basilbabaa

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About basilbabaa

  • Birthday 12/01/1966

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  • Gender
    Male
  • Location
    Charlotte, NC
  • Interests
    Home Automation, Health and Wellness, Audio/Video, Theology, Politics, Philosophy

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  1. @rgardnerPerhaps you ordered when the supply chain was less stressed? Things are strange these days. They told me when I ordered a month ago that it would not ship for 3 months. Here's hoping it will ship sooner like yours did, but that's what I was told.
  2. I finally had some time to get back to this issue. I just downloaded the X14 Beta. All my rendering issues between X12 and X13 have been resolved! Opening my X12 plan in X14 (as is AND with no material changeouts or modifications) looks fantastic! Unlike when opening it in X13, my plan appears just as clean and crisp in X14 as it did in X12; it actually looks better because the material rendering is far better in X14 than in X12. Crisp clean lines and resolution CLARITY is back! CA somehow managed to take the best of X12 and X13 rendering and combine those features into X14. It's darn near perfect. I am so excited I cannot wait to get my new Mac Studio now. I only wish that with the current supply chain bottlenecks, that I didn't have to wait until the end of July for it to ship. Thank You CA for listening and acting. I can tell that I am so going to enjoy working in X14!
  3. I finally had some time to get back to this issue. I just downloaded the X14 Beta. All my rendering issues between X12 and X13 have been resolved! Opening my X12 plan in X14 (as is AND with no material changeouts or modifications) looks fantastic! Unlike when opening it in X13, my plan appears just as clean and crisp in X14 as it did in X12; it actually looks better because the material rendering is far better in X14 than in X12. Crisp clean lines and resolution CLARITY is back! CA somehow managed to take the best of X12 and X13 rendering and combine those features into X14. It's darn near perfect. I am so excited I cannot wait to get my new Mac Studio now. I only wish that with the current supply chain bottlenecks, that I didn't have to wait until the end of July for it to ship. Thank You CA for listening and acting. I can tell that I am so going to enjoy working in X14!
  4. @Renerabbitt, @rgardner I finally had some time to get back to this issue. I just downloaded the X14 Beta. All my rendering issues between X12 and X13 have been resolved! Opening my X12 plan in X14 (as is AND with no material changeouts or modifications) looks fantastic! Unlike when opening it in X13, my plan appears just as clean and crisp in X14 as it did in X12; it actually looks better because the material rendering is far better in X14 than in X12. Crisp clean lines and resolution CLARITY is back! CA somehow managed to take the best of X12 and X13 rendering and combine those features into X14. It's darn near perfect. I am so excited I cannot wait to get my new Mac Studio now. I only wish that with the current supply chain bottlenecks, that I didn't have to wait until the end of July for it to ship. Thank You CA for listening and acting. I can tell that I am so going to enjoy working in X14!
  5. @Renerabbitt & @scottharris Thank you both. I see what can be done, I just need to invest in some training time to learn how it is done. I have a lot on my plate the rest of the week, but will review the information and do some playing around when I free up a little and post back again soon. I really appreciate it!
  6. Thanks @Renerabbitt. I posted what you asked at the bottom a previous thread on this subject: I am grateful for your assistance.
  7. As seen from earlier in this post, I have remained on X12 because of struggling with trying to learn how to optimize render quality in X13 with the changes CA has made from the rendering engine of X12. I have just ordered a new Mac Studio and would like to upgrade to X14 when possible, but first would like to understand it in X13. @Renerabbitt in our previous conversation thread from today with @rgardner, you suggested I drop an example plan for rendering in a new thread for you and any other willing and knowledgeable participants to play to possibly show me as to how and what settings I need to adjust in X13 in order to achieve the crispness and clarity for which I am wanting. Since it appears I am unable to post a 148mb file here so, here is a link to a file on my MS OneDrive containing a zip file of the CA Breckinridge Demo Plan where I have edited it and added a kitchen camera called Basil's Learning Camera. I've then saved it out in both X12 and X13 each from which I have included a rendered .png using identical physically based render settings and the same light set. But it is confusing to me because in X13 some of the lights do not appear on even though they are set to on in the light set, so I'm not sure what to do there. https://1drv.ms/u/s!AjHCE41XxAiZgZpBgXYYVGx7UrMikw?e=e0aKPT If there is a more acceptable way to post this other than from my OneDrive, please forgive me, I'm happy to do it another way if need be. As I have stated, I prefer the sharpness and reflectivity of the granite and tile of the X12 render over that of X13. However I do prefer how X13 handles some but not all of the metals better. In other posts in which I have been involved, it has been explained to me that I simply need to learn how to adjust my settings in X13, and I can get vivid vibrant photo realistic look, possibly even better then X12. @Renerabbitt you also suggested that you offer training. I am certainly open to take advantage of that, if I am able to see an X13 render from this X13 plan file with the look I am able to obtain from X12. I guess I simply need the appropriate guidance and training on this. Many Kind Thanks in advance.
  8. My feelings are not hurt. I am not proud :-). Your info is very helpful. I just ordered the my Studio. However, ...and I don't mind you staying it is due to UE. That is obvious because have spent hours trying to find the "magic" settings everyone is telling me about in X13 and I cannot seem to locate them. I think even you yourself commented on a few of my previous posts on this issue, but I am obviously not getting to them. Any chance I can hire you to teach me about where and what settings I need to change in X13 on this file to make it crisp?
  9. So will Chief run on the Studio with X12 or X13 or would I need X14? I have remained on X12 and have not gone to X13 due to the fact that I prefer the crispness of the 3D rendering in X12. (See my attached). But I'm at the point now where I can't handle this beach ball, it's killing me so I may downgrade my personal preference of clarity to get rid of the beach ball.
  10. I was thinking about purchasing the Mac Studio just now... Which Ultra did you purchase? The 48 or 64 Core GPU? Are you noticing a difference from what you were previously running? If so what was that if I may ask?
  11. Thanks everyone. I was trying to place it in a wall elevation and/or 3D view for 1 step process. Locating it plan view then adjusting elevation seems reasonable. From there I'll just copy them around the room. Thank you again.
  12. It will insert into a cabinet but not the vertical sidewall of a soffit... at least not for me in either X12 or X13 I even tried a test plan. 4 walls and a cabinet and soffit. But the wall register will not place in the soffit, only the wall and cabinet. So, my solution, was to copy to my user catalog. Edit the Symbol. Change its placement to none. Then place it on a wall, raise it into the desired vertical position, and then move it to the correct horizontal position. Lots of work for something that should be just point and click to place. If anyone is able to place it in the vertical sidewall of a soffit in an easier method than that of my goofy workaround, I would certainly like to see how. Maybe a video clip?
  13. I am designing a soffit system in a basement for HVAC ducting. But, the HVAC registers will only place in walls, floors, or ceilings. Any suggestions on how to place them in the sidewall of a Soffit?
  14. So I have a 3 story house I'm working on... Basement, Main Level, and 2nd Story. I have this bathroom in the basement, from which automatically generated attic walls are being generated and appearing in the middle of a hallway on the MAIN level, inline with and just above the basement bathroom walls. I cannot get these walls to stop auto-regenerating, or go away unless I remove the basement bathroom walls. Why does this program think that the main level is an attic? Can someone tell me why this is happening?