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  1. DBCooper's post in Soffit Questions was marked as the answer   
    Cabinet soffits are pretty limited, but still useful.  One thing that they can do that other things can't is automatically match the slope of a vaulted ceiling.  They can also have moldings attached (but not when sloped!).
    If you need more control over the shape, you could use a 3D solid.  If you only need to shape it in plan view but still need a molding, you could use a counter top.
    Another thing you might want to look at is the "trey ceiling" tool.  Depending on what you are trying to do, this might do the job much better.
  2. DBCooper's post in Door Placement was marked as the answer   
    Left click and hold the button down, drag the mouse around, and then let the button up.
  3. DBCooper's post in Where's The Reverse Symbol Selection in X15? was marked as the answer   
    Try "reflect geometry" on the 3D page.
  4. DBCooper's post in Bug or User Error? Wall definition Line Styles and Colors ignored in railing wall definitions was marked as the answer   
    I don't think you're missing anything.  That's just the way railings have always worked.  The wall type definition is not used when they are drawn (but it will get used if you have a portion of wall above or below the railing).
    So now the question is, what do you want it to look like?  Maybe someone can come up with a good workaround.
  5. DBCooper's post in Where are Preferences stored? was marked as the answer   
    Try going into your folders area of your preferences and clicking on the "show" button for all program paths.
  6. DBCooper's post in Floor Up/Down... Up only? was marked as the answer   
    I don't think it matters what floor you are on and what floors are below.  That only affects whether or not the floor down button is enabled, not whether it is displayed.
    I don't think your button is being hidden by another toolbar.  You should see a little arrow/flag symbol on your toolbars if all of the tools are not being shown.  I assume this is the same on the mac but I don't really know for sure.
    I think you probably accidently removed the floor down button.  You could try going into "customize toolbars" and adding the "down one floor" tool back.
    Also, you can delete your other thread on the other forum.
  7. DBCooper's post in Rotating Camera - on purpose was marked as the answer   
    It's called a "throw".  You let go of the mouse button while you are dragging it and it should spin the camera.  How fast you are moving when you let go controls the speed of the spin.
    You can also spin the camera manually using control+alt+s.  Do it again and it reverses.  You can change the speed of the spin by changing the "incremental rotation angle" in the camera dialog (and yes I actually forgot how to do this until I did a search as suggested by @solver)
  8. DBCooper's post in sun color question was marked as the answer   
    See what happens if you remove the backdrop.  Maybe it is affecting the overall scene lighting.  Also, it helps to know what rendering technique you are using (pbr, standard, pbr with RTRT, CPU raytrace, ...).
    There is a training video with some good info here:
    There is also a blog article with some good tips and tricks here:
  9. DBCooper's post in Electrical symbols in schedule was marked as the answer   
    You could go through the "open symbol" dialog and change an outlet from being "wall mounted" to being "floor mounted".  You could also put it on a fake wall and mark the wall as invisible.
    But why not just use electrical schedule with the actual outlets that are in the plan?
  10. DBCooper's post in How do I recreate a Cabinet Shelving Specification view in an Elevation? was marked as the answer   
    As far as I know, you can't dimension to internal cabinet shelves. You can do a view to cad detail or you could add some cad lines, but that won't be "live".
    You can dimension to cabinet openings though.  Just give your cabinet 3 openings (including the one at the bottom) and then you can dimension to them.  You won't be able to adjust the depth of the separations between the openings like you can with shelves but this probably doesn't matter for any elevation views.  The picture below is an actual elevation view with live dimensions.

  11. DBCooper's post in Combined Cabinets on Schedule? was marked as the answer   
    Isn't this what an architectural block is for?
    You can block your cabinets, mark the arch block as "treat as one object" and "include in schedule", and then choose the category you want it included as.
    You can also convert it into a symbol like Joe suggested but then you lose the ability to modify the cabinets.
  12. DBCooper's post in Curved dormer was marked as the answer   
    See if blocking the 4 rectangular windows first and then adding the arch to the block works better.

  13. DBCooper's post in What is the setting to suppress patterns when in vector view was marked as the answer   
    I think you are looking in the camera dialog.  Look for "toggle patterns" in the 3D menu or look for the "patterns, 3D views" in the layer display options.
  14. DBCooper's post in Roof Overhang Area for 2-Story Electrical Plan was marked as the answer   
    I'm not sure from your picture if that is what you want.  If it is, then great, you're done.
    There are a couple of different ways you can do this, but I think a very useful tool is to use the reference display.  You can display as many different floors as you like using what ever layer sets you want using the reference display.
    So if you have roof planes on different floors but you want to see them all in one view, you can create a reference display for each floor and use a layer set that just displays the roof.  This can be used instead of the "display on floor above" tool.
    If all of your roof planes are displaying on one floor, but you only want to see some of them, you can put them on different layers so that you can just display the ones you want.  But if the roof planes are on a different floor, you will need to turn on reference display to see them.
  15. DBCooper's post in My Elevations are not asking me to update was marked as the answer   
    You're doing it the hard way.  When in the layout, just select the layout box and use the "update view" edit button.
    I don't know why this was changed but I suspect that it was because someone complained that they didn't like the question.  You should complain to Chief if you want the question back.  I have learned to live with it and just need to remember to make sure my views are updated before I print.
  16. DBCooper's post in Where is Edit Active Camera button? was marked as the answer   
    It's called Edit Active View now.
  17. DBCooper's post in Material Eye Dropper function was marked as the answer   
    Take a look at the edit toolbar when you are painting.  Are you accidently blending instead of painting (roller vs. spray can)?
  18. DBCooper's post in Display Construction Lines on Single Elevation was marked as the answer   
    Why would you copy the plan when you could just copy the layer set?  Each view can use it's own layer set.
  19. DBCooper's post in Can you create custom light fixtures that work with the Connect Electrical tool? was marked as the answer   
    The short answer is yes.  You just need to make sure that you choose electrical when you build the symbol.
  20. DBCooper's post in Backsplash to Base Below was marked as the answer   
    According to the migration guide:
    Personally, I won't miss it.  I prefer using the custom backsplash tool instead.  I suppose you could take a wall cabinet from X13 with it already turned on, save it in the library, and then use it.  Seems like a pain though.
  21. DBCooper's post in dimension to center of slab was marked as the answer   
    Try turning on arc centers.
  22. DBCooper's post in Any way to set newel length? was marked as the answer   
    You could use a library symbol for your post that is rectangular.  A bit of a pain to get it setup right and would be nice if you could just specify both sizes in the dialog instead.
  23. DBCooper's post in Setting beam material orientation... options? was marked as the answer   
    You just need two materials, one for the beams and one for the posts.  Set the angle of the materials how you want them.