Renerabbitt

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Everything posted by Renerabbitt

  1. Deleting your third floor should fix it..not sure if you had any useful info on that floor
  2. How about collecting a few textures you would like so I have some content to work with I always appreciate your mentions and feedback Ken, you've responded to nearly all of my symbol posts in past, thank you.
  3. I make most maps in PS CC from modifying images I find from google image searches. I could teach my methods if I had interested people familiar with photoshop. Alternatively I will make requested files, time permitting, if you have a particular texture you are looking for? Occasionally I modify CA files but they are really lightweight- low resolution, which I don't use very often
  4. Can't find where in my defaults I reference a particular layer. Layer display options shows that it is used in a default. Is there an easier way to finding this rather than digging through every option in CA? Looking to delete this layer and I can't
  5. I deleted as well, cept for now I have no reference when I think I've found a bug
  6. I appreciate that you do this every time..tedious work, thank you!
  7. Auto dimensions can be set to auto-update....so with a custom layer set that sets the auto-dimension lines to light grey and set your selection line in color preferences to a neon color- works pretty well for takeoffs
  8. I still feel like I don't know how to use this software at all, isn't that funny after 20 years of using it. Always laughing at the funny/dumb stuff that happens in CA daily...when I'm driving I had a way of thinking that I used to inject into my construction crews back when I had them- in summation, if I share my resources, the act of sharing will teach me new things, and the new perspective from the person learning may bring an improvement to the method. It's embarrassing to put a vid out and then have someone tell you their is a faster method...but the embarrassment, so far, has been worth it. Like "oh wait, there's a button in CA that would save me 4 hours and it's been there for 5 years! ARGH!!!!!!"
  9. That was about the most ADD-riddled Video I've ever made, HAHA! ...thanks Graham I appreciate it. After reviewing the vid I'm considering deleting it; I used SO many incorrect terms!! It will stay for now until I can put some short ones together as you suggested.
  10. I turned off the new backup feature and loaded to symbols and content post one last time RABS STARTER KITCHEN MATERIAL PACKAGE.calibz
  11. No I think it has to do with CA backing up textures to the data folder...as soon as I point to the texture in my file structure it redirects to CAs data folder
  12. no idea whats goin on..try this one: RABS STARTER KITCHEN MATERIAL PACKAGE.calibz
  13. 5131 Calacatta-Ceasarstone ALDER DEFAULT CABINET Ceiling Gyp Bd Oak Plank Floor Wall Textured Gypsum Board mind trying this out and see if you get the same problem: RABS_STARTER_KITCHEN_MATERIAL_PACKAGE.calibz
  14. Can you list which materials are missing, or screenshot for me?
  15. also, forgot this one- so long as the video is under 25mb it will upload- which for a 4k resolution is about a 3 min vid
  16. I show an early method in this video: ...I also show another example in these two videos: https://chieftalk.chiefarchitect.com/uploads/monthly_2019_02/2019-02-15_10-35-18.mp4.7f5f252f92b7df59673425bc4788b01e.mp4 https://chieftalk.chiefarchitect.com/uploads/monthly_2019_02/2019-02-14_16-52-05.mp4.b2a8ed1a0ce0383c2dab7f64f957344e.mp4 which are in this thread:
  17. Steve and Perry, Uploaded this today: May be fun for you to try out in a kitchen and see what results come of it. Let me know!
  18. POST 20 A starter pack to create templates for kitchen PBR ** each of these textures can utilize the "blend with material tool" to create a ton of additional materials** This includes the following library items: My recessed LED 6" cans specifically made to create more realistic light A re-worked version of my oak plank floor. (blend with dark brown for a great looking Dark Oak floor) A wall gyp bd and ceiling gyp bd specifically made to maintain shadows at the wall-to-ceiling transition...this will be subtle yet have a large impact on the scene. Remember to blend with your wall color.(this texture is size restricted to 10' max height) A white and a brown countertop material with special reflection maps White subway tile with grey grout- also blends with with most colors A glass material specifically made for round glass like bar-ware Appliance Nickel/Stainless Material A cabinet wood material that blends extremely well with other colors DOWNLOAD: RABS STARTER KITCHEN MATERIAL PACKAGE.calibz These materials were created from this video, a catchall video showing my process for creating some of these materials CLICK TO GO BACK TO THE INDEX!
  19. Not that know of- The material files I use in Thea use the same material diffuse/bump/normal/roughness maps as CA so that I don't need to constantly update both
  20. Thanks as well.. do you happen to have a crappy render .plan to share ? Haha
  21. Exactly what I was hoping for in a response, thank you very much. I know I wasnt very clear in the video but one of the major points is that I only have to setup these default materials once and then all subsequent kitchens etc. Will look good with only a few minutes time. I ended up saving all the materials to defaults after the video. I'll break a video into parts as suggested . Do you have a kitchen .plan file you could share? I could use it as an example
  22. I don' disagree, I have no use for it working differently...just seems like an obvious glitch
  23. This video is pretty long, looking for a ton of feedback so I can narrow down a direction and compile videos that will be meaningful to everyone. Going over some good tricks and tips for creating awesome looking scenes with little to no effort after templating