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Everything posted by Renerabbitt
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I posted a vid..see above..will be HD quality in a few minutes more once youtube processes it
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Gave you a +1 on the vids, I made one for auto-roof , you beat me to it all , cheers excuse my grogginess, not a morning person, HA!
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I stuck with one pitch to illustrate the point, but as you mentioned, would've been easy to adjust the pitch through the wall dbx..and cheers!
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I keep preaching this..start with auto-build roof and adjust from there...more often than not you can complete your roof just with the auto-build and wall designations. Here's a plan, maybe it's not exactly what you are looking for, but there is more right than wrong here. adjustments from here should be easy-peasy: this took 45 seconds to accomplish: Ashley close.plan
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Did one a few years back, used wineracks.com. I designed it in CA and it ended up being somewhat redundant as my client trusted my work and didn't need me to work through the design concepts with them ....the wineracks rep ended up reproducing everything I did in their software for review. Turned out great, 2600 bottles in a 10' x 12' space... happy client, great experience with the wineracks rep.
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Just curious as to why emphasis is placed on the project being a subdivision? CA, in my opinion, isn't capable of photorealism Thea/Blender/sometimes Lumion would be capable of photorealism
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Foundation NOT generating like in this video at 1:30
Renerabbitt replied to rockyshepheard's topic in General Q & A
would you mind posting a .plan file? -
renerabbitt@gmail.com..cheers!
- 25 replies
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- ribbed metal panels
- textures
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(and 1 more)
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from Thea 1.5? do you have this as a .mat file as well?
- 25 replies
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- ribbed metal panels
- textures
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(and 1 more)
Tagged with:
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That's awesome! I've actually had 2 contractors build that exact fireplace and it does look pretty sharp..I probably should've included a CAD detail for that purpose
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I should've gone back and edited, after re-reading your post you were definitely clear about what you just said here. I would agree that emphasizing learning plan views is the right path forward
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2019-02-06_17-20-11.mp4
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You're very welcome- my brain doesnt like puzzle pieces-HA! which is how I've always thought of the layout process. Another user has requested multiple times that a layout should just be a powerful PDF editor, nothing more...I've always been fond of that idea
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Made a complicated video for everyone to scratch your head at..really I tried my best on short notice Please allow 10 minutes for it to display in HD, otherwise the resolution will be atrocious! (YouTube needs 10 min processing time for HD)
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With plan views you can truly use the .plan file to create con docs including your title blocks...making it easy to say- organize a 1":10' site plan or a 1/4 scale floor plan and place them exactly as you see fit- only using the .layout file as a PDF compiler-as it really should be.
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+1 such a frickin bargain
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I hearted that one, but I will say that I like annotation sets for the fact that I can use them to quickly draw CAD or text notes on a specified layer from the anno set while remaining in the same layer set- such as red line comments or a specific detail that I want in just 2 of my plan views per se. Yes you could accomplish that with plan views but that would really pump up the number of plan views and I feel its cleaner this way.
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would encourage you to post your .plan file- easy to show you some quick improvements that way
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ouch, that's a time killer you've got there- sorry useless response on my part, but interested to see if you get any takers. Following!
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https://www.chiefarchitect.com/videos/watch/2426/physically-based-rendering-technique.html?playlist=102
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Floating lights not installing on cathedral ceiling
Renerabbitt replied to CARMELHILL's topic in General Q & A
change the offset from ceiling in the light dbx..it will keep it on the 1st floor in plan view -
would you mind posting your .plan file?
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Quantity and speed of CPU cores, or you could always use PBR and adjust your material properties. I no longer use ray trace, just PBR Ray trace is doing just that, tracing rays...reduce the number of lights in a scene and it will go faster. Lights in confined spaces, lights behind transparent materials, they all increase time. Transparent materials also increase time.
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Will you please post your plan so we can take a look