glennw

Members
  • Posts

    6179
  • Joined

Everything posted by glennw

  1. On Level 2, pull the rear (lowest) edge of the front roof forward and snap it to the front of the wall in question - leave the baseline where it is. Define that wall as Default Wall Top Height and uncheck the Pony Wall designation - there should be no need for a pony wall - make it an interior wall type (Interior-6 ?). Open the General Wall Defaults and check Auto Rebuild Attic Walls - or, alternatively, manually draw an attic wall on level 3 over the wall in question. Open the attic wall, Roof panel and check Lower Wall Type if Split by Butting Roof and select an interior wall type (Interior-6 ?) Place your windows in the attic wall on level 3 in plan or a 3D view. Milwaulkee GLENN 2.plan.zip
  2. You should also look at adding macros to the default room label.
  3. Have a look at the display of the following layers: Rooms, Interior Area Rooms, Standard Area
  4. These are probably auto generated attic walls. You can toggle the behaviour off in the General Wall Defaults.
  5. You shouldn't need a compass to do that. There are placement and editing tools that do that, depending on the type of objects you are trying to place. Can you be a bit more specific about what you are trying to do?
  6. Without knowing the exact situation... Wall Coverings?
  7. Because you don't have Auto Rebuild Foundation toggled on in the Foundation defaults.
  8. Try "Floor Supplied by the Foundation Room Below" for the attached garage.
  9. Try this: Go 3D>3D View Defaults>check Legacy Compatible Texture Mapping This will over ride Chief's default material orientations based "by object", ie a drawer as opposed to a cabinet door. Part of Chief's smarts! This may cause you a problem elsewhere, so check other materials after the change. A bit hard to see in the screen shots, but there is a drawer at the top and a door underneath. Legacy Compatible Texture Mapping unchecked: Legacy Compatible Texture Mapping checked:
  10. Try applying a grained material like that to a cabinet with. drawer at the top and a door below. Change the drawer to a door and see what happens.
  11. Ah, it's missing a couple of bits!
  12. Am I missing something? Why not just use a Custom Object Field in the door/windows dbx with %header_elevation% and then include that column in the schedule? PS. Brown Tiger just beat me to it. But no need for a Ruby macro - use the built in one?
  13. In relation to your last picture, try this: Open the camera dbx and go to the Camera panel>Lighting. Is Automatic checked? If so this will give you a default light (that you are missing). You can check Light Set and unless you have any custom light sets, the Light Set will be Default Light Set which will not have Chiefs default light (which I think is what you are not seeing).
  14. Automatic Dimensions will locate center lines OK, they are missing the centerline mark though. This is an auto generated dimension with centerlines.
  15. You can use the Centerline Dimension tool. Make sure you have opening centers checked in Locate Objects for Openings (or any other objects that you want to locate by centerlines) in the dimension defaults. These are 2 examples using the Centerline Dimension tool to auto dimension to centers while dragging a new dimension line. Locate Centers checked: Locate Centers and Sides checked:
  16. Kevin, I am not sure. If I toggle colors off I still get the wall fills. Maybe something to do with your wall definition colors. There is a setting in Preferences - Color Off is or Greyscale or Black and White, but that shouldn't make any difference. Probably best to post a plan. Color Off, Greyscale: Color Off, Black and white:
  17. This way springs to mind. A bit messy, but doable. Have one layerset that displays your normal walls with layers, colored hatching etc. Turn Walls, Hatching off. Have a another layerset with Walls, Layers turned off and Walls, Hatching turned on. Use the Wall Hatch tool to hatch the walls, open the dbx for the hatches and change them to solid with transparency and select a color, etc. Now when you change between the 2 layer sets you will see the difference.
  18. The only thing that I know is that if you make the arrow size at least half as big as the dimension value, the arrows will not display. That doesn't look like it will help you though because you only have a single dimension.
  19. Dialogue box. Double click on objects to open their dbx - most dbx's have the Number Style button. As a quick check, have a look at your status bar (the bar at the bottom of the Chief window), I am assuming the XYZ coordinates are showing feet? Ps, looks like you were too fast for me.
  20. It could be this: Try opening a dbx and down at the bottom click Number Style. Just for your information, even with the Number Style set, you can still enter a number and then the units to overide the Number Style setting.
  21. External room build from invisible walls and open below - not my favourite. View to CAD will not interfere with the 3D model as the above might - this will give a similar result to a reference display which I think is probably the best method.
  22. Three off the top of my head..... Open below room, Reference Display, (the normal way - or even referencing an external plan file) View To Cad, Paste Hold Position A bit depends on wether you want to show the stair on a floor above or a floor below.
  23. I don't get why you are measuring off the monitor. I would have thought that using Drawing Sheet Setup and Print Preview would give you everything that you need. I have never heard of anyone measuring off the monitor. That would not give you an accurate idea of how things would look when printed anyway, because the screen and the printer use different resolutions.