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  1. I think I understand. What you want to do is make the new addition room floor structure with the 2x12s into another framing group which will give you the detail you are after. Play around with this setting and you will get what you want once you rebuild the framing.
  2. Never save is the option you're looking for
  3. You may wish to have the inner walls sit on the lower roof and not go all the way down to the floor. Roof cuts wall at bottom is the setting you might need to toggle for those walls.
  4. They added the wall break tool to the actively selected tool bar so walls now break similar to everything else. Just select the wall you need to break and you will find the tool come up under the actively selected tool bar. Similar to all other objects this can also be quickly accessed by selecting the wall and hitting the number "3" on you keyboard. For more info refer to the help section. Cheers! P.S. the wall break tool actually still exists but is hidden because its no longer necessary with the improvements of X12. If you really miss it, you can add the tool back to your toolbars by going to the customize tool bars sections and searching for the tool. Drag and drop it where ever you want to.
  5. I agree with Joey. If the goal is to have the gutters wrap around, you are going to need a very large cricket. Any shingle roof designs I'm coming up with definitively interfere with those windows on the 2nd story so you may want to consider a TPO or standing seam metal roof. Certainly the way it is drawn now you will have crazy leaky roof problems. Images attached for fun reference.
  6. @Alaskan_Son came up with what I would say is pretty quick way to handle this. See what he did in this thread. Once i understood how to rotate the 3d shape correctly it was honestly a breeze to get it done. I'd definitely support chief taking the time to make over-framed roofs easier by enhancing the framing tools or even making another roof base plane for stick framed areas like they do for trusses. Hope this helps in the mean time though.
  7. Neat! Learn something new everyday. Cheers!
  8. Two things are wrong here. 1. All the rooms on the 1st floor have the "retain floor/ceiling framing" box checked in the structure panel. To solve, go to floor 1, marquee select all the rooms on the first floor by selecting a room, click on the select similar marquee selection tool and drag a box around the entire house, then open the room spec dialog box, go to the structure panel and click the check box where it says "retain floor/ceiling framing" twice or until the box is blank. Click OK. This will fix the framing issue and generate the floor framing. 2. All your exterior walls seem to have incorrect bottom elevations. To solve, go to the first floor and select one of the exterior walls, click on the select similar marquee selection tool and dragging a box around the entire house, open the walls spec dialog box, go to the structure panel, and click the check box next to "default wall bottom height" until it is checked. Click OK. This will allow the 3D views to look correct. Hope that helps.
  9. Look in the help files for "framing reference" marker and also joist direction tool which can control on center spacing. Joist spacing can also be controlled in the framing defaults. Everything you want can be adjusted to make the auto framing look correctly for a basic shed but you will need to set all the defaults and framing reference accordingly. This little shed would be a great time to learn all the basics of how to control the framing in Chief. Lots of info in the help files and the video tutorials located HERE.
  10. If you don't like the auto behavior you could always go into your template plan and change the "Deck" room defaults to always have the floor framing group on number 2. This helps ensure that all decks are built against the house and never "into" the house.
  11. Open the deck room specification dialog box, go to the Structure tab, and change the "framing group" from 1 to 2. Click ok and rebuild the deck framing.
  12. This topic might help you understand and resolve your issue if you have AutoCad installed on your computer.
  13. Thanks Micheal, I knew it was simple but with all the tools available it can be hard to tell the difference between those rotate buttons in the 3D box specification dialog and the other tools like the rotate handles in 3D views or the rotate command in the transform replicate tool. Each one seems to affect the object differently. Your method works great though. Thanks again!
  14. Rotating 3D solids is not very easy when on sloping angles that you can't get a cross section to view. I know its possible because Micheal did it but I'm stumped. Chief's 3D objects tools have never been my strong suit.