Renerabbitt

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Everything posted by Renerabbitt

  1. Going to help you out, most of this info is incorrect....which should make you happy It is spread out around a number of different folders, and careful with the wording, this almost implies all layouts and plans get stored in a caproject file. A .caproject file only exists outside of your machine if you export one, and then and only then does it become a project file and it includes whatever plans and layouts and other documents were chose to be exported with the project as well as any assets such as material texture files. This is not true if you import a layout file only and chief asks if you would like to import the associated plan files, the links will be retained. Also the links will be retained for a caproject file if they existed. If you are seeing otherwise then please report it as that shouldn't be the case and you might want to double check that before you exported a caproject file It gave me a warning if I tried to rename to the same name and it gave me a warning if I tried to drag and drop into the project with a file of the same name as another that exists in that project: A team cannot work on a project file within your version of the software. It's currently not possible, so I am not sure what kind of a risk this proposes. For someone to work on a file, you would need to export it, which is very very similar to the process that it was before. Thus producing the meta data. In bried, exporting a caproject file replaces hitting save at the end of a session...and in a team workflow, the caproject file should be deleted from the project browser upon export which you can do by clicking delete, which will give you the export and delete option. We can do exactly this in the export project option, picking and choosing which files to export: This is really up to you and the team for what your standards are. If its a collaborative team, then there should be an export at the end of each drafting session. Also their is an automatic backup system as well as the archive system, both of which could be pointed to a team cloud and accessed there as well. This is really no different than it was before, since before if a team member didn't save their work or didn't have their cloud updating you'd be running into the same issue. The different is very slight. you export a caproject folder to your teams cloud..then do as you normally would. I would also suggest that if a project is being exported, it should at the same time be deleted from that machine's project manager, as now it is the obsolete version in the project browser We have this its just called folder...which is abhorrently obnoxious, since we call other things "Folders" but it works lag tags do, such as a project being tagged with multiple folders Also have this in the time tracker or revision tool We have this see above Double check this, it works on my end automatic backup is your friend here, you can also point the archive to a shared folder so automatic archive backs up plan and layout
  2. Will update later, but 3d dimension text is no longer effected by the rendering technique like in past when you had a low sample rate in raytrace rendering the text was barely legible
  3. you can simply import a plan file. it doesnt need to be a caproject file
  4. Hope you don't mind, sharing back this much much newer version. I dindt understand the issue you were having. maybe its fixed in this version:
  5. The are stored as encrypted files. Instead save a backup and back that up routinely instead, or save a backup and extract the files to backup routinely
  6. not just objects. text size for instance, number height on dimensions, , basically many input you had in inches will be wrong, some do convert correclty..it really is a ton of work
  7. Pretty sure the unit conversions make 4" into 4mm upon import. It's a nightmare truly. I've tried many times to create my templates in imperial with every workaround I can think of. It's a ton of work
  8. Want to learn Macros, go to these two guys above. I have it built into my Pro Plan templates that it pulls this info from a CSV FIle so its easier for an assistant to plug in for me if I choose. it falls back to the default tools/designer\client information in the case that it doesnt see a CSV. You can always use Fax input field as well They could also teach you how to do this for yourself. I run into Joe in Idaho at Chief's events, an awesome person, and I plan on meeting Mike one of these days up in Alaska, invaluable resources in the community
  9. rebuild your foundation. You have auto unchecked
  10. Your Muni is fine with it . Chief actually splits on garages correctly. Regarding interior rooms, dont use standard area, use interior area. Total sq ft is correct, percentage of coverage is correct, conditioned vs unconditioned sometimes is off ..but it is off less than 0.05% discrepancy and that's if the house is built exactly to the size you drafted it at. You could also build in a discrepancy modifier like I did See conditioned area working exactly as it should on a garage, my lot analysis is come from room standard area, and I show a P-line confirming its accuracy Oh but there is one in Floor Defaults and yes there are streamlined approached to p-line stuff.
  11. There is a tutorial in the program that is very basic and a section the manual but not much else. I saw the chat log, ruby can't do anything programmatically for you so the bot gave you some accurate info albeit a slow method for relinking layout. While in layout you should go to tools menu then layout then referenced plan files to change the reference plan being used to your active plan
  12. Danilo, is this the same danilo that uses my templates? I just checked my systems across all versions, no such issue. Even the mulled unit shows correctly
  13. Mention an unlisted feature and I will add it to the Organized List: Text Text stored in Library, when selected and then hovering over plan no longer shows a preview of the text. You can click and place with precision and without distraction. helpful for long macro scripts In 3d Views, Move Labels, dimensions and text with the new gizmo that also works with polyline based object end manipulation Fixtures The help section isn't built on this yet but in the options menu of your symbol, you can specify offset if inserted into cabinet front, and this will only effect offset if inserted, otherwise the Y offset is determined from the 3d panel. So you can have a fixture that has an offset only if inserted into a cabinet. Same goes for other offset values in the options panel of your symbol. Polylines and More In previous versions if you clicked on a temp dimension to dimension an edge and hit enter, it would cycle to the next side temp dimensions. This no longer does this Library Tags right click drop down menu on a library object now show more than double the rows on my test machine Macros New Global variables The following Ruby NVPs and global text macros were updated to include folder paths within projects: Layout boxes: referenced_full_document_name referenced_full_filename Callouts: linked_view_full_document_name linked_view_full_filename Global macros: %document.dir% %file.dir% %document% %file% Interface After selecting an object and then hovering over a dimension input, visual indicators now show what edges or referenced points are being effected by movement from the dimensional input Tab/enter input now works in continuous draw mode Tab/enter now works for 2 directions on 3d solids in 3d view when drawn from an x/y plane Marquee Selection on Faces facing X/Y will now group select in plan view Walls You can now specify a different layer for your pony wall to report to making it easier to control display and/or fill on a saved plan view basis Materials Placemarker for profile painter
  14. What you show is how Yoda does it. Mine is a combo of wall types, custom materials and wall coverings and it has no issue with windows and doors and does not affect framing 250508 (3).mp4
  15. Adding a file organization convention i have been using for years to help out people new to cloud:
  16. sounds like you did not explode them as architectural blocks. are they regions or blocks of regions?
  17. you would have to have a polyline distribution path with objects loaded into it and you would have to have the distribution path selected for it to show up in your edit menu
  18. It's a combination of layers of custom materials that are very time consuming to put together and custom pony walls and wall coverings: 250506 (2).mp4
  19. Just curious, why not use rooms to report area instead now that we have an OIP for floor defaults
  20. congrats on getting that done. it's a ton of work when comparing to the material region tool FYI. Hope this helps someone.
  21. A 3 drawer base at 18" actually has more storage than a le mans 45" unit with top drawer, especially if you use pegs inside the drawers. I also find a 3 drawer base easier to operate To the OP, you could just place two fillers butted at the corner: then turn on auto fillers at corners: which gets you:
  22. You can share an individual toolbar but it takes custom scripting and I am willing to do it for you, I won't be sharing the how publicly as it is far more difficult to do in X16 compared to previous versions and their is a high likelihood that end users would break their systems without understanding how toolbars work if they started to go try and modify them. Keep in mind it will not link to a custom library item in your user catalog as that requires the TBData file in the toolbars folder and is 10x more difficult to modify. It will however link to library items provided by Chief. I would do it for free, its no bother, just PM me
  23. build a second floor and put your upper deck up there