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Everything posted by MPDesign
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Brian, Chief has a bonus library called log truss components. if your pitch and length is a common one, they have pre made ones. Other wise individual logs to make your own.
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I am seeing the same behavior Tommy.
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Roof and wall conflict wont go away (X8 problem?)
MPDesign replied to 4hotshoez's topic in General Q & A
Hi Todd, Here is a repaired copy The fascia hgt of the bathroom roof plane was off. (203 7/8) should be 204 1/2 I found the ceiling planes in the room next to this offending wall to be the problem. Both planes are set extending into the wall to the exterior of framing layer. This is not the correct placement. Pulled the plane inside the room. left the base line on exterior of wall how you placed it. I place my ceilings on the inside of the wall framing to start the plane. 1505T15-mp.plan -
David, That did the trick, I downloaded the folder to the same location as the plan and all textures are present when opening the plan! thanks again!
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David, Thank you for your time and expertise! I have no Idea why it doesn't work on my puter, is it a setting in windows 10 maybe? I tried a new download of calibz file and the plan. no joy. this is the error message I get. Try the backup entire plan, select the files to be sent to a zip. This is how a sample file download from Chief comes. I think since you copied and renamed the original texture file, chief has lost its link to the location of the texture.
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LOL Lew good one!
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Great tip Yusuf, we could also use this method for exposed stringers.
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thank you Joe!!!
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Is There A Way To Change The 'name' Of An Electrical Item?
MPDesign replied to HumbleChief's topic in General Q & A
Larry In the fixture (component) dbx -
Hey fellow users I looked at this again and if the beam pocket is no more than half way to the exterior of the wall. It doesn't cut the foundation wall. I suppose this makes sense, most pockets are only 4 inches deep.
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I am also missing the textures.
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I am getting the same result. Will send a report. Good catch Joey
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A quick way to achieve this. Put 2 breaks in the roof down at the eave edge. Pull the edge between the breaks up, to have an opening in the roof to walk thru.
- 16 replies
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- AFRAME
- DOOR ENTRY
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There is also a problem with the live views and printing to pdf. Will be sending to support shortly.
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Thank you Michael I think Chief should compensate you for fixing there symbol!
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Mike, Here is a copy of your plan. If you look you will see that the room needs to be set to deck for the framing to be correct. The Balcony Room setting was causing the framing to not generate correctly. If you reconnect it and build the framing again you will see what I mean. Use the anno set - (framing) to view the framing on the 0 basement floor level. hth, Deck-framing-fix.plan
- 4 replies
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- deck
- deck framing
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Also try unchecking the box in the export. (truncate texture names )
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Scott, Also I wonder why after opening the file, saving, then close file. it ends up at 2.8mb's? I have noticed this behavior for quite awhile.
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Terry make sure the setting for scaling icons is checked mine are working properly.
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you need to turn on the ceiling in the room dbx
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Main menu 3d Camera view options or this tool icon
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Try installing the Paint color library, its not that big and shouldn't slow you down.
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I forgot the auto update of layout views!!!
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I like a lot of the new features! Well heck all of them! My fav's - Elevation reference for objects Object painter-match properties Auto Story pole dimensions in elevations Colored elevations to layout Auto detail and layer improvements for roofs Stair display improvements! Rendering and Raytrace sun options per camera!!! Bump and push objects to casings of doors and windows! Plus the big bonus of the software working faster! thumb up All 3d views are up very quickly! Especially the line style view! Thank you Chief! a great improvement in making, detailing, and presenting our designs!
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Looking For Experienced Ca Freelancer For Contract Work
MPDesign replied to CoryThompson's topic in Seeking Services
Hey Cory, sent you an email, lets chat.