glennw

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Everything posted by glennw

  1. Open a Text Specification dbx. Insert Macro...Global..Plan Info...Living Area
  2. Yup, The corner cabinet really doesn't work too well because of door and toe kick problems, etc.
  3. My shortcut for Floor Defaults is .........da....da........FD. d dot probably uses some obscure combination that makes sense to only him! Perry, I would be happy to send you my Hotkey file and all you need to do is Import it. Just guess at what shortcut should be and you will probably be right - it's not too difficult - my shortcuts are very logical.
  4. Now that I am back in front of Chief, this seems easily doable. Place a standard base cabinet. Change it's type to a Corner (after changing it's size as per the prompt). You can then configure your 45deg Door, Left Side and Right side as required.,
  5. I remember a while back that I played around a bit with the spell checker to use it for find and replace. I can't remember the exact details, but I'm pretty sur that I got it to work for find and replace.
  6. Have look at Tommy's post #3. Do you have line weights toggled on? If this is toggled off, you won't see line weights, no matter what the other settings.
  7. You can also get to it through the Defaults. Double clicking a tool is a shortcut to the relevant location in Defaults.
  8. D dot, Yes, Frankfurt is about 16,500kms from Sydney. We left Prague this morning - Thursday at 9 am. We get back to Sydney on Saturday morning. No hotels - travelling ( and waiting in airports) all the time!)
  9. D dot, Chief has a full height corner pantry (it's the same shape as requested) I am suggesting using that and reducing it's height to match the lower cabinets. You would probably need to use a custom counter top. Actually, after reading Dennis's post, you can probably just place a lower cabinet in a corner, size it, and then move it.
  10. D dot, Yes, I did see the posts from Antoine. And yes, we are a bit closer to the Seychelles than you (10,000km v 18,000km), BUT it's still a long way - not really "close". Jennie says "hello".
  11. D dot, I believe a framing layer HAS to be main layer to generate framing? I believe that you can define a wall layer as framing, but the framing will not build unless that layer is a main layer? As, usual, I could be completely wrong as I am working from memory - (I am sitting in Frankfurt airport on my way home).
  12. Could you use a corner pantry and change the height? I wish I had Chief with me as I am just guessing without giving it a try.
  13. Without the plan I'm not 100% sure that I understand the problem. Is there any reason why you can't define the wall as one wall instead of a furred wall? Specifying a wall as "no room def" may help if you can't move walls - but then, I am talking off the top of my head as I don't have the plan and I don't even have access to Chief at the moment.
  14. Curt, No problems. Yes, that was the setting I had in mind. I knew that setting was there somewhere, but couldn't remember where, or what it's exact name was without access to Chief. I hope it solved your problem
  15. I don't have access to Chief at the moment, but there is a setting somewhere called something like use cad text style or similar. It could have a completely different name, but you will know when you find it - probably in text defaults. Maybe it is set differently for each Chief version.
  16. Barton, My rule is pretty simple. Always add cad and text in the elevation view. Delete cad in the layout view (because you can't delete it in the elevation view anyway).
  17. You can't fix this automatically. I usually resort to a hatched poly line for the whole room instead of using the auto room hatch.
  18. I don't have access to Chief at the moment as I am travelling. But what you describe sounds like a ceiling line. Ie, a change between a flat ceiling and a sloping ceiling. It is on it's own layer.....maybe Ceiling Break Line or similar.
  19. And, what's really cool is that you can do it in 3D. No need to edit in plan and then view in 3D - just edit the tops of the walls in a 3D view.
  20. Use the Break tool to break the roof edge and then use the roof handles to shape as you want. You could probably use the Make Parallel tool to do just that.
  21. "Edit Wall Layer Intersections" should do it.
  22. You should be able to find it on theEdit toolbar. It has been there since X6 came out.
  23. Bruce, There are two types of grid. The Snap grid and the Reference grid. You need to turn them both off.
  24. No, you can't show contours in a 3D view. Bill's idea of using sidewalks sounds interesting. You can build a stepped or terraced terrain (as opposed to smooth terrain). This gives the effect you get when you build a physical model out of layers. No need to mess around with poly line solids though, you can do it with the terrain tools. Instead of drawing elevation lines, draw a Terrain Break at each contour. Place a single Elevation Point between each Terrain Break and assign an appropriate height to each point. I am travelling at the moment and don,t have access to Chief, but you may have to use Linear and change some other settings. Have a play and see what works. It would be a great feature to be able to display contours in 3D over the smooth terrain.