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Everything posted by MarkMc
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WHERE THE HECK ARE THE WINDOW/DOOR HEADER DEFAULTS?
MarkMc replied to Renerabbitt's topic in General Q & A
Might have to do with the top RO forcing the the header up and reducing the actual dimension? These are both set at 11 1/4 in the door DBX -
If you converted to a symbol then the best bet is to find the original plan where you made it. A copy should at least be in the archives as long as you saved it once. If it is an architectural block and not a symbol then place it in plan. You can then either explode the block OR better yet, select it, then use the tab key to select objects within the block so you can replace or edit them. Best practice for things like island that are just an collection of things is to make block to add to the library. For symbols best practice is to have a folder (and sub folders) where you save any plans used to convert something to a symbol so you can go back and make changes to it.
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Like Eric said- open the symbol, look at sizing, this one is 72" high in an 80" opening. Short Door.calibz
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I can't from a hardware perspective. A lot of little things that are in your control help, which is what is being pointed out. Keep all unused layers are off, control with layer sets. (no reason to have framing on all the time). Have a working layer set keeping hatching, patterns textures off as much as possible. Avoid unnecessary anno sets, layer sets, or layers. Import and export as needed. (To see how this affects things check the file size of a large plan, open it. Then open an OOB plan template. In the first plan-all layers on and unlocked, edit area-all floors, select all copy. Paste into the OOB plan, save as untitled. Compare file sizes.) Use secondary plans for rendering or lots of interior fixtures (my work revolves around that stuff) or landscape. Avoid PDFs if at all possible-convert to dwg, text, png. Schedules only in CAD details, never in floor plan. As much text in CAD details as possible. Use warehouse plans as often as possible. Often better to convert psolids and the like to symbols. Besides they are easier to reuse and can be saved in specific plans prior to converting for alteration later. Avoid unnecessary macros. AND there still will be times that things lag.
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With X11 it's no longer necessary to make a CAD mask for the as built. Save that as existing plan, then do save as for remodel. Use a reference set to show the existing, link the ref set to the existing plan file, determine what shows and what colors etc from the existing. You will want to denote demo walls and such on the existing. A lot easier. (and live just in case something was missed on the existing :) Note that this can also be used in 3D which works nicely if it's an addition. Bit tough to get looking good for interior remodel depending on what is going on. Search the forum for the most effective way to use it in 3D. Works backwards IMO. In 3D the file that you are using for reference can only show as glass house OR standard view. Problem is that the glass house has no line definition used that way. The view that you are starting with can be any type of render AND glass house does have line definition. So for an addition I take the perspective in the existing file, reference the addition. Make the existing file glass house (with the render type option not in the reference display DBX) Then in the reference display DBX set the addition to standard. works for most things. Here's a couple of quick examples though it looks as if the exising is the wrong file (job in progress here)
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Have Chief running on the laptop, object and temp dim selected, measure with the Disto, send, object moves-repeat as needed. I cheat on things like mulled or bay windows and use only one window to get overall dimension. A few things I haven't worked out directly yet such as pitch, and terrain I make some notes. Process is very fast and allows checking before leaving which is a real bonus. Only need minor clean up later. I should mention that it was Al Frey, Chief trainer and I believe the first user, who told me about this some years ago at the show. I finally listened to him last year at the Academy. App is free from Leica (Windows only). There is something for phones but I know nada about it since phones don't run Chief (only Room Planner). Disto Transfer For the OP- the Spectre has 2 USB- type C, one USB type A (for mouse dongle so Bluetooth is limited to the Disto), and a micro SD slot (bump up storage on the cheap) worth keeping ports in mind when shopping.
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NO, I use an app from Disto that just reads into Chief directly so I can do entire structure instead of room at a time.
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I use the Spectre 2in1 in my signature paired with a Disto 7500i for direct field measures into Chief. Wish I tried that years ago. Cobbled together a little table out of an old tripod and some sintra. It's just fine for general work as long as I don't mess too much with PBR. It will do PBR, there's just a lag getting it opening to start. Graham (KitchenAdobe) has run tests on his which is slightly older. When he told me he could run Grandview on it that settled it for me. Runs Chief best on High Perfomance settings which cuts back on battery life but still more than adequate for my needs and keeps the fans going nicely. I likely should have gotten the 16GB version I think since the graphics card uses the RAM but at the time I didn't expect to be running Chief on it as much as I do. I've seen it compare favorably to the XPS machines. When got mine the price was much better than the Dells or the Surface (black Friday-$1k). I usually pair it with a trackball and only occasionally as a tablet so I don't use the pen or the touch pad much but don't find any issues with them. I gather the Dell and Surface are better in that department. I also use a little free app called Radial Menu that's handy in tablet mode, as it setting up toolbar config for the field. I don't keep a full library on it so don't know if my big user library would slog it down or not. Nice little machine all in all. I have the 1920 resolution, at that size I don't want 4k.
