kwhitt Posted 22 hours ago Share Posted 22 hours ago The introduction of Area Lights and Translucency in PBR is a game changer in X16. I feel like we have almost everything we now need to create high quality images within Chief without the use of 3rd party renderers. I have more shaders and features on my wish list, but I have to say I am very pleased with this release. Thanks Chief! One of the first things I’d have Chief implement is an Area Light fixture tool. Right now, I must create a face of the appropriate size (in an elevation view) and point it in the right direction to be used as a fill light. This can be a little tricky as I can’t figure out a way to rotate a face manually in plan view. Were I to use a 3 solid, all sides with normals would emit light – not ideal. The second feature I’d implement is the ability to adjust emitter intensity per camera view. It would also be nice to open and close doors automatically as needed per camera view. The images below underwent only minor curve adjustments in Photoshop – that’s it. 2 Link to comment Share on other sites More sharing options...
basketballman Posted 20 hours ago Share Posted 20 hours ago Very nice Lumion, TwinMotion, D5 all have area lights and thats part of what sets them apart from Chief 1 Link to comment Share on other sites More sharing options...
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