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Everything posted by Chrisb222
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On my PC laptop it's the "p" key On my Mac desktop I use the mouse not the pan tool
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how to setup autoroof with break at shed porch roof
Chrisb222 replied to madcowscarnival's topic in General Q & A
Gotcha, yeah I didn't read carefully enough. I don't have a formula for getting that exact, I usually fake it close using cad lines in an elevation. -
how to setup autoroof with break at shed porch roof
Chrisb222 replied to madcowscarnival's topic in General Q & A
Why not? Should be the same as your porch depth +/- -
Appreciate all the insight, thanks to you all for contributing. I think I finally have the solution to the problem. A long time ago I calculated the sizes of the items in the roof structure tab to replicate the end result I want. However, as a result of working through the ideas presented here, I found that changing the sizes of those items around a little, and using 5.5" for the sub fascia (which is what is actually used), combined with checking "Same Height Eaves" and NOT "Same Roof Height at Exterior Walls", I can still get the end result and it seems the porch beam now builds correctly every time. Thanks again for all your help.
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How to turn off cross section callouts for certain layer sets?
Chrisb222 replied to fletcher's topic in General Q & A
Try turning off the layer "Cameras, Cross Section & Elevation" In this pic it looks like the camera view is active (open), and that you have "Always Display Active Cameras" checked in your 3D View defaults. That will cause the callout for any open camera to always appear, even if the layer is off, until the camera view is closed. Not sure where it is in X7 (been awhile) but look for a Default setting something like this: ...and uncheck it, if you don't want to see open cameras in views with their layer off. -
Yes, as mentioned in the OP X12 Residential Template, nothing changed except Roof Structure to match my template. Like Steve said, the gable sub fascia is part of the problem, but I need it to be the same as it will be built
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Does anyone know of any differences in the OOB room defaults that would cause a porch to behave differently than other rooms?? I've searched the default settings but couldn't see any difference. Maybe there are aspects of a 'porch' that are different in the hardcode??
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1. Yes I get that but I didn't move the baseline to the center of the wall, chief did that. 2. The beam builds correctly when the porch is changed to any other room type, while the baseline remains in the center of the wall. So.... Thank you again for your thoughts.
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I know you didn't say it was fixed, just pointing it out. I've tried different post and beam sizes over the years, never made a difference. I think Charles figured it out, because Chief definitely moves the roof baseline at some point to the center of the wall, just not sure why. Anyone: The biggest puzzle to me is how the original test file in the OP will show the beam correctly when the room type is changed. Try it. Change the room to Patio. The roof baseline doesn't move, but the beam aligns. Totally weird.
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Thanks Steve, I appreciate you going to the trouble to make a video. Yeah I had it narrowed down to the gable sub fascia like I said in the OP but @CharlesVolz was also right that the roof baseline somehow shifted to the center of the wall....?? And moving it to exterior fixes the beam....???
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User library is a good method but I prefer having that stuff already sitting in the template plan. Cabinets too. If they use default materials, it's easy to go into defaults and change the materials, but at least everything else is set how I want it. Cabinet sizes, crown molding, lazy susan etc. Range hood is there. All kinds of stuff. Most of my kitchens use a similar island too so that's there, ready to go. I also commonly reuse the same basic master shower with tile surround, that's in the template. All of it is already in rooms too, which can be modified, or delete walls and draw new from scratch. Just some thoughts.
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Yeah that's what I do. All that stuff is right in the plan already.
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In your screenshot, your porch beams are also misaligned. Nope I rebuilt the porch using OOB Deck Railing/Fence wall type and the program shifted the baseline to the center as soon as I changed it to a low pitch, and broke the beam. I think the program is shifting the baseline because of the low pitch, but I'm still puzzled why on the original test plan changing the room type to Unspecified fixed the beam, WITHOUT moving the baseline back to the exterior layer, changing the pitch, or turning off Auto Roofs....
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Hi Charles, thanks, yes I see now the roof baseline is shifting to the center of the wall for some reason, and moving it out fixed the misalignment. However it required canceling auto rebuild roofs.
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Yeah I do that when I can't get anything else to work. Like I said, if I change the ROOM type it aligns correctly. That's what has me puzzled.... Right, that works, but then my soffit is 2" up in the fascia, which doesn't look right. It's weird how changing the room to "Patio" makes the beam sit correctly.
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How do I make windows have partial frosted glass?
Chrisb222 replied to DenisonDrywall's topic in General Q & A
Draw a polyline solid (personally I would start in an elevation view), apply a glass material, size, shape, and position it in plan and elevation views. -
Changing the Pattern offset doesn't have any effect on the Texture Source, which is a picture file (look at your screenshot in the lower right, it tells you where Chief is getting the texture jpg) And your 3D view looks like Standard, which uses the Texture. Switch to Vector view and you should see the offset. You'll need to study some instructional material as Solver suggested, it's a little complicated when you get into scale sizes and pattern repeats.
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Yeah I just hit the Toggle button and it changes. And the Toggle button does not affect the "Patterns, 3D View" Layer checkmark.
- 8 replies
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- material problem
- elevation issues
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(and 2 more)
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Is that a PC thing, or new to X13? Because on my end, turning off the layer called "Patterns, 3D Views" doesn't change the view, it just reverses the function of the Toggle Patterns tool. Which is really weird.
- 8 replies
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- material problem
- elevation issues
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(and 2 more)
Tagged with:
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I've been battling this issue for years. I have my roof defaults set how I want, with the structure settings to match how we build and to look correct in 3D views and cross sections. With these settings, a covered porch with a low pitch gable roof will always have the eave beam and the gable beam misaligned, on different levels (see pics). I finally tracked this down to the Gable Sub-Fascia setting being too thick which is pushing the eave beam down. If I make that setting thinner, the beams align, but the overhang doesn't look right in 3D because the soffit should be slightly tucked in the gable fascia, not 2" up inside it. Funny thing is, it only happens when I specify the room as a "Porch." If the room is changed to anything else, Unspecified, Living Room, or even Patio, the beams align. So there must be something inherent in the Porch definition that makes it behave differently. I was able to reproduce the issue in a native OOB X12 Residential Template plan (attached). See Structure settings in the Roof DBX. Anyway, just wondering if anyone has any insight into what's going on here, and how I can use the settings I need without the beams going wonky. Thanks. "Porch" room type, beams not aligned: "Patio" room type, beams aligned: Beam Misalignment.plan
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Make sure you have "Toggle Patterns" ON: "Toggle Patterns" command can also be found under the "3D" Menu.
- 8 replies
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- material problem
- elevation issues
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(and 2 more)
Tagged with:
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So "real time" is a little of a misnomer... I heard a hint it may come with X14 but don't quote me on that. Chief and Apple just happened to completely overhaul their rendering processes at the same time. Chief hasn't implemented RTRT on the Mac yet, but they will and then the PC will once again be the bandaged and hobbling frankenstein staggering behind the sleek and sinister MacOS killing machine.
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My normal method would be to draw the shape using CAD tools in an elevation view, then convert to a polyline solid. Other methods may come into play depending on what is needed, but that's the simple answer.
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The only difference I know of is the 3080 will RTRT and the Mac won't.
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Not sure what you're asking exactly, but you can assign the floor finish for individual room types in Defaults>Floors and Rooms>Room Types>Edit [room], and you can create any additional room types you wish. So there you can assign Tile for example to Bath, Hardwood to Living Room, and Carpet to Bedrooms and whenever you specify that room type, the flooring you assigned will be applied automatically. Do that for your custom plan template and every new plan you start will have those defaults.