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Everything posted by Chrisb222
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Wow, you have a good memory. Me, not so much Thanks
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Where do you set the default line weight?
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Making roofs on different plates the same height or coplanar
Chrisb222 replied to KnotSquare's topic in General Q & A
Not sure exactly what you're trying to accomplish, but if the walls aren't in line, one of two things would have to happen. Either the background plane would have to have a lower fascia top height with the same overhang, or it has to have a smaller soffit. Either way, I would probably delete the higher plane and manually edit the lower roof plane to accomplish either option. Then the rear plane can be edited to meet with one ridge.- 6 replies
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- coplanar
- coplanar roofs
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(and 2 more)
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Note to self... Don't click 'vacuum' after right clicking catalog
Chrisb222 replied to DeLayDesign's topic in General Q & A
What does it do, does it get the dust bunnies under the bed too? Because my vacuum lady never gets those. Oops, here she comes... Ow, oof, OW!! -
Lol. You probably know this Larry, but you can also unlock that layer and manipulate the poly lines for the trim. Just sayin'
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You can't right now. You're right, it used to work, but it was reduced in function. Chief Architect even said they were planning to do away with the settings altogether in this Suggestion thread I created asking for a return of the previous functionality: Please add your support in that thread, but explain why you want it and how it affects your workflow. "+1" or "me too" does no good.
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Yes, that makes it all smooth and automatic. It also works for dimensions, CAD, text, walls, basically anything. It's really very, very powerful.
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To be more specific, I'll assume you have a saved plan view for your foundation plan and a separate one for your basement plan. At a minimum you need custom layer sets for each view. Then create a custom layer for your basement callouts and a separate custom layer for the foundation callouts. Then assign the callouts to their corresponding layer, and you can turn that layer on or off depending on which view you're using. The saved plan views also need to have the layer set assigned for that view. Set this up, then make the appropriate "Callout" settings in the SPVs / Default Sets in your template plan, and the callouts will automatically work how you want them to. Default Sets are not really necessary since you can assign all the same settings directly in the saved plan view, but I still use them because some of them will work for multiple saved plan views.
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Are you using Saved Plan Views? Default Sets? Custom Layer Sets for the default sets? That's how I control what's visible.
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I would finish plans in the version they were started in, and start new plans in the new version. My 2¢ I keep old versions installed, they stand alone.
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With the width of the addition, it will only work with a really shallow pitch like 2/12, which is really low. At any rate, the method is to make the two short walls gable walls, then adjust the roof pitch in the long wall DBX. The shed plane will have to end before it reaches the hip ridge of the end walls of the house.
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To expand on what was posted above, temporary dimensions follow the settings in whatever Dimension Default is Active at the time. You can switch the active dimension default for various purposes, which you probably did inadvertently. I have added the Active Dimension Defaults Control drop-down tool to my toolbar so I can change out the settings if needed- usually temporarily.
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I'm confused by this. If the "whole house" is 9', why did you raise the porch to be 10'? Impossible to tell what you're trying to achieve as the end result, or how to help you, from what is provided.
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The shutters are arched in X12 and X14. In X15 the tops are square.
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Room Names Eliminated in X-15 Why!!!!!!!!!!!!!!!!!!!!?
Chrisb222 replied to Archnot-Boltz's topic in General Q & A
Yes, and I will never stop. -
Room Names Eliminated in X-15 Why!!!!!!!!!!!!!!!!!!!!?
Chrisb222 replied to Archnot-Boltz's topic in General Q & A
I simply customize the list for my template plan. Once and done. -
Porch Slab Foundation Wall Conflict Display Issues
Chrisb222 replied to Archnot-Boltz's topic in General Q & A
The railing wall can also have an actual railing if you choose. It will be centered on the wall in X14: -
Porch Slab Foundation Wall Conflict Display Issues
Chrisb222 replied to Archnot-Boltz's topic in General Q & A
I'm not sure what you're doing wrong, but I'm pretty sure I can do that all auto, without having to draw a slab. -
Porch Slab Foundation Wall Conflict Display Issues
Chrisb222 replied to Archnot-Boltz's topic in General Q & A
You can offset the railing and beam by making the main layer of the railing wall thickness the same as the pedestal base. This will also move the foundation wall out where it should be, if you have auto rebuild foundations turned on. I achieve the 1-1/2" overhang by using interior and exterior 1-1/2" concrete layers in the railing wall definition. This is all auto, X14 (except the columns): The plan view will look like crap, but that's why I wish they would give us line display control over railings the same as normal walls. For that, I turn off the railing layer and use CAD. -
Auto generated bullets/numbering in text box
Chrisb222 replied to BlairDrafting's topic in General Q & A
But it shouldn't be happening in Rich Text. I was able to recreate this anomaly. I think you've discovered a bug in the software, please send in to tech support. -
Yay!!
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Hi Steve, it doesn't matter to me either since I do zero PBRs, and only few ray traces, and CPU RT works just fine for me, and rather fast now on the M1. My understanding, in a nutshell, is that "real time" RT can only happen that fast on a dedicated GPU, no matter what software. The RTX et al cards are specific hardware just for super-accelerated graphics, and the PC platform is designed to harness this technology whereas the MacOS is not. Apple seems to want everything to happen on their dedicated ARM chip, and to not utilize third-party GPUs. Can the Mac architecture perform a PBR RT? Yes, as has been my hunch for some time. My post was simply to highlight that CA implicitly stated that the Mac can perform PBR RT, just not at a speed that's commensurate with labeling it "Real Time." As they said, it was a business decision. I don't necessarily think it was a bad decision, or the wrong decision, but suffice it to say they arbitrarily defeated the feature for Macs and any older PCs, so they could label it "real time." I've suspected this for some time, but it's interesting to know it's true. That's all. If CA unlocked PBR RT for the Mac, I suspect those $5k macs could do it fairly quick, maybe faster than the current CPU RT. But that's just a guess, and again, it doesn't really affect me and of course, CA has every right to do whatever they feel is in their best interest. BTW, I don't think I ever told you directly, but you provide some really great instructional videos here, and you have a great presentation style. Thanks!
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No!! Stick with it! This works just like you want it to, I've been doing it for years. You just don't have the settings right yet. Go into the individual walls and change them back to default, you already changed them once, change them back. That's all you're missing.