glennw

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Everything posted by glennw

  1. I am not 100% sure of what you are trying to achieve, but a beam will generate an auto post in a wall. Or maybe you mean that you have manually drawn a post and you want auto wall framing to recognise the post and frame the wall accordingly?
  2. This can be done without going the cad detail route. You can dimension to cross section lines. Unlock the Cross Section Lines layer and make it red and thick so that you can see them. Use the Backclipped Cross Section camera. The trick is to locate the camera so that it is within the beam (you can do this by temporarily making the beam really thick so that the camera is inside the beam, or, locating the camera inside the beam) - this can be a temporary location so as just to get the dimension to snap to the beam - you can then move the camera and the dimensions will stay. If you use the End To End dimension, it will place point markers to locate the dimension points. So, if you want to move the beam, make sure you select the marker and the beam and the dimension will move and update as you move the beam. Not perfect, but does work and is a lot quicker to do than it sounds. This pic shows a roof beam parallel to the camera and another perpendicular to the camera. The one parallel to the camera doesn't need any attention because the camera is within the beam.
  3. If you want something like this, do a search in the library for Atrium Windows. I just knocked this up as a quick example.
  4. Have a look for "Corner Windows" in the help file.
  5. In some instances, you may be able to get away with creating a symbol. Get your vertical wall set up the way you want, select it and then use Convert Selected to Symbol. The symbol will contain the wall, doors and windows. Rotate the symbol. You may have to make the wall taller than normal to allow for the loss of height due to the slope.
  6. The help file says "by default......" By default, Auto rebuild Terrain is toggle on. Yes, I agree, a poor analogy. A better one would be that if you change any of the wall framing settings, nothing happens until you rebuild wall framing. A driveway is an integral part of the terrain. Better just to leave auto rebuild terrain toggled on.
  7. Driveways really aren't "elevation data", but they are part of the terrain. If anything is changed on the terrain, the terrain needs to be rebuilt. You can leave Auto Rebuilt Terrain toggled on (preferable), or you can manually rebuild the terrain to update it. The give away that you need to rebuild the terrain is the terrain icon attached to the cursor. Also from the help file:
  8. I don't think the dimensions are changing layer "retroactively". Rather, you are generating new auto dimensions that go to the new default layer and overwrite the existing auto dimensions. Any editing to an auto dimension, will indeed, change it to a manual dimension - that is what is happening when you select all the dimensions and open and close the dbx.
  9. You can print (including to .pdf) or export to various formats. Then import into layout. You can change the material category (how the ML calculates - Area, Count, Linear, Volume) on the Material List panel of the Define Material dbx.
  10. You need to go back to the material definition and change the Material List Calculation on the Material List panel. Sounds like you want Area. Eric passed over it in the beginning of his vid. Then when you have a ML, you can change the units - ie, from square inches to square feet. You can't change the category in the ML - ie, from Area to Linear. There are no options to change Count because the number of bricks can only be defined as a number.
  11. Thanks Joe, you are correct - the dimensions are centimetres. Something we NEVER do. In my haste, I ignored the obvious.
  12. There are many ways to do this. I would start by drawing the shape in cad - I got a slight discrepancy in the length of the angled wall (3mm). And of course 335 should be 3350. Is it normal practice to drop a zero like that - weird. Use Make Parallel to get the correct slope for the angled wall. Make sure you have Resize About set to Inner Surface. Select and drag the walls in and snap them to the cad lines. I get the angle as 80.328786°
  13. If you want something like this, have a look in the help file for "Same Height Eaves" and build with auto roofs.
  14. Open the door's dbx, General panel>Options>Interior Doors>Separate Trim and Materials On Each Side.
  15. Mike, Thanks, that takes me to the first unread post in the thread - just what I wanted.
  16. Is there a quick way to get to "Unread Replies" without having to scroll down all the messages? I am sure this was available before the update.
  17. This one is really bugging me. I am sure there used to be a setting where you could specify the minimum distance a door is placed from a corner wall. Can't for the life of me remember where to find it.
  18. If they are roof intersection points, you can disable them from generating at Preferences>Architectural>Roofs>Automatically Place Roof Intersection Points.
  19. Your wall definition doesn't contain a framing material wall layer? Treated Lumber is not a framing material?
  20. For the purpose of the picture, I gave all the cupboards a glass material and then used layers to control the display of the framed wall and the cupboards. Chopsaws way looks OK, or you could use Style Palettes to change the cupboard materials from normal to glass and back again.
  21. They look like Ceiling Break Lines to me.
  22. OK, that's the way to go. Copy and paste/hold position the creek polyline and the terrain elevation data into a new plan. Convert the creek outline to a terrain. The copied terrain elevation data, along with some terrain data editing to give a level top in cross section, will shape the creek. Save it as a symbol. Insert into original plan. Once again, not perfect, but does the job. The creek level and shape is going to change anyway with more or less rain!!! Took about 15 minutes.