dshall

Terrain in X-8, does it behave better?

Recommended Posts

Working on a project in X8.  Not a super complicated terrain,  but there was a bit of info.....  anyway,  the terrain behaves as I think it should.

 

Has anybody else noticed that the terrain behaves better in X8?

Share this post


Link to post
Share on other sites

Naw, it works just as it has worked since they added it as a feature back in Version 7.

 

DJP

Share this post


Link to post
Share on other sites

If I was going to build a scaled terrain model in real life the last thing Id do is grab a roll of cellophane wrap and try and stretch it over toothpicks.  Yet, I feel this is exactly how Chief developed our terrain tools.  Not a fan, and I dont see any difference.

Share this post


Link to post
Share on other sites

I Start with just 2-3 Elevation Lines and a few "Flat Terrain Regions" with "Interpolate Edges" checked.  Then I add Roads, Driveways, Sidewalks, etc.  Beyond that, Terrain Features, Terrain Breaks, Retaining Walls.............

 

The less Elevation Data I provide, the better the Terrain results.

Share this post


Link to post
Share on other sites

Scott,

 

As far as I can tell, there have been no changes to the terrain tools.

Maybe it's just that you are getting better at them!

Share this post


Link to post
Share on other sites

I have noticed that X seems to be more receptive to the info I feed in.

Share this post


Link to post
Share on other sites

If I was going to build a scaled terrain model in real life the last thing Id do is grab a roll of cellophane wrap and try and stretch it over toothpicks.  Yet, I feel this is exactly how Chief developed our terrain tools.  Not a fan, and I dont see any difference.

 

Ha, couldn't have said it better. 

 

Producing terrains for me is akin to getting up and flushing a $20 down the toilet every ten minutes.  I seldom need them for the con docs I produce.  It is easy enough to list elevation data at property pins and foundation when needed.

 

That said, I would do more if better tools were available such as a 3d graphical interface where I could push/pull surfaces.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

  • Member Statistics

    28870
    Total Members
    9156
    Most Online
    ChiefJeet
    Newest Member
    ChiefJeet
    Joined