly homeowner trying to 3d model their house) this is a bug with the material or with the rendering as I cannot fathom standing metal seam ever exposing the OSB underneath using the default settings -- and because it works in other rendering situations (Standard / Watercolor/etc.). Link to comment Share on other sites More sharing options...
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