Kbird1

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Everything posted by Kbird1

  1. Kbird1

    Wood Stove

    Hehehe I didn't look cos I thought you had....
  2. Kbird1

    Wood Stove

    You could try 3D Warehouse , just watch the Polygon count https://3dwarehouse.sketchup.com/search/?q=Wood burning Fireplace&searchTab=model M.
  3. The Tomato Sign looks good but the Ceiling and Menu signs are totally washed out due to the high Emmisive values ( ie where is the text in the menus?) and you can't tell there are 6-8 recessed lights up there , so you may have to pick you poison on this plan or light the Tomato sign another way perhaps. M.
  4. You are still mixing up PBR (10-60 secs ) and Ray Tracing (10 mins to 24hrs and hard on the CPU) , and alot of the time material and lighting adjustments for one view don't work well in the Other. There are a number of Forum Users who use Lumion and other Rendering Engines like Thea but they are out of the scope of most Users due to Cost which is why PBR has had a sudden large switch by many... ie it's good enough , for most people and will get better as CA improves Materials like Glass for it and material properties so reflections work better. M.
  5. Actually it agrees with both you and Chopsaw .... in X9 but you know there is only 47 Users total who ever use F1 or the Reference Manual, it's easier to ask you
  6. For a staircase already Drawn try this..... FYI your version of the software is fully supported over on HomeTalk here : https://hometalk.chiefarchitect.com/ M.
  7. Thanks BT , very interesting . appreciate you Posting this Tip. Perhaps you should Post it and any further Tips in the Tips Forum , people may miss it here in the Symbols Forum.
  8. It is but , it takes time to learn and practice as does PBR and with PBR being almost instant , most have switched to it as it is "good enough" Mick. .
  9. Try this for AMD , don't have one myself so can't confirm https://us.answers.acer.com/app/answers/detail/a_id/46334/~/configure-amd-radeon-switchable-graphics
  10. Drawing a Straight Rail and Checking Follow Stair works for me but I'm not sure what setup you have there so YMMV. M.
  11. Looking nice now Chris.... Do you normally Tile the Returns at each end of the Countertop? you could add a strip of Glass Tile with a Material Region to "bling" it up a little bit. I'd also adjust the Backsplash tile up or down 2" (Y+ or -) so a full tile sits on the Counter , not the Cut tile.... M.
  12. I have not tried that Technique but will surely give it a go , sounds ike it may work better than my "hit and miss" ( and adjust again) approach The Lux doesn't mean mush AFAICT at least when compared to real world Fitting Lumen levels so I basically don't use those numbers as such. Thanks, M.
  13. Kbird1

    roof

    Ok , but the Depth could alter the look completely , it wouldn't look like Eric's Render either..... M.
  14. Kbird1

