-
Posts
11506 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by Kbird1
-
I Have reported the above issues to Tech. Support and they have passed my Notes and example Plan to the Developers , so maybe in X12 , since I read X11 is no longer getting Updates. M.
-
You can get close with Chief's Defaults but the z-fighting issue on the Sill makes 3D images look bad from certain angles as CA does not lower the Drywall even if you lower the Rough opening when you change the offset for the Window Frame. The Bigger problem is that CA does not "inset" the Sill in 2D, so the 1x6 is stuck on the wall surface, so Plan views look really bad... and FYI the Casing width controls the apron width even when Interior Casings are turned OFF.
-
Why doesn't my material list show other lumber components?
Kbird1 replied to 22trobbins's topic in General Q & A
I mentioned it mostly as in X11 the Icon changed and no longer looks like the other Display Options Icons, but like a lot of stuff in CA, it is usually available thru the Icon or Menu methods. M. -
In a lot of areas I think this is required by Code on interior access Doors from the garage as the Door must Air seal against fumes (Co2) etc. M.
-
@Alaskan_Son (Michael) and @Joe_Carrick both do Marcos for $$...... try message either of them to see if it's possible.... M.
-
Not sure if it's your case but I see some cameras "jump" when saved and I have to realign them in the window. M.
-
Why doesn't my material list show other lumber components?
Kbird1 replied to 22trobbins's topic in General Q & A
This should be on the Toolbar too ( red 1,2,3) ........add it back if not -
Not sure I wrapped my head around what you and Eric were doing with the Exterior "treatment or why the casing were so wide but I had already made the Sill (stool) Symbol after following a thread earlier this year I think it was , so I didn't put too much time into your method to be honest. Have a play with this , it will snap to the wall by the window if you let it , I then use the Center Tool to center it on the Window. That's about it if using the default window Bottom Height of 32" as the symbol is set to insert at 32 3/4 to it's top ie sitting on the framing. As noted in the pic above you need to open it for different size windows and set the width as desired and it's height if needed too. MHD_Window Stool.calibz M.
-
Hi Chop, sorry missed this post earlier , actually the symbol (millwork) I made doesn't need to use the treatment option from the exterior and is fairly fast to place but still not automatic. I just made it to look like a normal Window Stool available locally with no apron or small molding under it as it not needed due to the Lip on the Stool, and then made a new CAD block for the symbol so it looks right in 2D too. I can post the plan or symbol if you want too look but here are a couple of pics which should give the gist.
-
This method does work to a Point , however I cannot get the Sill to show properly in 2D Plan view or in a 3D camera as the Sill "shimmers" , z-fighting with the Drywall it appears but perhaps I don't have all the needed Settings ? so I have made a Symbol instead but that maybe not needed ?
-
As of Oct. 3D Warehouse now requires a login , supposedly to help "personalise" the experience for you.....( ie advertising is my guess) The Free Version is now Web Based so may not be as useful/powerful as the old Free Sketchup Make which you can probably still find online somewhere. Not sure what the Pro version does after the free 30 Day Trail if you don't buy it...... M.
-
On Windows it is labelled Frame , on Doors it is called Jamb in CA. However I am not sure CA can do what you want easily , hence this thread. ( and others) there maybe a Suggestion about this too in that Forum, encouraging CA to add an easy option for this , so add you vote to it too. M.
-
Setting height of 3d model in relationship to new addition
Kbird1 replied to Evolution's topic in General Q & A
The Hover App does not appear to have made a "flat" bottom on the Model ( can be seen in an elevation view ) or it is tilted? thus only the center of the symbol is currently aligned with the Top of the Slab in the addition after setting the height as Eric pointed out. M. -
Bit of a guessing game without the Plan...... did you try rebuilding the roof Framing after raising it up the two inches? Needed not sure? Chief needs a Ceiling plane and a Roof plane, to build trusses, so maybe a cross section will let you see what is going on
-
If you are changing the PATTERN colours and Gridlines , you will only see those changes in VECTOR View where Patterns are used . the Standard+PBR Camera use Textures (images) so you need to make a new material ( eg pic from Manufacturer) which includes the grout lines to change those in 3D cameras. M.
-
I don't use it a lot either TBH but in another recent thread it was also suggested to switch it to Inside Layer if you measure As-Builts on the interior of the house eg measure Room sizes , drywall to drywall. I'd have to try it but it maybe an idea to switch it back after the main Structure/Shell is built. M.
-
This is because the Resize about Option ( general wall defaults) is set to Main layer Outside , set it to Outside layer and the DBX measurement will be the same as the measurements displayed (in this plan)
-
It is (check the DBX) but the wall is showing the FRAMING length in the DBX, not including the Plywood and Siding that you Dimension String is snapped too..... If you measured the Wall at 36'6" then use the Dimension String to change it , the Wall DBX will then tell you the real FRAMING length. M
-
Try making the basement Walls with your own "Furred Wall" Walltype Definition instead of using Chief's "furred Wall" Option on the Structure Tab .....seems to work ....
-
There were reports of similar last year , it was being caused by the 2D Plants apparently.... see this thread for more info....
-
Change the Glass Material to Glass-Standard ............... it is typically using Glass -Tempered which has the Green tinge in some camera views. vs
-
You can also use a material Region and in a pinch use a base cabinet set to 3/4" depth and slide the Range against it. Sorry not sure about the Room label Text Wrap.....
-
Put this info in you Signature as the answers to your questions sometimes depend on the version used..... Copy the Walltype ( under define button) and give it a slightly different name and then change the material on one side as needed. M.
-
One plane, two buildings: how to set number of floors individually
Kbird1 replied to cv2702's topic in General Q & A
Deleting one Wall will break the Room definition and yes , in 3D the Floor will disappear, it may not mean all the other walls are "gone" though. M. -
One plane, two buildings: how to set number of floors individually
Kbird1 replied to cv2702's topic in General Q & A
or only Add a Blank Floor ( don't derive from 1st floor ) and then draw you own walls on the building that is 2 story using the Reference view to snap too. M.