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  1. Joe_Carrick's post in Reverse Ledge Foundation was marked as the answer   
    This is the problem with using "Floor Level 0" as the "Walkout Basement".
    If you insert another Floor and make "Floor Level 1" the "Walkout Basement" you will be able to add the Pony Wall to "Floor Level 0" which should be reserved as the "Foundation".  Using this scenario:
    Floor Level 0 = "Foundation" Floor Level 1 = "Walkout Basement" Floor Level 2 = "1st / Main Floor" Floor Level 3 = "2nd / Upper Floor" I also have another Floor below the "Attic" which is usually just 1/16" tall but allows rooms to be defined at that level.
  2. Joe_Carrick's post in Header framing for CS-PF was marked as the answer   
    You will need to edit the "Wall Detail".  I do that for Garage Door Openings using Simpson StrongWall.  Personally, I might also include that pdf in the Layout.
    Chief is not going to do everything exactly as you want - or per code.  We have to use our talents to do that when Chief isn't quite up to the task.
  3. Joe_Carrick's post in How to manipulate an elevation view in layout was marked as the answer   
    Select the Layout Box Click on the "ReScale" icon on the Edit Toolbar.  It looks like a short ruler. Set the desired Scale You probably want both Layout Boxes to be the same scale.
  4. Joe_Carrick's post in Roof Schedule - decimals was marked as the answer   
    So what you need to do is request a software change to provide an OIP to Roof Defaults.
    There's really no alternative that I know of.  The column data predefined in Chiefs Schedules is pre-formatted as text and can't be modified.
  5. Joe_Carrick's post in Catalog uploads was marked as the answer   
    There are 2 ways to handle this after downloading:
    Open your downloads folder and select "Open With" > Chief Architect X12 In Chief Architect X12 select "File>Import Library" browse to the downloaded file.
  6. Joe_Carrick's post in .Skp Door was marked as the answer   
    Import as a Doorway Symbol (advanced)
    In the Symbol dbx:
    Rotate 90 degrees about the z-axis
    Set y origin to 30"
    Opening Width as 12'
    Plan View Width as 12'
    Sizing Stretch Plane y=48
    You won't be able to see it "Open", and it will be listed in the Door Schedule as "Doorway" bu you can edit the Comments in the Component dbx. 
    Note, if you Import it as a Door instead, it will act like a Garage Door but you will need the y-origin to be about 22" to sit flush with the exterior wall surface.  In addition, Chief will draw the dashed line in Plan as if it was a Standard Overhead Garage Door instead of a Roll up.
  7. Joe_Carrick's post in Change appearance of footing in plan was marked as the answer   
    Select a Foundation Wall, then the "Object Layers" icon on the Edit Toolbar.  Change the Footings Color to whatever you want.  It will change all the Footings, not just one.  I don't know any way to selectively change just some Footings.
  8. Joe_Carrick's post in Layer set control vs layer display was marked as the answer   
    So if you are going to change the displayed layers, Copy the Layer Set to a new name and make the changes on the Copy.  The Annoset will remember the original so selecting the Annoset will get you back to where you want to be.
  9. Joe_Carrick's post in Mulitple floor heights and framing methods was marked as the answer   
    Once you have the basic floor layout, start at the top floor and adjust individual floors/rooms to the heights you want.  Then go down a floor and adjust that floor and rooms. 
    I know this sounds backwards, but that's the way Chief works.  A floor above sets the ceiling below based on the structure thickness.  Do not build the Foundation until you have everything above set correctly.
    I have done several projects with complex floor heights.  The lowest floor height above effects the the entire ceiling height of any room even partially below it.  Once you understand that it becomes easier to work with such projects.
  10. Joe_Carrick's post in How can I rotate an outlet symbol 90 degrees was marked as the answer   
    Open Symbol dbx
    Rotate (y) +90
  11. Joe_Carrick's post in Custom Line Styles was marked as the answer   
    CAD > Lines > Create Line Style
    You can combine any set of Dashes, Dots & Text with Gaps
  12. Joe_Carrick's post in Tile on layout was marked as the answer   
    If you have those in the Plan and/or Elevations, they will be in the Layout.  It's a matter having a material that has an assigned "Pattern" rather than just a "Texture". 
