DBCooper

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Everything posted by DBCooper

  1. Did you record it in Australia? Probably, not otherwise it would be upside down. Sorry, couldn't resist. Never seen this myself so I really don't have any suggestions. There is a "reverse direction" tool for normal polylines but I don't think you can use it on walkthroughs. Maybe you accidently reflected it somehow?
  2. First thing to check is to make sure that all of your wall tops and bottoms are set to default heights. I can tell the one you selected is because of the picture above but you might have other walls that are not. The easiest way to check is to just group select all the walls on each floor and see if those checkboxes are still greyed out or if either has a "minus" instead of a "check" mark. Then I would look at your floor and ceiling heights and make sure they are all set to "use default". Again, you can group select your rooms, maybe using the select similar tool, and see if they are set the same. If it's not one of those obvious things, then you might want to post the plan so that someone can poke around in it.
  3. As for the "delete newel" tool, you need to make sure you delete the right one. The newel post with the big handle is the one that will get deleted. You can also get rid of the newel in the railing dialog. As far as I know, there is no way to add the rosette automatically. You will need to place it and move it where you want it manually.
  4. Technically, you only need to have X16 since it will read all of your old plans (since your signature says you started in X6). I keep a bunch of old versions installed though because I have lots of hard disk space and I sometimes go back and run the older versions to make quick updates to old plans. One way of freeing up some space is getting rid of the stuff in the archives folder for the old versions. Could be a little risky though if you go to open up an old plan and find it was somehow corrupted. You could always open your old plans and make backups of them using the "backup entire plan" tool and then you would be safer deleting the archives.
  5. If I was to make a guess, I would look at your ceiling heights and other settings in your room structure for the loft area. The best way to get some real help would be to post the plan.
  6. Think of the cabinet tools as building blocks. That island is really a lot of separate pieces put together but each one by itself is probably not that hard. The counter top is just a custom counter because you can make them any shape you want and then use a molding for the edge profile. The legs could just be posts from the library or you could make them using cabinets as well. The end panel could just be a cabinet that is only 3/4" deep. When you get stuck, you can always build pieces using other tools like poly solids. Most of the stuff in this video will probably still work in X11: https://www.chiefarchitect.com/videos/watch/10222/kitchen-islands-custom-countertops.html?playlist=171 There are lots of other videos and tech articles. Just do a search for "kitchen island" and you will find lots of stuff. If you get stuck on a particular part, come back and ask more specific questions.
  7. Electrical objects can attach to furniture in X16 even when the layer is turned off. I noticed the same thing in X15 with cabinets. Seems like if the layer is off, they maybe shouldn't.
  8. Not sure what you mean. I think you can draw down stairs anywhere you want (although you might get a warning about doing it inside a building). I drew the stairs holding the alt-key and manually created a hole in the floor for the picture below.
  9. Do you need to keep the actual geometry or just the style? If you are using X16, you should be able to save the stair into the library and then draw the new one going down using the alt-key and keep all of the style settings. I'm still not convinced that you actually need a "down" stair. There are a lot of ways you might be able to handle this without a down stair. You might be able to just make a copy of the stair on the floor below and as long as it is in an open below room it will show as a "down" stair. If you don't have a floor below, you can manually adjust the heights and then manually draw your own "down" arrow.
  10. Maybe it's a mouse problem? If your left click was really doing a double-click, then it would open the dialog instead of selecting the object. Try a different mouse or take a look at your mouse settings.
  11. As far as I know, you can't. There is a "reverse direction" tool but that still won't change an "up" stair into a "down" stair. Most of the time you don't actually need a "down" stair though except when drawing stairs going down from your porch or deck on the outside. Stairs usually work best when drawn going up to the next level.
  12. I think they are just left overs. Fix the interior wall type and then rebuild the framing.
  13. Maybe you have a room molding set to go below the floor? Also, check your wall type and look at your "layer properties" to see if you have accidently set a "layer extension". If it's not one of those things, then you should probably post a plan like Gene suggested.
  14. Check your room floor/ceiling heights. They should all be the same, and preferably, they should all be set to "default". If the stairwell, or any other room is set differently, it can mess up your roof.
  15. I was able to the the wall lengths to line up by drawing a room divider between them on the second floor and turning off the auto generate attic walls. Not sure if there is a better way though. BTW, using room dividers or invisible walls to align walls with others on the opposite side of a room can be a really good way to keep things lined up.
  16. Not sure what you mean by "move function"? Are you not getting the move handle when you select the wall in a plan view? I was getting it and I can't think of a reason you might not. Or, are you asking about the "align wall" tool? You will only get the wall align tool when your walls are not aligned with one on the floor above/below and in your case they are so this tool won't show up.
  17. Try placing the sinks into the floor plan by themselves and then dragging them on top of the cabinet. You could also use two cabinets but personally I prefer the separate sinks. See if using cabinet "feet" work better than using a toekick.
  18. I didn't have a lot of time to play with it but it looks to me like the upper portion of the wall is being built automatically by Chief. They look like they are aligned properly but it looks like it is too long by the thickness of the drywall. If you turn on the reference display in plan view you should be able to see how the walls are lined up but stick out past the lower ones. This might actually be a bug because I can't think of a reason why the program would do this so you might want to send it in. You might be able to get around the problem by manually editing the wall. Not sure if you have to do anything else so it doesn't get rebuilt though. There might be other ways to solve it so maybe someone else has some good ideas.
  19. Have you tried using the "align with floor below" tool for the the wall on the 2nd floor? If this doesn't show or doesn't fix the problem, you should post the plan.
  20. Have you tried changing the "schedule number start"? It's under "labels" when you open the schedule.
  21. Don't forget that the delete objects tool will let you choose "single room" and then you can just click inside any room to only delete stuff for that room instead of the whole plan. You can only do this while the dialog is still open so it works a bit different then most of the other dialogs.
  22. You could make a custom door symbol that has the lock built in. Just place the door you want in a blank plan, Then place the lock you want and position it where you want. Now convert the whole thing into a new cabinet door symbol.
  23. Can you see them in plan view? If you can't see them, then maybe the layer is turned off or you are using a bad line style or color. If you can see them, then maybe the layer is locked. The other problem I have run into is that I sometimes have to zoom in and click exactly in the center instead of just clicking on anything else you can see. Another way of getting rid of them is using the "delete objects" tool. This will let you delete all of them at once, or just for a single floor, or just for any room you want. If none of this helps, then you might need to post the plan.
  24. I think all you need to do is go to the floor below and delete it using the "delete current floor" tool.