Renerabbitt

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Everything posted by Renerabbitt

  1. FYI db stands for Dan Baumann as in Chief Experts Dan Baumann, so you could always reach out to him. That font got purchased and I believed tweaked a bit to become the chief font..it should be almost identical
  2. There are no alt modes for painting multiple objects in either mac or PC so this is a confusing question. There are however scoping modes, so maybe your old machine was defaulted to room as a scope to paint multiple objects or potentially you had a hotkey established for one of those scoping modes that is not an OOTB hotley. Regarding orbit, middle mouse will pan and alt+middle mouse will orbit. Now that you are on a PC I would highly recommend picking up a left hand 3d mouse for much easier navigation in 3d and 2d. Also you can test out mnemonic keys. Without touching your mouse, tap the alt key then B and watch as the build menu flies out...then hit corresponding underlined keys for your nex drop down menu
  3. Yes I show fill in the screenshot. Can you screenshot your label panel of your beam and paste it here?
  4. I find that I very rarely need a separate as-built file from a demo file, the two can be one in the same for most JAH across the country
  5. OOTB chief has beam labels reporting to the Framing, Labels layer. So the text style of the Framing Labels layer needs to have transparency unchecked
  6. even when I turn it off they dont show. if you switch to text labels do they show for you? im in orthographic with standard view with line over. Its only on windows. doors show correctly
  7. This image shows where the label is but no information is populating
  8. Why not just do a pony wall with the trim integrated as part of the pony wall
  9. For reference I no longer do it this way, I use a custom texture instead and its part of the wall. So I just draw out walls..the way it should be
  10. You can curve panels very easily by converting them to a cabinet door and then applying them to a boxless cabinet and then reconverting to a millwork symbol. The whole process only takes a few minutes
  11. That is correct and that's what I put in the last line of my post. A schedule doesn't have any way of knowing what a window or door is, so there is no distinguished way for it to determine that when its rebuilding labels. But your plan view will show w ans d prefixes on the window and door labels. Otherwise you could do this with custom window and door label macros instead where you don't use the automatic label system but rather specify the label instead
  12. Create a macro in CAD/Text/Text Macro Management/ or tap alt,c,t,r Now in your Window Schedule put This method will not be able to distinguish windows from doors if automatic_label is included in the schedule, but it will put "No.-" as a prefix in the schedule There are other more robusts ways to accomplish this automatically, this is just the simplest method with that small trade off
  13. Took a glance at this, and am a little unclear as to what the deliverable is. This seems like just a straight CAD job that an autocad user could do. Are you looking for 3d topography and retention? Do you have this survey in a dwg format? Marking up a dwg survey is easy enough, building 3d topography with retaining walls is more work, what is the full scope of this job. the block from scratch-- Do you mean modeling the entire neighborhood block(not shown in PDF's) with neighboring parcels? services shown on a second copy--second copy of what exactly? second plan file, or put on an isolated layer or? third copy---so you need a before and after plan file, 3d? one without the retaining wall and one with the retaining wall? deliverable is just a pdf?
  14. could show you how to build this in chief if you ever wanted to would need a custom schedule and macros. Pretty cool MM
  15. People can always remove the 3d column... This was more for illustrating the font remapping
  16. You're missing a step then. Explode it if it came in as a cad block ...else make sure it's a closed polyline. Can't convert a open polyline to a solid
  17. New #Youtube Shorts video about building an arched alcove the fast and easy way in Chief Architect X17 This is in my SHORTS playlist for quick #instructionaldesign videos. Enjoy!
  18. I'm doing it a bit differently Joe. I am actually remapping for full height superscript and rich-text like outputs:
  19. Ended up figuring out something else, but I’ve got another question for you so windows, doors, cabinets, and rooms will all go look at a hash full of user options on how and the end-user wants to display their labels and what conventions are used and then all of those objects, then get pushed to a remap function Which remap some of the character outputs to a different part of a font, and it turns out that this was creating a major bottleneck..a lineup if you will at the font remapped which pushed me to change the user options to a global hash as well as the font remapped to a global call But can you think of maybe another method for the font remapped to keep it lightweight and accessible without having to write it into each individual macro that utilizes its function? Can a lambda be accessed simultaneously by all objects like a global can?
  20. Who has some clever methods to initialize globals without the need of opening an object? I would love it if I didnt have to remember to open something in order for my schedules to populate from initalized macros. I know Joe has asked for this a billion times. Has anyone come up with workarounds?
  21. The pro 3 camera is very accurate since it mixes photogrammetry and a professional grade lidar sensor. Lidar from your phone will be very poor. Lidar on exterior is ok for somet things, though I personally don't see a ton of need there. I will say it only takes me 2-4 hours with a helper to measure an entire place directly into chief and take photos and do a phone lidar scan for backup.
  22. Certainly. I typically order a matterpak which is an obj file conversion of the matterport scan then I slice it in blender as well as decimate it. Then import in units of meters as a symbol and save it in a plan file that youwill reference. Reference it so that you arent constantly rebuilding a heavy scene. (The scan can be a 1M poly on up)