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Register at rev-a-shelf website then you can download 3D dwg of the entire line from them.
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Easiest way to generate the frame is with a window. From that the sane thing is a CAD detail from view and make some psolids into the door But if you really want to go beyond that... Here's one way, used pass through to create the frame, matching window with a shutter to generate door. Converted window with door to fixture symbol which is placed in a plan, deleted surfaces, converted shutter to a cabinet door. Lock the height of the door so it doesn't resize. Funny walls, niche and pass though and cabinet. If you really want to deal with it open everything and inspect all the DBX and all the symbol tabs. A better fit with the cabinet door would require working from a CAD detail and building a symbol. All in all a bit of work. arch top cabinet.plan
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Example of what I meant avoids placing hardware multiple times, moving it or blocking. Place drawerhead in plan, then hardware, convert to cabinet door/drawer symbol, set stretch. In library -copy it, paste, rotate 180. Now have a left and right to work on any cabinet every time. Think I'd want a second set for larger drawers. Did this before finishing coffee :) vert drawer.plan
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Had a better idea. Make a drawerhead symbol with the handle on it. Then you only need a left and a right. Set the stretch planes to fall short of the handle so it doesn't resize in width and keeps alignment.
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Copy pull symbol -open symbol, change origin. You will need different setting for different size cabinets. Read up on symbols in the reference manual Free PDF is here
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If you simply place a recessed light too close to a cabinet you get a sconce on the cabinet. It's behavior I find annoying but will help with what you want. You can either change the default sconce ahead of time OR once it's placed use replace from library. They're easy enough to move around or up and down. Of course it won't adress what you need to do with wiring but some notes should take care of that.
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X11 reference manual pg 962 and what you need specifically is pg 270, 271
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The easy (sane) way is to just use p solids for 3D and/or a CAD detail (from view) for 2D. I don't know of another program that can trim a cabinet symbol, maybe Sketch up if exploded?
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It can be done with a good bit of work (this took about an hour with some fiddling involved). You need to use custom door symbols for the front (just a polyline solid converted) and another for the back (used psolids converted to solids, then solid subtraction). In boht cases the size needs to be locked (look at the stretch planes in the samples) and the back needs the origin adjusted and the symbol rotated. For every size you will need a symbol for each that has it's size locked by setting the stretch plains. To make new symbols you can reuse the first symbols by placing in a plan and changing the stretch planes for height. IF you need different widths you will have to start from scratch though or the angle will be off. Sample plan with parts used and sample symbols. Cabinet included to see how it's configured is used. NOTE had to use a base cabinet to make this work, a full height doesn't. You may want to read up on symbols in the reference manual if you're not familiar with them. I should add that the solids include might be backwards and that when making a solid for the front door it should be the reverse of what you want. Symbol always seam dyslexic to me which adds time as I never remember exactly which way for go. Angle cabinet.plan
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Yes, convert it to a symbol-furnishings interior and check include in schedule; can even make it "cased furniture"
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How to divide up inside of tall cabinet but keep 2 tall doors
MarkMc replied to sweetmelissa's topic in General Q & A
Good and hopefully you're on your way. When I saw Joe's suggestion decided to have at this. Really would not want to float doors for inset cabinets (actually not since X6 or 7) Attached plan with some of the steps to get there. Finished off cabinet with the washer dryer in a couple of minutes. The hamper section was a little tricky but with the new convert to symbol tool was easier than it used to was. Look at the parts used for that-wall cabinet on floor. OPEN all the objects DBX AND open each symbol, look at all settings. Then go to the cabinet DBX-you'll be an expert in no time Joe-I really wouldn't want to float doors on inset cabinets (actually at all if it can be helped) laundry cabinet.plan -
How to divide up inside of tall cabinet but keep 2 tall doors
MarkMc replied to sweetmelissa's topic in General Q & A
Shelves, manual, change quantity, per shelf use "library". Select a symbol that is a fixture. If what you want is not a fixture convert it. If you need to keep the size of the object set the stretch plane outside it-as in a Z stretch plane set at 30" will keep a 24" high object from resizing. That also allows you to make the shelf dimension anything you want but still have the symbol look correct. -
It also works just moving the window with the DBX and not changing the mulling distance.
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set window default minimum mull distance to 0", check hgt off floor of door (92" here), open window dbx- adjust height of window and height off floor. I did not mull them. You could but that brings in other issues. Ainsworth plan N.plan
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Might look into Studio which is included with BB
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works here too