glennw

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Everything posted by glennw

  1. Larry, Turn on auto roofs. Now make the foundation room larger than the floor above. If Roof Over This Room is checked, a roof will build over the "sticky out" bit of the foundation - nothing lost by leaving it checked even if it doesn't do anything and there is no "sticky out" bit. If Roof Over This Room is unchecked, a roof will not build over the "sticky out" bit. This is a very simple example just to demonstrate that sometimes that setting could be used.
  2. Whilst using a molding polyline may not be the preferred method for this case, it is probably worth a heads up on the fact that the moldings intrude into the interior. The end shape of the molding can be customised so that it is parallel to the wall and doesn't intrude into the interior. The trick is to use a 3D Molding Polyline (as opposed to a Molding Polyline. Add an extra line segment at each end and uncheck Molding On Selected Edge. Now, by rotating the last (no molding) line segment, you can shape the moldings end angle to make it parallel to the wall. The end angle of the molding will bisect the angle between the last 2 lines. This does not work with a Molding Polyline - in that case, the ends of the molding are always perpendicular to the molding.
  3. I used a molding polyline using a CA-35 crown molding which I grabbed out of the library pretty quickly. Not too hard to make any shaped molding you want, to better suit. No shortage of way to do that.
  4. Chad, Not so... I think that you will find that before she curved the roof, she turned off auto roofs. She was actually curving the roof and trimming it to the adjacent roof plane manually. If you try and curve the roof without turning off auto roofs, you get a message asking if you want to turn auto roofs off. She didn't get the message, therefore I assume she turned auto roofs off and then manually edited the curved roof.
  5. Rod, I am confused. Aren't the system layers the ones with a big red S in them?
  6. Larry, This could get complicated. How would you cover the situation where a layer is used in more than 1 layerset? Oh, on your comment regarding Modify All Layer Sets. When this is checked, Chief will apply any changes to a layers properties to all layer sets. If it is unchecked (default), Chief only applies any changes to a layers properties to the current layer set - which is what is needed in most cases. This allows us to display objects with different appearances in different layersets.
  7. Ben, I would like to see a hierarchical "folder" structure for the layers. Much the same as the traditional file folder setup. ie, we could have a layer folder called Dimensions. This dimensions layer folder would then have dimension layer subfolders called Dimensions, Automatic, Dimensions Manual, Dimensions Electrical, etc. This would allow for grouping of various layer groups and finer editing control. ie, we could turn off all the dimension layers by only selecting the head Dimension layer folder. Or we could change all the dimension layer properties in one go instead of having to group select all the dimension layers as we do now.
  8. Chad, I did it manually. You could probably build that whole roof auto and then just add the curved bit at the end. That way you can get all your other roofs at the correct heights and slopes and then it is just a matter of fitting the curved one in to fit by changing the radius, slope, heights, etc.
  9. Briefly...Use a curved roof with a negative radius and join it to a normally pitched roof.
  10. Barry, One at a time. 1. The balcony fascia disappeared because the wall definition for the railing consists of only 1 framing layer. The balcony fascia gets it's material from the wall definition. So...you can add an external cladding layer to the Deck Railing/Fence_2 and it will fill in the balcony fascia with that material (Soft Green?). Or, if you already had an external cladding layer in the wall definition, you could open the wall dbx and on the Materials panel, change the External Wall Material to Soft Green. This is what happened to the deck on the front house which uses an Interior Railing_3 wall type with Drywall as it's external layer, but the Exterior Wall Material has been changed to Soft Green in the Materials panel. Make sense? I will have a look at the other problems a bit later.
  11. Can you post a plan with a couple of different linestyles in it?
  12. Barry, Are you trying to do this in only plan view? My advice is to tile a plan and a section view (with some vertical dimensions), or even a 3D view using the Cross Section Slider. This makes it a lot easier to see what is going on with the various levels. You can even do the editing in the section/3D view. Toggle on Select Room Before Wall in 3D to make it a lot easier - especially to see what happens when you drag a floor down, for instance. You can use drag/Tab to move floors a fixed distance.
  13. Chopsaw, They are really only designed to be viewed in elevation. There is no cad standard that says you can draw them in section. They are just a hangover (in section) from as long as far back as I can remember - when Chief was a bit more basic. I would class this as a bug and worthy of a report.
  14. Barry, Very similar to my own. I use ones like ZA (zoom all), ZI (zoom in), ZB (zoom window building only), LB (library browser), PB (project browse), TV (tile vertically), TH (tile horizontally), etc. Generic Cadd had this figured out at least 30 years ago.
  15. Chopsaw, They are opening indicators and it has been like that for a long time. On the Opening Indicators layer.
  16. Larry, I am not sure that you understood what Kirk was saying, so forgive me if I am stating the obvious. If you have a layer specified by an annoset to use that layer, even though there is no data on that layer, Chief will mark that layer as Default which you can't delete. So you need to check your annosets for any layers they may be using - you would then need to delete that layer from the annoset (or delete the annoset). Then if there is no data on the layer, you should be able to delete the layer - as long as some other default is not using that layer as well. My best guess is that a most of your layers (that you have created) marked "Default" are referenced by one or more of your annosets. It could be a big job!
  17. Can you post a plan diagram of the left hand sidewalk/road junction. Is it curved or bent? If a sidewalk runs into a road at an angle, the sidewalk will trim to the road. You can snap sidewalks end to end and form a "bent" sidewalk.
  18. Get one Space Planning Block to the angle you want by Transform/Replicate, or draw a line at 45deg and use Make Parallel/Perpendicular. You can then use Make Parallel and use the SPB or line as the reference. Once you have a couple placed, you can use Copy/Paste for more.
  19. Or update and do it automatically.
  20. Scott, Just about every sidewalk here cuts the kerb. I am guessing it is mandatory - access for the disabled, mums with prams, etc.
  21. Bob, That should all migrate automatically.
  22. I am talking about having the details anywhere in the plan, grouped by floor or not by floor, or on any floor in the plan. As long as you use Remember Zoom and Floor whenever you save the Plan View of the detail. When you then switch to a Plan View which uses the detail name (can be any name you like, but probably the same as the detail name as Larry shows), you will always end up with the correct detail being dispalyed, ready for use.
  23. Mick, If a change of wall type fixes the problem, then it could only be a setting in the wall definition itself that is doing it. Makes no difference which toolbar you click to draw the wall (Internal or External).
  24. Mick and Aamir, In terms of the wall's definition, there is no difference between an exterior wall and an interior wall. ie, There is no wall property that makes it an interior or exterior wall - that is defined by how the wall is used - either internal to the model or forming the external perimeter. The fact that we have 2 wall buttons named Exterior Wall and Interior Wall has no meaning - they are just 2 default wall buttons - wall A and wall B.