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Story Pole Question

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I did a search but can't find what I need.  I know how to select which elevations to show on the story pole but cannot find out how to not show the dimensions string.

Thanks

Alan

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Story pole dimension defaults are under auto dimensions. Just add or remove from the lists. You can now also change where dimensioning is from. E.g. Main floor or grade.

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Sherry

I'm looking to hide the dimension show in the markup rectangle.

Thanks
Alan

 

post-8283-0-99729700-1459431308_thumb.png

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I'm not at my computer but I think that is the inside dimension line. You can turn that off in the default settings too.

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Alan:

 

Doesn't that defeat the whole idea of having a story pole in the first place?  I don't think you can do what you want to do without going manual on your markers and any associated text.  Near as I can tell, everything shown on the storypole dimensions is on one layer (dimensions, automatic) ... at least that's what I get when I select the dimension string.  It's a little weird that if you set the line style to a "no material" type, you can still see the text and the marker fills but all the other lines (including the marker circles) don't show.  Too early for me to wrap my head around that at this time.

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You can also just specify each one of those segments as a Blank Segment (Segments tab of the dimension dbx).

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Thanks Michael ... I haven't delved into that very much.

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Thanks Michael ... I haven't delved into that very much.

 

You bet.

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set it up in your template plan and forget it.

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I am not at the computer, but I believe chief allows you to remove any dimension on the story pole by collapsing them, drugging them up/down to the next marker.

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Thanks Michael. I didn't have my computer available to do a scene capture.

Now that we can dimension from grade I am using the story pole on all my jobs. It is a big time saver.

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Also make sure your grade elevation is correct in the story pole defaults settings.  Either this doesn't auto adjust to terrain specs or I am doing something wrong.  

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Dragging one to the next to eliminate it will work but it can be hard to get it to do that at times.

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I set the top of terrain to 0" (I make sure the terrain is in the proper location against the house) and then do dimensioning off that because most of the plan checks around here need grade to various locations on the house. My sections show construction floor elevations.

I haven't had any problems with incorrect heights.

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Sherry,

 

The Grade Level has noting to do with the Terrain.

The two are completely independent of each other.

The Grade Level setting is relative to First Floor Subfloor level, which by default is zero.

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I can now set my grade as 0 on the story pole and the dimension label heights are then based on height above grade (terrain height). This has just been since the latest update.

Maybe I am misunderstanding something but I can now show the highest ridge height with a dimension above grade and that is a improvement on my con docs.

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Sherry,

 

Just to clarify. 

There are 2 settings that you can choose from to act as a reference level for the Auto Storey Pole Dimensions. 

1. Grade Level

2. 1st Floor Subfloor 

 

The second one is self explanatory - it is Chiefs default zero height (well, I thought that I would explain it anyway!!).

Using the first one, you need to specify a value which offsets the storey pole zero level - either above or below Chiefs default zero (1st floor subfloor).

Although it is called Grade Level, it has nothing to do with any Terrain you create and it's settings have no direct relationship with the Terrain.

You don't even need a terrain for this to work.

 

You may already know all tis anyway.

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Yes, I do know you have to set grade height but I always show my terrain against the house so they are the same. I guess some people just use a line. If the terrain didn't match heights against the house in all the views, including rendering, my plans would be rejected by the building departments around here now.

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Dragging one to the next to eliminate it will work but it can be hard to get it to do that at times.

 

I have his on my pet peeves list. Chief: Fix this so it is easier to drag collapse, or adjust dimensions. And this rectange does not oddly moves sideways....

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I have his on my pet peeves list. Chief: Fix this so it is easier to drag collapse, or adjust dimensions. And this rectange does not oddly moves sideways....

I completely AGREE!!! The concept of dragging one dimension marker on top of another to delete it is a ridiculously cumbersome feature.

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