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Everything posted by glennw
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I usually find that occurs as a result of the floor platform building through the walls, commonly caused by either the main wall layer or the "build platform to" layer being designated incorrectly.
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4 Because the roof pitch setting in the wall dbx overides the roof pitch setting in the Build Roof (or Roof Defaults) dbx.
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Auto Exterior Dimensions Australian Stds
glennw replied to MikeWellspringPS's topic in General Q & A
From the help file: "There are a maximum of three rows of automatically generated dimensions per exterior wall direction. The innermost dimension line locates exterior walls, interior walls, and all openings in exterior walls. The second dimension line locates exterior and interior walls. The outermost dimension line is the overall exterior dimension." Chances are that you won't be able to get exactly what you want. My advice is to make the best of what Chief provides and don't fight it. -
Sorry, I meant to say the outside surface of the main layer.
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He should be able to just build a stick frame gable over the hip trusses.
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I think you need to explain in a bit more detail exactly what you are trying to achieve.
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Or...if you don't want to create a room, you can control the stairs in the stair dbx. On the General panel, you can control things like Top Height, Bottom Height, Riser Height, etc. Uncheck Automatic heights first. You can also Ctrl drag stairs and they will draw down from a floor instead of up. "Lock Top" to the floor and then change some of the parameters.
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It looks to me like you need to change the Elevation of the Terrain Elevation Region. In this picture I changed it to -400".
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In X9. Open the wall dbx...Foundation panel...Footing. Changing either the height or width of the footing gets rid of the yellow fill. You can also get the same result by editing the foundation defaults (leave the footing sizes the same) and rebuilding the foundation. I haven't got a clue why it is happening - older version plan perhaps.
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Scott, I can confirm that if you extend the side walls out into the garage, it fixes the balustrade at the top of the stairs. I guess the walls constrain the stairs, otherwise they build wider at the top and cause the rail to follow. And yes, if you make those stub walls invisible, the stairs revert - not sure why.
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Have you tried using a "Panels" railing type and then selecting from the many types of panels in the library?
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I am not sure that I understand the question. Isn't it just a Railing wall?
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Mysterious 'Surface' I Can't Seem To Delete...
glennw replied to HumbleChief's topic in General Q & A
It reminds me of Chief's "Main Layer Only" layer. What sort of layer is that? It sort of works, but is a long way from the definition of a traditional layer. It's more like a setting than a layer. -
Mysterious 'Surface' I Can't Seem To Delete...
glennw replied to HumbleChief's topic in General Q & A
Chopsaw, It is not in the library because it is not a material. As I said, it literally means "no material" - nothing to place in the library - it is not a material and it only applies to a cantilever underside. It is not available in any other situations. -
Mysterious 'Surface' I Can't Seem To Delete...
glennw replied to HumbleChief's topic in General Q & A
Open the room specification dbx for the upper floor that is cantilevering. Go to the Materials panel and select Cantilever underside. Select Material. Plan Materials. Scroll up to the top of the materials list. There is an option called "No Material". Note that you have to double click "No Material" to get it to stick, you can't use OK (at least this applies to my mac). Also note that this is not a material like "Opening (no material)" - it literally means "no material". -
As Chopsaw said, PS converted to Solid, Exploded, painted and then after you have exploded the PS and changed the material on any of the faces, you can join them back to one object by converting them to an Architectural Block or creating a symbol.
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The other beauty of using Proximity Fixed is that if you drag the wall/object perpendicular to it's length or the dimension line, the dimension line will maintain it relationship with the wall/object (ie, the Proximity Fixed distance) and move with the wall/object.
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Or, you can edit any face in a 3D view - it depends which face you select as to how you can edit the object. eg, to edit the height, select a vertical surface, ie, a side. To edit the plan shape, select a horizontal surface, ie, top. This is true for both the slab and the poly solid. You can even use tools like the break tool, change line/arc, boolean operations, etc, to change the plan shape of the object. Different tools appear on the edit toolbar, depending on whether you select a vertical or horizontal face.
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How to create terrain data with northings/eastings from surveyor?
glennw replied to 1-3-2-4's topic in General Q & A
Or in the Import Terrain Asistant dbx, use #YXZ Description (comma delimited) -
How to create terrain data with northings/eastings from surveyor?
glennw replied to 1-3-2-4's topic in General Q & A
File...Import...Import Terrain Data... Continue...select the file...select #XYZ Description (comma delimited) -
Robert, Doesn't that only apply to the display in plan view - not a cross section view? After all, it is on the Plan Display panel.
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Chopsaw, Without going looking, I think the sill plates adopt the default Framing material texture.
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I believe that sill plates are nominated as treated by default and the only way to get them untreated is to change them after they are drawn. If there are more than 2 sill plates specified, only the bottom one will be nominated as treated and the others above will be nominated as untreated. You can, of course, change the bottom one to untreated as well.
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What happens when you select and object to delete and use the Delete button on the Edit toolbar? It looks like the Close All Views command is being initiated. I know you said that you checked the hotkeys... But, what shortcut keys do you have assigned to Close All Views in the Customise Hotkeys dbx? Is it the backspace key or the left arrow key? If you assign the left arrow key to Close All Views, it will override it's normal backspace function and result in the behaviour you are describing.
- 21 replies
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- delete key
- backspace key
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(and 2 more)
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