SHCanada2

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Everything posted by SHCanada2

  1. I use a dim with no line and a polyline to do somethimg similar. I do it for parking dimensions superimposed on a survey. I keep them in my template plan for easy copying and pasting. As 24.07.2024_13.49.20_REC.mp4 I change the length or width of the polyline the dim value changes with it. I havent tried it with a line, but you could just use a polyline with a fill and mke it look like a line...similar to what I show in the video
  2. I have seen CA do this unexpectedly, but only for an outside wall. I posted the issue last year. I did not do any wall spray painting. It seemed to occur under the condition of breaking an exterior wall, and then drawing in a new one. For instance, creating a bump in/out. If you go to the materials on that wall you will likely see the errant material. You can just remove it or set it to the default I put in a request to CA that if they are going to change the material, to show a message box informing the user
  3. not sure the look you are looking for here, but perhaps a Wall material region?
  4. on a related note this also happens if you copy from a CAD detail in your project browser that has a dimension in it, along with text I can highlight a dimension and a polyline and copy to a plan view, but I cannot highlight a dimension and text and copy to the plan view. only the dimension comes across. But if I select the text and copy I can paste it to the plan view. I fI select all three, copy and paste in a plan view only the dimension and polyline paste. I have to go back and copy the text
  5. np, I had to to something similar just two weeks ago (without the garage lower eave) so it is fresh in my mind
  6. if you do not care about how the soffit looks, you can set the eave widths to the correct amounts for each wall, and build the roofs with same height eaves, and then adjust what is presumably the garage at the end? From your picture, t looks like the backside of the garage has a lower roof (ridgeline is not same height. across entire structure). Below was all auto done but if you want to lower the garage roof eave I believe it it would need to be manually lowered via the roof plane TNR with negative Z I find this setting a little finicky to use as the eave width in the build roof dialog has to be a certain number to work correctly and then once working it can be set to anything. I've seen this a couple times. Its weird Check Same Height Eaves to keep the eave height for all roof planes the same. Roof planes are raised and lowered as needed so that eaves meet correctly. The eave height used when this box is checked is that of a roof plane using the default Pitch and Overhang values. When this box is checked, all roof planes are affected, including those that do not need adjustment in order to align with adjacent planes. When Same Height Eaves is checked, any non-default overhang values specified in the Wall Specification dialog are used. Roof planes are raised or lowered so that the eave height is the same, regardless of the horizontal overhang. eave (flat then pitched):
  7. You are also losing your posts. Maybe post the plan and a video 9f what you are doing. Although I would try moving the deck railing wall in or out to see if anything changes. It might not be related to the railing
  8. am i missing something or has it always been that way? ortho: back clipped up the hill: down the hill: I'm looking to show the terrain at the camera (my terrain is 2" thick) as the grade line, and perhaps also show at the end of the back clip... if I dont back clip it, it looks to show the grade at the far end of the terrain, which isnt what I want either. interestingly it will show the terrain line against a wall, so I suppose I could put in some sort of transparent solid at my camera...not ideal thanks backclip.plan OOTB plan attached
  9. this works pretty good for sloped the other way as well. but need to set the eave as square not plumb plumb: square
  10. if the permit is for finishing a basement, and there are walls being erected they do count here, ie. if I am finishing a basement and leaving a bedroom "unfinished" it would count If it is for an addition to a basement it counts. The permitting department here has their own rules on calculating sq footage, nothing to do with any standard.
  11. depends on who is asking. The jurisdiction here is to the outside of the outside wall (studs but could be sheathing, no one really asks). Realtors have a different definition. Surveyors here measure to the foundation.
  12. your, what looks to be air gap, between the foundation and the furred wall, also goes to the top where the CA example does not. If I were you I would look at the wall definition between your wall and an OOTB residential template for a foundation wall
  13. what you have done is exactly what I do, I also have a 3/16 scale But what I do not do is have an SPV for each. If I need to change the default set, I will change it, then save the SPV associated with it. This means the same SPV in different plans will have different scales, which is fine with me. I considered a new template for each per rene, but came to the conclusion that is too much work to maintain
  14. I get RTRT on my 3080 finished in a couple seconds on X15 (capped at 50 samples, denoised). it runs at about 50 samples per second on X16 with samples set at 500 and denoise on with my laptop 4090 (which is more like a 4080), it takes about 3 seconds
  15. I'm not entirely sure what you are trying to do, but I added a solid, then changed its category, then did a material list from a polyline. it is there:
  16. did you figure out the second storey walls coming out issue?
  17. There was a gentleman last year who had to manage many macros and users, and decided instead of putting them in the template files, and perhaps copying them between templates, to instead put them in their own .rb file in this directory. That way if he had to make an update, people would not need to update every plan that they were working on to get the newer macro results. he would just copy the new rb file to their directory Downside is, if one opened an older file which at the time, had a different result from that macro which maybe has been changed three times since that older file was last opened, you would be unable to obtain the original result without having to go into the directory and revert to the macro file of the day that older file was printed. So one has to assess, how often that downside would occur. or perhaps manage it another way, like creating a new macro if an update to a macro would have a material difference to older files, or worse would break because there is a new parameter that was not available at the time Or I suppose if you were really really diligent you would incorporate some sort of versioning on the execution of that macro
  18. edit->edit Area->Edit area (all floors) select, and then rotate although with two buildings, I would be inclined to make one a symbol and then put that in the other's plan. I've never tried it, but there is also the reference plan, which can show both buildings side by side in 3D view
  19. wall heights for flat ceilings are determined from the room specification ceiling height in the structure tab. If you are determining wall heights another way, you may have been pulling down or extending walls from 3d views...which for the vast majority of cases is not needed and should be avoided. You can reset walls' wall height by opening up the wall dialog and resettting the default height. if it is greyed out, it is already the default
  20. if I remove the roof plane from the perspective view, prior to creating a symbol of the house, the roof disappears. normally I would not care, but this is an odd roof and I do not actually need the roof correct, as I only need the back of the house correct, but I need to show the entire house in plan view symbol shows like this in plan view:
  21. i think this is now PAtterns->color->material color? odd that it is in "patterns", no?
  22. I'm trying to do this again, and same problem. Is the only option to screen shot the plan and put it on layout?
  23. there is a setting to turn off the merging of "colinear" walls. I think it is in preferences. A search of the doc or this forum for "colinear" should find it