    Patterns are "Hatch Patterns".  There are many available in Chief as well as others from external sources that can be imported.
  13. Joe_Carrick's post in Red Iron Steel was marked as the answer   
    This can be somewhat simplified by using a wall type that has the following layers:
    1.  Exterior Metal Siding
    2.  Insulation Layer (Air Gap)
    Steel Columns (Posts), Beams, etc can be positioned as needed.
    Separate Walls for Interior (Furred & Free Standing)
    The Roof can be done almost entirely with Roof Framing.
  14. Joe_Carrick's post in Screen Porch Wall - need help was marked as the answer   
    1.  Use a Solid Railing Wall
    2.  Set it as Post to Beam
    3.  Insert a Doorway
    4.  Modify the Doorway to a Hinged Door and change the Door Height.
    5.  Make whatever modifications you need to the Newells, Rails, etc.
  15. Joe_Carrick's post in Double Wall - Doors was marked as the answer   
    Click the "Through" radio button.
    But if the walls are more than about 1" apart it won't work.
  16. Joe_Carrick's post in Macro set up was marked as the answer   
    Tools - Project Information
    I have found that I need to do that for both the Layout and the Plan.
  17. Joe_Carrick's post in U Stair 3 clicks--cool, but does anyone know how to space them correctly? was marked as the answer   
    1.  Make the 1st stair run (36" wide?)
    2.  Copy in Place
    3.  Rotate 180
    4.  Move 37.5"
    5.  Click Landing location.
    Personally I like more distance between the Stairs - it makes it easier to trim, paint, etc.  It's also easier to make handrail transitions.
  18. Joe_Carrick's post in Perspective View Can't See Foundation Walls was marked as the answer   
    Or you don't have "Show Lower Floors in Floor Overviews" checked.
    You can set that in the Camera dbx or in the Camera-General Camera Defaults.
  19. Joe_Carrick's post in 3D molding line with crown on an angle was marked as the answer   
    No, it can't. 
    Chief has never been able to handle molding transitions like that on 3D Molding Polylines.  I wish it could because it would make custom stair railings much easier to do.
  20. Joe_Carrick's post in Cross Section/Elevation Marker linked to Page Layout was marked as the answer   
    There are 2 possible layers
    Cameras, Inactive
    Cameras, Labels
    They could be "Locked" but one or the other is probably displayed.  IAE, you want to "Open" the Camera itself in the Plan View and change it to a "Callout" in order to have it display the Page, etc.
    ps:  whenever you select an object Chief, there's a little square icon with an "O" in it on the edit toolbar.  You can see directly there what layers are associated with that object and turn them on or off.
  21. Joe_Carrick's post in Screened Porches was marked as the answer   
    A "Panel" Railing would be my choice.  You would need to define the Panel as a "Millwork Symbol" with the screen and horizontal rails.  Then use a "Post to Beam" railing wall using that Panel.  You can add a Door if you need it.
  22. Joe_Carrick's post in Deck Post, Beams and Planking Missing was marked as the answer   
    Change the Deck Structure Material to a "Framing Material" instead of "Ash".  You can find it in the Core Library.
  23. Joe_Carrick's post in adding to library was marked as the answer   
    Select the Block.  The icon will appear on the "Edit Tool Bar".
  24. Joe_Carrick's post in Fence panel "Grape Stake" look was marked as the answer   
    Try this one 
    Stave Fence Panel.calibz
  25. Joe_Carrick's post in Annotated text and dimensions was marked as the answer   
    No, but you can create Text Styles for different scales.  Then you will need corresponding Layer Sets which use those Text Styles.  I also have Annosets that specify the Layer Sets.
    It's a bit tricky to set up but it works.