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Everything posted by glennw
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Driveways really aren't "elevation data", but they are part of the terrain. If anything is changed on the terrain, the terrain needs to be rebuilt. You can leave Auto Rebuilt Terrain toggled on (preferable), or you can manually rebuild the terrain to update it. The give away that you need to rebuild the terrain is the terrain icon attached to the cursor. Also from the help file:
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Text, Dims, ect for specific views, ie electrical, plot plan, ect
glennw replied to Willis93's topic in General Q & A
I don't think the dimensions are changing layer "retroactively". Rather, you are generating new auto dimensions that go to the new default layer and overwrite the existing auto dimensions. Any editing to an auto dimension, will indeed, change it to a manual dimension - that is what is happening when you select all the dimensions and open and close the dbx. -
Molding not showing up in Plan view only in elevations
glennw replied to divreig's topic in General Q & A
Steve, Maybe you nodded off for a while? -
You can print (including to .pdf) or export to various formats. Then import into layout. You can change the material category (how the ML calculates - Area, Count, Linear, Volume) on the Material List panel of the Define Material dbx.
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Molding not showing up in Plan view only in elevations
glennw replied to divreig's topic in General Q & A
Your corner boards are on the level 0 plan. -
You need to go back to the material definition and change the Material List Calculation on the Material List panel. Sounds like you want Area. Eric passed over it in the beginning of his vid. Then when you have a ML, you can change the units - ie, from square inches to square feet. You can't change the category in the ML - ie, from Area to Linear. There are no options to change Count because the number of bricks can only be defined as a number.
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Thanks Joe, you are correct - the dimensions are centimetres. Something we NEVER do. In my haste, I ignored the obvious.
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There are many ways to do this. I would start by drawing the shape in cad - I got a slight discrepancy in the length of the angled wall (3mm). And of course 335 should be 3350. Is it normal practice to drop a zero like that - weird. Use Make Parallel to get the correct slope for the angled wall. Make sure you have Resize About set to Inner Surface. Select and drag the walls in and snap them to the cad lines. I get the angle as 80.328786°
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If you want something like this, have a look in the help file for "Same Height Eaves" and build with auto roofs.
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Different finish casings on interior doors
glennw replied to AmandaBrady's topic in Tips & Techniques
Open the door's dbx, General panel>Options>Interior Doors>Separate Trim and Materials On Each Side. -
Mike, Thanks, that takes me to the first unread post in the thread - just what I wanted.
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Is there a quick way to get to "Unread Replies" without having to scroll down all the messages? I am sure this was available before the update.
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This one is really bugging me. I am sure there used to be a setting where you could specify the minimum distance a door is placed from a corner wall. Can't for the life of me remember where to find it.
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If they are roof intersection points, you can disable them from generating at Preferences>Architectural>Roofs>Automatically Place Roof Intersection Points.
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c-channels and other channels for cabinetry doors
glennw replied to nannadajin's topic in General Q & A
Do you mean like this? -
Your wall definition doesn't contain a framing material wall layer? Treated Lumber is not a framing material?
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For the purpose of the picture, I gave all the cupboards a glass material and then used layers to control the display of the framed wall and the cupboards. Chopsaws way looks OK, or you could use Style Palettes to change the cupboard materials from normal to glass and back again.
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They look like Ceiling Break Lines to me.
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OK, that's the way to go. Copy and paste/hold position the creek polyline and the terrain elevation data into a new plan. Convert the creek outline to a terrain. The copied terrain elevation data, along with some terrain data editing to give a level top in cross section, will shape the creek. Save it as a symbol. Insert into original plan. Once again, not perfect, but does the job. The creek level and shape is going to change anyway with more or less rain!!! Took about 15 minutes.
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Another way might be to create a terrain for just the creek. Save it as a symbol and place it on the main terrain.
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Joey, Although it looks correct in a zoomed out view, a Terrain Feature is not accurate as it will only sit on the terrain. Have a look at it using a TF in a cross section and you will see that the top surface of the water is not level, it goes up and down, following the terrain. What is needed is an object who's top surface is horizontal in cross section, yet follows the general slope of the creek as it falls down the terrain. The hard way would be to shape the creek using Elevation Lines running across the creek and then use a TF for the water. Or...a 3D Molding Polyline (with say..a rectangular molding) following the slope of the creek and just let the molding cut into the terrain. Here is a really quick down and dirty one using a 3D Molding Polyline - not really great:
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Lew, Are you making a suggestion?
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Something like this? What sort of view do you want - elevation?....3D? Vector, standard......?
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Yes, this can be done. Have a look at Default Settings>Floors and Rooms>Room Types. You can create and save various configurations for floor and ceiling platforms on a room type basis. You can also set an overall default or you can specify different defaults by floor. From the help file:
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Isometric Camera Views Keep Moving Throwing Off Layout
glennw replied to kwhitt's topic in General Q & A
Why not just use the one model and the one camera and use layer sets to display the various stages?