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Everything posted by glennw
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You can't physically connect 2 moldings like that with a miter. This link may help:
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Why does the main right hand roof have a pitch of 4 3/4" while the others are all 6"?
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It would appear that the question is not so straight forward. You would be advised to post the .plan and .layout for a good answer.
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Graham, Zoom out 2 seconds Zoom in 5 seconds
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Graham, I was really surprised to see such a huge difference between Larry's results and mine. I haven't heard it mentioned yet, but I recall that the number of 3D views open can influence redraw times. Have you done any testing along those lines? I would be interested to see if D Scott gets similar results on his mac. Scott?
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Windows, doors & more on wrong level after duplication to another level
glennw replied to hippolips's topic in General Q & A
If your object has it's Elevation Reference set to Absolute (say zero) and you do a copy to a higher floor, the object will appear on the upper floor in plan view, but in a section or 3D view, it will appear on the lower floor. To avoid this happening, use one of the other Elevation References like From Floor or From Finished Floor. -
Graham, I have a 3.5GHz intel i5
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Graham, Thanks for all your hard work and making the results available to us all. I thought I would load this file on my relatively low spec mac to see how it compares with Larry's times. I tested the same operations and got greatly different (shorter) times - I have included Larry's times in brackets: Zoom 2 seconds (8-17) Select slab 4 seconds (13) Move edge 4 seconds 14) Close file instant (12) How could you explain these differences? My processor is only a 3.5GHz intel i5
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Down here in Oz, the units would have to be separated by appropriate soundproofing and fireproofing. Depending on the configuration, this can be very difficult to achieve.
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- draftsman
- residential
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Best method to show furniture etc on floor below?
glennw replied to Michael_Gia's topic in General Q & A
William, I have the solid transparent fill (about 95% transparency) set in my floor defaults so that whenever I create a closed room, it auto fills with a very light transparent fill. Looks good and also ensures I have room definitions - no fill means no room definition. -
Or use Show Pitch in degrees
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I believe that one of the main differences between using the Raise Off Plate setting and Raise/Lower From Ceiling Height is that Raise Off Plate will not trim walls to the roof if you lower the roof height or build attic walls if you raise the roof. If you use Raise/Lower From Ceiling Height, walls will trim to the roof if you lower the roof and attic walls will build if you raise the roof I think.......
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Best method to show furniture etc on floor below?
glennw replied to Michael_Gia's topic in General Q & A
Don't show the furniture on the floor below. Draw a diagonal line across the open area and a note like you already have that says OPEN TO BELOW GREAT ROOM BELOW. -
To know what you are doing wrong, we first need to know what you are doing! As an alternative, you could also use the Wall Coverings option.
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Best method to show furniture etc on floor below?
glennw replied to Michael_Gia's topic in General Q & A
Why do you need another way? -
Copy and paste the roof plane itself. Then edit as needed. You can use Point to Point Move and snap to the roof plane's baseline for accurate placement - usually on the outside of the main wall layer.
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That was already checked in the plan I downloaded
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I just deleted your truss and drew another one, which drew correctly. You will need to turn on the Framing, Roof Trusses layer to see it in section.
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Setting Stem Wall Height in Build Foundation dbx...?
glennw replied to HumbleChief's topic in General Q & A
Larry, Happy to do an online session if you think it will help -
Setting Stem Wall Height in Build Foundation dbx...?
glennw replied to HumbleChief's topic in General Q & A
We already have one under Relative Heights on the Structure panel of the foundations Room Specification dbx. -
Setting Stem Wall Height in Build Foundation dbx...?
glennw replied to HumbleChief's topic in General Q & A
Larry You seem to have the concept under control and I can see that you now understand what is happening. -
Setting Stem Wall Height in Build Foundation dbx...?
glennw replied to HumbleChief's topic in General Q & A
Larry, One question at a time. As I understand it, and not particularly relating to your particular example. Regarding the Minimum Stem Wall Height. Normally Chief will build a foundation room slab (even though you specify no slab or Open Below, there is still a foundation room floor) so that it sits on top of the footing. And when you raise the foundation floor height, the footing raises with the floor. You can raise the foundation room "floor", but at the Minimum Stem Wall Height setting, the stem wall footing will not raise anymore so that there will be a gap between the foundation room floor and top of footing. ie, the floor no longer sits on the footing. The setting is a way to separate the foundation room floor from the footing. While you are in the Room Specification dbx for the foundation room, have a play with the Relative Ceiling Height setting and check Floor Under This Room and see what happens in the diagram. In the build foundation dbx, you might be better off leaving the slab thickness at something like 4" so you can see it in the diagram. You can then control the slab (on/off) by the Floor Under This Room checkbox (or you can also make the room Open Below). -
Rene, I may know a way to do that, but I don’t have access to Chief until tomorrow. I will check then and repost.
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Probably better to use Molding Polyline with a circle Molding applied (there are some round handrails that would work).
- 10 replies
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- polyline solid
- polyline
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Rotate around a specific point, while zoomed in?
glennw replied to madcowscarnival's topic in General Q & A
I am talking off the top of my head here as I don't have access to Chief at the moment. This may or may not help your particular situation. There is a option with Make Parallel, to rotate the selected line, or rotate the whole poly line. I think you access the option by double clicking the Make Parallel tool. That’s as best as I remember. Saves entering angles etc.