    roof

    Is this an Existing "Garage" you are converting to living space ? curious as it is only 10' deep and I don't see garage Doors. You would have an option for the Gable if that is the new Addition though.....
  15. Look like Graham saved me some work , nice as usual..... agreed try the Generic Sun set to a Custom Lux so you have more control , something below 3000 lux usually works well, but I usually start at 1000 , you then need to balance that against the Pucks etc so they aren't hot spots. I normally start the PBR Brightness at about 30 with the exposure at .25-.30 with Improve Lighting Quality On, and have Shadows and Reflections on in the Full Camera View by Default. Also in PBR setting a Material Roughness Properties to less than 15% usually helps give it more reflectivity .. eg the countertop material. PS you have 2 Doors on top of each other into the Laundry ...you can see 2 swings in plan view...
  16. To add the Foundation goto Build>Floor>Build Foundation and simply accept all the Defaults for a Project where you don't need to model the Basement at all, ( can be preset in Plan Defaults if desired ) you can even set it to Monolithic Slab in this case. CA doesn't build a True Floor (anything under 0" absolute) until you do this even though in some views it will show a floor, it is what we call the Phantom Slab and will even show in some Cross Sections. M.
  17. Thanks Joe , appreciate you posting this for us Ruby Noobs M.
  18. I have the same Problem intermittently and end up dragging it above the Taskbar too , then try again at a later time , not sure if all these Win10 Updates resets something or not , or what else may cause it ...seems worse with X10 though...but again win10 has progressed too so...... M.
  19. All fittings looks overly Bright ?, do you have windows? A Roof, foundation etc ? all are needed for good PBRs as is a background , Try sky3. i'll download the plan and have a look when I have a minute later..... in the meantime.... https://www.chiefarchitect.com/videos/watch/2426/physically-based-rendering-technique.html
  20. It would be Ray Tracing that caused the most overheating as it pushes the CPU hard on all Cores. MSI seems to have found a good cooling solution for the newer i7 6 core CPUs like the 8750H. I had a GP73-8RE for a few weeks but I found it had a bad USB port so it was returned and as yet I have not re-purchased but I didn't do any walkthrough with it sorry. Someone posted last week about a good deal on one at BB in the US...i'll see if I can find the thread again. found it : https://chieftalk.chiefarchitect.com/topic/19910-new-laptop-choices/?do=findComment&comment=162609 M.
  21. The Finishes are what reflect the light and we aren't seeing what you are because they aren't there..... for me the whole scene is "grey" except for Tomato sign which I probably have from helping you a while back. Is the Coffee Machine really Green or is something messed up on my end? To my surprise I didn't even need to Unzip the Textures ZipFile and Chief found the Textures no problem , there are still 6 missing... After doing the Purge as Mark suggested you can also use the 3rd Option on that same Menu to make a Plan Material Library which can be exported (right click it) to a Zipfile too and post it instead. *** As noted ..it is either / or thing..... The Settings for PBR may not work well for RT and Vicsa Versa , in particular they handle Reflections off Materials like counter-tops differently and Light fixtures can show differently as well. Your PBR Camera has none of the Suggested settings so is very dark.....and there is no Backdrop assigned which PBR uses to reflect light....try Sky3, and Reflections ( Mirrors, Chrome etc) and Shadows are turned off for all Views , and of course having no roof or foundation etc is an issue as talked about above. *** Not sure Why at this point but turning OFF Global Illumination (troubleshooting Step) in Prefs>Render stopped the PBR Black Outs for me but it is almost like a STD View if you do that, even though it says it is a PBR. M.
  22. All plans contain the Default Materials too , which are set in the Template Plan's Defaults and are there whether used in a Particular Plan or not. If you backed up the file with all referenced files, the .plan should be there too but we have it already so it can be removed from the Zip and below is a pic of the missing files when I open a 3D Camera...all others can be removed from the zipfile and it can be zipped backup and posted. All we need to do then is place the Plan in the same folder as the textures and it will use them.
  23. - Are Shadows on in the Camera view before the RT ? (FYI most are using PBR now in X10 , you haven't done your Forum Signature, so no idea what software you are using? ) - If you got a 200 Error while attaching the plan it mean the File was still open in Chief when you tried , if you have alot of custom textures do an Entire Plan Backup with the Zipfile option and attach it instead - try RT with a width of 1280 x XXXX while testing for 15 passes ...way quicker while getting it right. - set Automatic lights default at 100...it only uses what it needs and make sure Global Illumination is on in Preferences>Render - if trying PBR (if X10?) make sure Improve Global Lighting Quality is on in the PBR Camera Technique Options. Mick.
  24. Can you please Do a File>BackUp Entire Plan> Back up plan and all referenced File and check To make a Zip Archive as there are 15-20 custom textures missing... then attach the Zipfile.....thx. Mick.
  25. Am I right in saying you don't have a Model around this scene ? ie a building with a Roof,Walls and foundation? all lighting engines require these to "bounce" the light off to light the scene. You seem reluctant to post the Plan??? and that is the only and best way to figure out what you have that is set incorrectly, or what other issues there maybe, ( eg the Radeon) otherwise we are only guessing and wasting time as there are just too many variables. M.