

Mark3D
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Everything posted by Mark3D
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read there names they should give you clue let your mouse hover to see there names
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it depends on the height setting when you set it up
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Make room molding poly line that is the tool name 2nd last tool
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Is that not what you are after
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Select just out side the building to select exterior room then make room molding poly line add your molding
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X10 Private Beta Testing Phase
Mark3D replied to ComputerMaster86's topic in Sales Related Questions
i had to ask so i would say yes as i did beta on X9 -
post a screen shot for best suggestion maybe a poly line solid depending on your situation
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a screen grab showing the wall would help
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The wall on the second floor that continues past the little short wall is is set to attic wall untick no room definition the gap will close because chief thinks there is no room it wont build floor structure this is for the file with auto save in its name i think that will fix all problems
- 3 replies
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- derive new floor
- gap
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Sorry I though I posted a reply last night to say the problem was fixed but I must have forgot to click submit it was because of that material bump plus the user had toggle texture of and he was trying to explain it over the phone so it got a bit mixed up but we got it in the end so thanks for all the kind help
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i checked that there is no bump or normal file loaded in materials but thanks though
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Any thoughts on why the textures are looking so bad in render view second image first image is from x7 showing all is good it not just on old files it is all files with a new X9 install windows 10 machine radeon video card R9 200
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those are small images render out at bigger size
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A possible way of doing it Mountain Starx8 Mark try .plan
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I see you using X9
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Sorry that file is in x9 i will upload a x7 version
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try this file it might help its looking clean Mountain Star.plan
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just be patient there are lot smarter users than me they will have a better idea
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Brick ledge is for monolithic slab so the outside brick skin goes below the floor suface like one or two bricks or more if needed it take the bricks down to ground level
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White bleed thru I fixed it by changing the brick ledge step down in wall type define dialog from 48 to 0 not sure if that is a problem in other area but it fixed it
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the L shaped deck has ceiling turned on that maybe the gap you are talking about turn it off that gets rid of that gap
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There is still a white material blead thru not sure about that yet
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To start with your top story walls don't line up with lower story walls turn on reference layer and you will see , you can align them manualy or use align with lower wall tool in the selected wall toolbar
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I have one more little glitch related to pony wall is also has me stumped