-
Posts
2247 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by Gawdzira
-
Removing wall railings on a section of a staircase
Gawdzira replied to carowe's topic in General Q & A
1000 wds -
Shower build like Mr Rabbit. I'm not getting it.
Gawdzira replied to GeneDavis's topic in General Q & A
$40. I think I just burned up more than 40 bucks in time refilling my coffee cup. -
Yes, the light on the left is correct after editing the original symbol. The light on the right is the corrected symbol saved out as a new symbol and then brought back in. When I bring is back in, it becomes the bad light.
-
I made a light and I am lacking Symbol Adjustment knowledge. After I made the symbol and then placed it in a scene, I made several adjustments. Origin position, rotation and light data (including offsets). When I then save that adjusted light out as a new symbol and bring it back into the scene, it is all wonky again. Also, when making symbol adjustments and you set it to be a "light", why no light data at that time? When I originally converted it to a symbol I did not group the objects. Would this be my problem area? EXTERIOR LIGHT ALONE.plan BAD LT.plan
-
From the album: Lehman Design Studio
-
-
From the album: Lehman Design Studio
-
From the album: Lehman Design Studio
-
From the album: Lehman Design Studio
-
From the album: Lehman Design Studio
-
From the album: Lehman Design Studio
-
From the album: Lehman Design Studio
-
Also, try unchecking "Side Window Docking" and see if that works.
-
I don't use the child toolbar set up. I prefer the drop down to keep my eyes in one place rather than scanning across the screen. If I change my set up to Child Toolbar, the child tools pop up on the side of the screen as shown. Are you using 2 monitors? It is possible the toolbar is going offscreen.
-
Some can be found in the GE catalog also.
-
Very dangerous solution. If I am not designing my drafting around the visible space available how would the computer know where to align text to not create visual overlap? But back to the original question, naming conventions for layers?
-
For your layer names, do you have something like: "Text, Site Plan" or "Site Plan, Text" I am thinking about a big change as I do a major cleanup of my workflow for X14. One of those would be to better refine layer searching. Currently I use the "Text,Site Plan" arrangement for my layers but I think that is flawed for quick searches. I have so many layers that start with "Text" that there is a time suck in scrolling down to find the one I want. If, with Aldo, I search for "Site" it will only return about 5-10 layers. How do you name your layers?
-
I have not put it to the test but x14 has a cut list for framing members.
-
The big problem is this, when I click the associate plan icon and open the dbx, it shows the correct file but if I double click the layout box it goes to the wrong file "temp".
-
Here is the scenario that gets me in trouble. 1. I have a layout open and plan file associated "Golden_Toilet V7a" 2. I copy Golden_Toilet V7a and name is "Golden_Toilet V7aTemp for cleaning" 3. Then I double click to open an elevation through my layout which is associated with "Golden_Toilet V7a" but it opens the recent save as version "Golden_Toilet V7aTemp for cleaning" And now I am cleaning the wrong toilet. Heck, I didn't even want to clean the toilet, I was just trying to add a new roll of paper (actually it was a note regarding a crawl space access door but that is a different story). This is in version x13 before the latest patch. Does this work better in x14? I will be there soon.
-
Did you select this wall you want to balloon and check this button?
-
I can't tell if that is a shower or a piano. Either way, I think it is going to be difficult to use either inside of a base cabinet. Maybe a pantry cabinet?
-
Reboot? This is not something I have seen before.
-
Rename/name the file and retry.
-
I would do both with polyline solids. Export the door as a symbol and then build the rest of the glazing around it to make the whole unit a symbol and import. The trusses would also be done with poly solids. I would make the trusses as individual parts rather than subtraction to make the texture mapping easier.