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Everything posted by Kbird1
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Girder, Block Pier, & Brick Veneer Crawlspace Foundation Walls
Kbird1 replied to ClarkeThrasher's topic in General Q & A
Did you get it to work Clarke ? * did you re-read the post above once I finished the Text etc.... Mick -
Happy to help ! Mick.
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"Landings" don't produce the Stringer ( baseboard or Kicks as we call them ) AFAIK. they likely are the cause of the railing non-connection too. M.
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I don't think you can....... but try dropping the file in the Zipfile below into an open X11 Plan ...it should import 81 Backdrops.....from X10 File : CoreBackdrops.zip
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Don't have X7 installed anymore but this is the Attic Wall setting to uncheck ...temporarily.... or you'll have to draw all your own.... this will allow you to delete unwanted Attic walls without them regenerating. M.
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Yes as an initial "Auto Setting" if Grade is the Reference Height , but it's also why I said (Option) so it could also set Sea Level or any height we may need as you mentioned ie we could accept the default of Height Subfloor is above Terrian or we could set any number we like. M.
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No problem , I didn't think that ,,,just that you thought it was more work than you should have to do .....and you maybe right I , like you, think there should be an Auto (w/Option) setting once a TP is added to a plan
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It really isn't as hard as I may have made it sound ? then again I don't think it would normally be needed to be done, but I thought for some reason you needed too? Using a point on Chief's "Terrain" would not be that accurate as it interpolates ( educated guesses ) the Terrain between Elevation Lines etc so you'd never really now what you were using as an Elev. Point in that case. Mick.
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The Points (diamonds) only seem to locate Items on Chief's List of "available Items" on the Locate Elevations or the Located Objects Tabs for the Used Dimension default of the Story Pole but you can easily figure out the "Point" (datum) Height if needed with a few CAD lines and set the Height in the Locate Elevations Tab, then all Dims on the Storey Pole will refer to the Datum Height. Below I used the edge of the Property but it could be anywhere, though I'd have thought that Info, was available without the CAD Lines assuming working from a Topo Survey which usually shows the Datum Height along with the other Elevation Data, at least locally there is usually a metal pin in the Curb that is used for that. Mick.
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Fixture Components in Cabinets to Fixture Schedule
Kbird1 replied to rwaldrondesigns's topic in General Q & A
It's the CAD Block from the Sink "Symbol" you see and you can change the Symbol's Name once opened and it will used it in the Schedule, but it won't show in Plan View, since it's not a "Label", which maybe or maybe not a bad thing. M. -
Fixture Components in Cabinets to Fixture Schedule
Kbird1 replied to rwaldrondesigns's topic in General Q & A
You can , but I never checked if there is a Label tab on an inserted Sink --- there isn't ----- but place it outside the cabinet and then there is a Label Tab and the Sink can be selected normally (without the Tab Key) -
Like most things in Chief , by default the Story Pole references the Top of the Subfloor ( or slab), which is always 0" (absolute in some DBX's elevation reference dropdown) , which I guess makes sense , at least when the Plan is 1st opened as how would Chief reference the Terrain when one has not been built yet?....and for some Users may never be built, eg Kitchen and Bath designers doing a bathroom only etc. there is more Info in this Post , in a thread about Sea Level References and a couple of Test Plans with Notes if you have more interest. https://chieftalk.chiefarchitect.com/topic/17786-story-pole-relocating-the-grade-elevation/?page=2&tab=comments#comment-149858 Mick.
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Chief always joins walls at their Centers typically , so you can run into these sorts of issues. I am not sure about Pro but in Premier in the Wall's Definition there is now an option box at the bottom Called Partition Wall which causes the wall to only join at it's Surface, it may ( or Not) help with this , I have not tried it.
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Changing the Pattern , which is used in Vector Views , does not change the Texture Image that is used in 3D cameras , you need to Change BOTH or make a new material eg from a pic you found online. See this Tip on doing that in the Tips forum..... Mick.
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Fixture Components in Cabinets to Fixture Schedule
Kbird1 replied to rwaldrondesigns's topic in General Q & A
It appears as Dermot suggested you haven't tabbed through to the actual sink , that is the Cabinet's DBX and thus LABEL. M. -
Still two seperate walls? make it one wall then.... marked Roof cuts wall at bottom. Mick.
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See Typo Correction above... NO Room Defintion....
