Kbird1

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Everything posted by Kbird1

  1. Use the Dogear Arch Setting..................
  2. Still works just fine ....... been doing it that way since X9 but haven't tried in X13 , but materials regions didn't used to like Exterior Corners. https://chieftalk.chiefarchitect.com/topic/16852-board-and-batten-library/?tab=comments#comment-141647
  3. I think Susan meant our Chatroom https://chieftalk.chiefarchitect.com/topic/31579-x13-released-to-soon/
  4. There was a post a while ago from a CA Employee about how AMD (Radeon Cards) had to release a new Driver for the Cards to work with X13 they also mentioned that it was the Desktop Drivers AMD updated and Laptop Driver hadn't been released yet , but I am not sure if that also meant Mac Computers. I'd make sure you have the latest Drivers though as the new Astral Lighting Engine is way more demanding.
  5. you should be able to Click on the Dropdown that says Active Defaults and switch it back to 1/4 defaults? You maybe better off using 1/2 Defaults in Interior Elevations for both ....to get a better sized text style and closer to NKBA standards though. the issue is not the Layer the Elevations are on , you have simply changed a Layer within the 1/4 defaults LAYERSET, in the one that now says Active Defaults. Mick.
  6. No make the Partition out of a Base Cabinet..... Fridge Panels were discussed in several recent Threads.... M.
  7. Your Welcome , if you need more help PM me and we can set something up. Mick
  8. If the front is brought up for the stairs it would cover the Windows.... AFAICS the stairs in the back are going to make garage access difficult, and if you need a retaining wall there as well it, going to make that Turning Circle even smaller. ( but after a play it looks like you have 25' ) here I just let the Driveway follow the terrain to "fake" the retaining wall 5 Elev. Regions and a Terrain Break has gotten most of this done...... Don't ever let Terrain Data Lines cross or touch each other or you will get a bad case of the Crazies ( Spikes etc) , and is why I use an Orange Line style and 95% transparent Fill for the regions --- if they cross each other the Orange will appear darker ( 2x 5% = 10% solid) as you can see on the right where i deliberately crossed them ( has no effect here as the cross-over is outside the T.Perimeter.)
  9. Obviously I am not familiar with the project but I see nothing that couldn't be done with the Terrain Tools, at least so far as the info I have...... Where should the Terrain be at the Garage Doors then if not at the bottom of the Doors? and the bottom of the Windows on the Road side? You don't need P-Solids for the Drive (or a Ramp) if done properly as the Driveway will follow the Terrain Slope ( just sits on it unless you dictate otherwise.) The Road appears to be a Road with Curb and sits on the Terrain also Your Symbols Buildings stairs do not touch the ground either side of the building ...if that's important as far as the Presentation. ( red lines on Building corners were just so you could tell it was sloped between the buildings easier. ) Mick
  10. Use the Terrain Tools and you don't need to "build anything Up" with P.Solids and don't use Terrain Features to control Heights , use Elevation Regions and the Driveways will just sit on top and follow the Terrain as Mark mentioned..... PS don't use the straight drive either it can't be reshaped , use the polyline driveway instead. Mick.
  11. I don't think Chief Has a Users Group ( Industry Pros) anymore they solicit ideas from like they did 5-7 years ago which is kind of a pity as meeting Industry Standards is pretty important to Everyday Users....
  12. In X13 Doors now hold their initial Int. or Ext Setting, so just delete the door and place another and it should be an Ext. Door .....works for me at least, on both levels. PS that is a rather strange Wall Definition and certainly not Real World but maybe you were trying something? M.
  13. It's Part of The IAMDESIGN Library.... (I think it is the Old Indital Library in X11... merger?)
  14. It's these situations the furred Wall setting is there for , so it may not be working as it should with the new release, you should report it to Tech Support and supply them the Plan. https://www.chiefarchitect.com/support/article/KB-00181/creating-furred-walls.html https://www.chiefarchitect.com/support/article/KB-00925/using-marriage-walls.html Mick.
  15. You'll have to post the plan I think or at least a sample plan with the same issue then. Mick.
  16. Try setting the Dwarf (?) Half Wall as a furred wall on the structure Tab so it doesn't react to the main Wall when touching it. M.
  17. Yeah I knew that, and that was why I suggested He Tap you....
  18. I only mentioned you as I thought you maybe able to help Scott out , but there are any number of Services who could do it as well including Jintu (Chiefer) Mick.
  19. For the future I would suggest looking in how to do it (easily) manually too, these should get you started.......... https://www.chiefarchitect.com/videos/watch/1521/manually-drawing-dormers.html?playlist=95 https://www.chiefarchitect.com/videos/watch/1520/creating-openings-in-roofs-for-manually-drawn-dormers.html?playlist=95 https://www.chiefarchitect.com/videos/watch/9923/focus-manual-dormers.html?playlist=95
  20. Ahh yes I missed the Export part , I have always Printed to PDF too M.
  21. They still offer the X8 Viewer for doing this , there is a KB article about converting old plans which has a download link in it.... M.
  22. He said "who builds with a Scale Rule" , not who builds from the plans...... However I would say your Engineer and Print Shop are not Printing at 100% but allowing Adobe to use "Fit" instead, a common mistake as Fit is the Default setting. M.
  23. Happened to me yesterday too , trying to rotate a camera in the new release , I didn't see it in .38 Mick.
  24. I guess not , so I've done it for you..... you're Welcome.