kwhitt Posted October 26, 2020 Share Posted October 26, 2020 I've got a store front with commercial windows, door, and sidelights - see attached. I have tried mulling these units together with no success - creates a real mess with the wall layers. I could easily model this configuration in another app and bring into Chief as a symbol, but not sure what to bring it in as. If I opt for window type, I won't need casings, jambs, etc, added to the symbol. Further, my first attempts would not let me get away with the non-rectangular cut-out. What is the best way to go about this? Thanks, Kevin Link to comment Share on other sites More sharing options...
Joe_Carrick Posted October 26, 2020 Share Posted October 26, 2020 Search this forum for "Storefront" 1 Link to comment Share on other sites More sharing options...
rgardner Posted October 26, 2020 Share Posted October 26, 2020 13 minutes ago, kwhitt said: I've got a store front with commercial windows, door, and sidelights - see attached. I have tried mulling these units together with no success - creates a real mess with the wall layers. I could easily model this configuration in another app and bring into Chief as a symbol, but not sure what to bring it in as. If I opt for window type, I won't need casings, jambs, etc, added to the symbol. Further, my first attempts would not let me get away with the non-rectangular cut-out. What is the best way to go about this? Thanks, Kevin Mulling together can be done but needs to be done in order. Also the upper window should be set to level 1 instead of 0 so that it mulls correctly. Try mulling together the two side lites and door first, then the upper window last. The side window doesn't need to be mulled as you can place it manually properly and it would be separate, however if you mull that at the end it will as well... Here is an example all mulled together: 1 Link to comment Share on other sites More sharing options...
Alaskan_Son Posted October 26, 2020 Share Posted October 26, 2020 31 minutes ago, kwhitt said: Further, my first attempts would not let me get away with the non-rectangular cut-out. What is the best way to go about this? If you decide to go the symbol route, just import as a regular fixture, click on the Options tab, set the symbol to Inserts Into Wall, set the Depth to match your wall thickness + any desired offset into the room and then after you place the symbol, select it while in an elevation and click the Edit Wall Cutout Polyline tool. Now adjust your wall cutout to whatever you want it to be. 1 Link to comment Share on other sites More sharing options...
kwhitt Posted October 26, 2020 Author Share Posted October 26, 2020 12 minutes ago, rgardner said: Mulling together can be done but needs to be done in order. Also the upper window should be set to level 1 instead of 0 so that it mulls correctly. Try mulling together the two side lites and door first, then the upper window last. The side window doesn't need to be mulled as you can place it manually properly and it would be separate, however if you mull that at the end it will as well... Here is an example all mulled together: Thanks Ryan. I have done everything you suggestion including the window level to 1. Just like in your example, I get a double frame between the door section and the offset window. I know that it doesn't have to be perfect, but I'd like to to more closely resemble what's there. Kevin Link to comment Share on other sites More sharing options...
kwhitt Posted October 26, 2020 Author Share Posted October 26, 2020 19 minutes ago, Joe_Carrick said: Search this forum for "Storefront" Thanks Joe. I will take a look. Link to comment Share on other sites More sharing options...
joey_martin Posted October 26, 2020 Share Posted October 26, 2020 Is the distance between set to 0 or the standard 2" OOB? Link to comment Share on other sites More sharing options...
kwhitt Posted October 26, 2020 Author Share Posted October 26, 2020 9 minutes ago, Alaskan_Son said: If you decide to go the symbol route, just import as a regular fixture, click on the Options tab, set the symbol to Inserts Into Wall, set the Depth to match your wall thickness + any desired offset into the room and then after you place the symbol, select it while in an elevation and click the Edit Wall Cutout Polyline tool. Now adjust your wall cutout to whatever you want it to be. Thanks Michael. I'll try importing as fixture and adjust the cut-out. Kevin Link to comment Share on other sites More sharing options...
kwhitt Posted October 26, 2020 Author Share Posted October 26, 2020 1 minute ago, joey_martin said: Is the distance between set to 0 or the standard 2" OOB? It's set to "0". Still giving me problems. I think I can model it to more closely resemble the unit outside of Chief. Link to comment Share on other sites More sharing options...
GeneDavis Posted October 26, 2020 Share Posted October 26, 2020 Done in Sketchup, symbol is a fixture 1 Link to comment Share on other sites More sharing options...
kwhitt Posted October 26, 2020 Author Share Posted October 26, 2020 3 minutes ago, GeneDavis said: Done in Sketchup, symbol is a fixture Looks good Gene. This is what I am hoping to do. Link to comment Share on other sites More sharing options...
MarkMc Posted October 26, 2020 Share Posted October 26, 2020 Done in Chief- mulled door and fixed panels all set at single height, then mulled window (default level 0), then tabbed into fixed panel to increase height , then other panel. Other settings explode to check dbx- framing rough set to 0, minimum separation to 0 And you can show it open at no extra charge 1 Link to comment Share on other sites More sharing options...
kwhitt Posted October 26, 2020 Author Share Posted October 26, 2020 5 minutes ago, solver said: Not sure why everything needs to be mulled. Here I mulled the door and flanking windows. Eric - are you using jambs or a frame to define the glass area with no sash on the window or have you removed the frame and altered the sash to define the frame? How did you get the offset window to "share" a common frame with the sidelight? This is what I have been unable to do. Kevin Link to comment Share on other sites More sharing options...
kwhitt Posted October 26, 2020 Author Share Posted October 26, 2020 Just now, MarkMc said: Just move it after placing-transform replicate. storefront.plan Thanks Mark. This looks like precisely what I need. I appreciate the file - will study tonight. Link to comment Share on other sites More sharing options...
kwhitt Posted October 26, 2020 Author Share Posted October 26, 2020 1 minute ago, solver said: Forgot to attach the plan. No jambs or frames, just using the sash. No top sash on the flanking windows. Right window overlaps the mulled unit. jw.zip Thank you Eric! Link to comment Share on other sites More sharing options...
rgardner Posted October 26, 2020 Share Posted October 26, 2020 3 hours ago, kwhitt said: Thanks Ryan. I have done everything you suggestion including the window level to 1. Just like in your example, I get a double frame between the door section and the offset window. I know that it doesn't have to be perfect, but I'd like to to more closely resemble what's there. Kevin I am sorry I would need to see what you are referring to as a "double frame" maybe a picture? My guess is that you have it set to add casing to mulled units which you will need to turn off casing/lintels/sills to match what you want. 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now