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...ooh bern
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" When will we be getting this ... ? " Hopefully never, if this junk gets in the way of reworking the stair tool and streamlining condoc production.
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No, it's a pitched roof plane that is used to shed water from a horizontal valley that otherwise would trap water. Where's your plan file? I'm not suggesting I would fix it, and I don't work for hire, but anyone who might help you is going to need it.
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No it's not. As Dustin said, you have the TEXTURE set to 0 x 0. Change it to 600 x 600 and check your results: Also, your PATTERN settings need changed. You can't get an offset design from the single square TEXTURE image you're using. So if you want the TEXTURE and PATTERN to match, you need to change the PATTERN settings to 600 x 600 with ZERO offset. Or find another image for the TEXTURE which has a 1/2 offset.
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Material won't cover entire wall without having multiple duplicates
Chrisb222 replied to JamesBolger's topic in General Q & A
Not if it's done right. For stone, I would open my source file in a raster editor like Photoshop or Gimp, Cut (not copy) a decent-width slice of the entire left edge and paste it over TOP of the stone on the right edge. This will force the left and right edges to blend seamlessly. Then, with judicious use of the Eraser tool with a fuzzy edge paintbrush tip, and maybe some Copy / Paste and a little creative Rubber Stamp tool work, you can carefully blend the left edge of the stone you pasted into the stone beneath. Repeat for top / bottom, then crop the image down to the new size subtracting the areas you cut. The larger the source image to begin with the better, since you will still see stones repeating in a pattern. But this gets rid of the hard edges seen in the OP. -
It's snapping and yeah it happens in larger jumps when you're zoomed out, which is normal. Maybe you had snaps off in your previous version? Also, you can hold down the Alt(Control?)* key to temporarily suppress snaps so you don't get that behavior. (*Not sure which key on the PC but it's the Command key on the Mac)
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Not sure what you mean by "cut lines" but have you played with sending Plot Line views using Edge and Pattern Line Defaults? This is how I send all of my vector elevations: Once it is sent you can then adjust the line weights and colors of the edges and the patterns independently of each other. I typically use a bolder black line for edges, and a thinner gray line for patterns: Oddly, Chief programmers have been down-talking this feature for several versions, and removed some of the earlier functionality that made it easier to use, and even indicated they planned to delete the feature entirely at one point. So far we still have it and I hope it stays, it's super useful for what you want to do.
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Because the Entry is not an enclosed Room. Extend your invisible railing over to the corner of the master suite and the roof will build over the entry. Turn auto roofs back on and enclose the entry as a room, then adjust from there. This is auto-built: Some manual adjustments will be required to fix the area I circled in red- in your PDF the eave at the front-left of the master is higher there to allow this plane to build correctly.
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You missed this part: You multiply the WIDTH x 4 because the image file contains 4 bricks in width. You multiply the HEIGHT by the number of rows in the image: 14 rows. Look how squished down the bricks look in the example object to the right of your screenshots. The image needs to be made taller, 2408mm.
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Look again at the screen cap I posted earlier. The picture of brick is what the program uses to represent brick in raster (or Standard) renders, and is repeated - or tiled to fill the object it is for. In this example, this image of many bricks is 1875mm wide, with 4 bricks across. If your Pattern is 300w, then four bricks would be 1200mm and so you would change the size of the Picture of bricks to 1200w, and also adjust the height according to the same formula: you want each brick to be 172h and the picture contains 14 rows so 172 x 14 = 2408mm h. But again, it's difficult to troubleshoot since your model is using three different brick materials and you haven't indicated which one the problem - or your posts - pertains to...
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Yes there is: The picture of brick you see above is a static picture that doesn't change, but the size of the picture can be changed which scales the image and changes the apparent size of each brick in the rendering. As stated earlier, Patterns are used in Vector views, and Textures are used in rendered views such as Standard. One method for verifying that your Patterns and Textures are synched is to open a Standard view and set it to display vector lines. This way both the texture and the pattern are displayed together, so you can evaluate if they're in sync / gauge adjustments. Also, your model is using three different brick Materials, so it's difficult to know what exactly you're trying to achieve.
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No. Search the Suggestions forum and you'll find requests for it, add your support for the feature there.
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Temporary dimensions missing for doors, but not other items
Chrisb222 replied to tbrummel's topic in General Q & A
I stand corrected. I knew about the stacking order for windows having used it myself, but wasn't aware of this effect. -
Temporary dimensions missing for doors, but not other items
Chrisb222 replied to tbrummel's topic in General Q & A
I don't think it has anything to do with window stacking levels. Something really weird is going on with doors. You can't change the door layer line color. And it doesn't matter if you change the default door, or use a parametric door style. I copied and pasted a good door from one of my plans and I couldn't change it's line color either, nor could I dimension to it. I changed the window layer line color to green, and moved one door to the window layer but the door line color is still gray. Even on your reference layer, which I see is on, moving up to the attic, everything is red except the doors, even though they're set to display as red in the reference layer. I'm stumped. -
I'm with Glenn on this one. Without a plan file, we're free to suppose whatever we think might be the problem, and we know that one wrong hit with the Material Painter, or changing wall materials in the Materials tab, can wreak havoc. OP states that he "selected all 4 walls and changed ..." The proper way to change all exterior walls is to change the Wall Definition. You only have to open one wall, or none if you go into Wall Types. There's a disconnect in the order of business here. Also agree with others who have never experienced anything like this. If, as OP says, it happens EVERY FRIKKIN time... something's wrong with operations, or with the template file.