Chrisb222

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Everything posted by Chrisb222

  1. User library is a good method but I prefer having that stuff already sitting in the template plan. Cabinets too. If they use default materials, it's easy to go into defaults and change the materials, but at least everything else is set how I want it. Cabinet sizes, crown molding, lazy susan etc. Range hood is there. All kinds of stuff. Most of my kitchens use a similar island too so that's there, ready to go. I also commonly reuse the same basic master shower with tile surround, that's in the template. All of it is already in rooms too, which can be modified, or delete walls and draw new from scratch. Just some thoughts.
  2. Yeah that's what I do. All that stuff is right in the plan already.
  3. In your screenshot, your porch beams are also misaligned. Nope I rebuilt the porch using OOB Deck Railing/Fence wall type and the program shifted the baseline to the center as soon as I changed it to a low pitch, and broke the beam. I think the program is shifting the baseline because of the low pitch, but I'm still puzzled why on the original test plan changing the room type to Unspecified fixed the beam, WITHOUT moving the baseline back to the exterior layer, changing the pitch, or turning off Auto Roofs....
  4. Hi Charles, thanks, yes I see now the roof baseline is shifting to the center of the wall for some reason, and moving it out fixed the misalignment. However it required canceling auto rebuild roofs.
  5. Yeah I do that when I can't get anything else to work. Like I said, if I change the ROOM type it aligns correctly. That's what has me puzzled.... Right, that works, but then my soffit is 2" up in the fascia, which doesn't look right. It's weird how changing the room to "Patio" makes the beam sit correctly.
  6. Draw a polyline solid (personally I would start in an elevation view), apply a glass material, size, shape, and position it in plan and elevation views.
  7. Changing the Pattern offset doesn't have any effect on the Texture Source, which is a picture file (look at your screenshot in the lower right, it tells you where Chief is getting the texture jpg) And your 3D view looks like Standard, which uses the Texture. Switch to Vector view and you should see the offset. You'll need to study some instructional material as Solver suggested, it's a little complicated when you get into scale sizes and pattern repeats.
  8. Yeah I just hit the Toggle button and it changes. And the Toggle button does not affect the "Patterns, 3D View" Layer checkmark.
  9. Is that a PC thing, or new to X13? Because on my end, turning off the layer called "Patterns, 3D Views" doesn't change the view, it just reverses the function of the Toggle Patterns tool. Which is really weird.
  10. I've been battling this issue for years. I have my roof defaults set how I want, with the structure settings to match how we build and to look correct in 3D views and cross sections. With these settings, a covered porch with a low pitch gable roof will always have the eave beam and the gable beam misaligned, on different levels (see pics). I finally tracked this down to the Gable Sub-Fascia setting being too thick which is pushing the eave beam down. If I make that setting thinner, the beams align, but the overhang doesn't look right in 3D because the soffit should be slightly tucked in the gable fascia, not 2" up inside it. Funny thing is, it only happens when I specify the room as a "Porch." If the room is changed to anything else, Unspecified, Living Room, or even Patio, the beams align. So there must be something inherent in the Porch definition that makes it behave differently. I was able to reproduce the issue in a native OOB X12 Residential Template plan (attached). See Structure settings in the Roof DBX. Anyway, just wondering if anyone has any insight into what's going on here, and how I can use the settings I need without the beams going wonky. Thanks. "Porch" room type, beams not aligned: "Patio" room type, beams aligned: Beam Misalignment.plan
  11. Make sure you have "Toggle Patterns" ON: "Toggle Patterns" command can also be found under the "3D" Menu.
  12. So "real time" is a little of a misnomer... I heard a hint it may come with X14 but don't quote me on that. Chief and Apple just happened to completely overhaul their rendering processes at the same time. Chief hasn't implemented RTRT on the Mac yet, but they will and then the PC will once again be the bandaged and hobbling frankenstein staggering behind the sleek and sinister MacOS killing machine.
  13. My normal method would be to draw the shape using CAD tools in an elevation view, then convert to a polyline solid. Other methods may come into play depending on what is needed, but that's the simple answer.
  14. The only difference I know of is the 3080 will RTRT and the Mac won't.
  15. Not sure what you're asking exactly, but you can assign the floor finish for individual room types in Defaults>Floors and Rooms>Room Types>Edit [room], and you can create any additional room types you wish. So there you can assign Tile for example to Bath, Hardwood to Living Room, and Carpet to Bedrooms and whenever you specify that room type, the flooring you assigned will be applied automatically. Do that for your custom plan template and every new plan you start will have those defaults.
  16. I have this same issue and usually do the zero RO in window settings and either omit RO from the schedule or enter manually. That would make a great Suggestion.
  17. I've only ever used Macs except for a couple of laptops. Like Ryan said, Macs just work. I've been using them since 1989 and they're tanks. When I see all the threads on here of all the issues PC people have with third party drivers etc it makes me glad I don't have to deal with all that. As far as I know the only feature that ever that didn't work on a Mac is RTRT. And my humble little $700 2014 MacMini with 2) 24" monitors runs X12 just fine, with virtually no lag. I don't think it will handle 13 and up very well, but a new M1 MacMini starts at $700 and a 16GB version with 512 SSD is only $1100. And they're dead quiet.
  18. Select roof plane(s), hit Transform/Replicate tool in lower Edit toolbar, click Move and enter a value in Z field.
  19. That's how most everything works unless a program autosaves. If you don't save before save as, everything in between is not saved. Actually the Mac OS changed this in recent years for native Apple apps, and eliminated Save As. Now the command is "Duplicate" which leaves the source file open and unchanged, and creates and opens a new copy of the file named "So and so File Name Copy", which you can then rename and save in any location. I hate it. Because I'm old.
  20. I stopped annotating in layout long ago. Elevations only. My 2¢
  21. Yes. The texture image needs to be edited in a way so that when it repeats, the left edge butting to the right edge looks right, same for top and bottom. In your picture of the texture, you have a grout line on the left and on the right. They will combine to look like a double line when repeated over the object. You'll want "something" like this: (although your image is skewed and missing some image area that would make it a better texture)
  22. I know. That's not the only reason I haven't switched. Like I said I've already paid for 13 and 14, but I kinda missed the boat on 13, doesn't make sense to build templates for it now with 14 in the pipe. Thanks again
  23. Yep, works great thank you! Yes. And I'm bummed because I'd love to use the new features, some of which I have requested. But when X13 first came out there was uncertainty if it would run on the new Mac M1 architecture (which I do not use yet). That combined with the fact Macs can't take advantage of RTRT caused me to hold off making the jump early in the release.... then I just got too busy to really even think about it. I'm getting ready to move my office and upgrade hardware, but honestly because of rendering not being fully implemented on the Mac I've been considering going with a PC. Then I've been watching the internal rendering error crash thread that PC users are experiencing and it gets confusing. I'm always paid up because I use 3D Model Viewer but at this point I think I'll just wait for X14 to come out instead of updating my templates this late in the year. You probably weren't looking for all that info but... yes I am still on X12
  24. When I specify a "Floor" column in a schedule, the number of the floor is reported i.e. 0, 1, 2. I'd like to instead display "Main" "second" or "lower" etc Right now I'm using Object Information fields but it's kind of a pain and looking for a more automated approach, hopefully a simple setting I'm overlooking. Thanks!