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I think Joey is right , stadard cabinets with a couple of Partitions like :
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You appear to have a un-needed Roof opening on the 1st floor over the fridge , so I pulled it out onto the backyard. It's a bit finicky but I then made both sidewalls - roof cuts wall at bottom and reshaped them in 3D This will leave a hole in the drywall each side , which I fixed with a short piece of interior 4 wall marked - No Room Definition - and slide into place. *** edited for typo No Roof Def. was supposed to be No Room Def. Mick.
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Girder, Block Pier, & Brick Veneer Crawlspace Foundation Walls
Kbird1 replied to ClarkeThrasher's topic in General Q & A
Yes..... How to Pics 1st ...will add Text .... but typically you would NOT do this process till you knew the house was at it's final Design Size , so it didn't need to be repeated. The Foundation Wall's Framing is Locked ( retained on Structure Tab ) so you don't lose the manual work and Materials' changes when you rebuild the Framing in the rest of the house. Pic 1 How to set the Build Framing DBX for the Foundation Level Pic 2+3 Select ALL the foundation Walls and Uncheck Retain Framing , framing should rebuild if you set Auto build per Pic 1 Pic 4 Select ALL the foundation Walls and RE-Check Retain Framing Pic 5 Delete any Pier "extras" you don't need, that the Auto build made. Pic 6 + 7 Use Full camera to go under Floor Framing and change Top Plate's Material and Width ti 1 1/2 or 5 1/2" as needed ( delete Top Plates on Walls if not needed ) Pic 8 ,9 ,10 Edit Top Plates in an Elevation Camera for length and numer as needed. Pic 11 1st Floor showing Foundation Framing Settings above still Pic 12 + 13 Building Framing > Walls reset to Normal and rebuilt Pic 14 +15 Floor Framing also rebuilt now Pic 16 Full Reframed "Extended Room" Mick. -
This thread is about the built in Labels for the Electrical Items which are different than the Callout Labels which come from the Schedule as does the Shape , might be best to start your own thread with a Sample plan with a simple box house showing the issue so Others can give you some Pointers. Mick.
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Girder, Block Pier, & Brick Veneer Crawlspace Foundation Walls
Kbird1 replied to ClarkeThrasher's topic in General Q & A
I guess that is about my plan ? I didn't go the whole hog last night but it doesn't take long to finish it the way you describe.....his Details Pics and what he said don't match ie triple 2x6 vs 6x6 PT , but either is not difficult. I added the updated plan and pics above for Others in the future. The transverse walls just needed a new material to rotate the Studs 90°. ( ie 8 x16 vs 16 x 8" ) and the top plate deleted. Frame the Foundation Level 1st with the needed settings ie single 5 1/2" top plate and no bottom plate , then lock the Framing in the Foundation walls with the Retain Framing box on the Structure Tab, you can then set the Framing back to a double top plate and single bottom 2X material to frame the other Floor levels. It's not totally automatic of course but you can then copy and paste the missing framing members and change the material to PT framing quite easily. Mick. -
Girder, Block Pier, & Brick Veneer Crawlspace Foundation Walls
Kbird1 replied to ClarkeThrasher's topic in General Q & A
With a new Wall definition and a few new Materials eg a Framing Conc. Block you can pretty much automate this with a couple of tricks to make the single 6X6 top plate (only) then retain the framing and then change the top plate material to Treated Lumber and thickness to 6" on the foundation walls. Then reset the Wall Framing default tot he standard 2 top-plate and one bottom plate at 1 1/2" for the rest of the house. I have left the Cameras in the Plan file below , so check them out 1st........ PLAN FILE : MHD_Brick Foundation Wall with CMU Piers.plan Mick. -
Down and dirty method.... But you then need to place you own Doors as Chief won't drop to the bottom of the Valance molding but once the door is placed in plan from the libary and copied it isn't too bad. Likewise for the Handle/knob. Actually If you remove the Bottom seperation the Door will come all the way down , you can then use one of the Shelves set at 1 1/2" from the bottom as the bottom of the cabinet and the molding will fill the gap , see the attached wall cabinet for settings. MHD 1.5 inch Recessed Bottom Wall Cabinet.calibz M.
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You could use a network Drive and place a Common User library there , though there is a possibility of issues if you both access it at the same time. Use Google Drive for the common User Library location may work but again there maybe issues especially if the Internet is down or something. It is easy to make a Plan Material's Folder which can be exported and imported on the other machine or you can just export the individual materials and email them to the other person if needed. M. or