robdyck

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Everything posted by robdyck

  1. First question would be: what type of pattern are you looking for? Do you have an example image from the material or texture?
  2. Brad, it's because your room is higher than the top of the beam. Simply lower the ceiling height to match the top of the beam.
  3. What can I say...I'm a tedious kind of guy. I model it exactly like it will be built. Screens have a frame, they aren't attached to nothing around their perimeter, so I use windows, plus I don't want to see through them in elevation view. Sometimes I use a pull down / motorized screen. If you prefer your method, simply make a copy of the screen molding line, and use a copy of the material that isn't transparent. Place them on 2 different layers and use the solid material for elevation views, and the transparent material for 3d views.
  4. That's correct. The simplest fix for this is to use a solid for the base, and bury the actual base above the ceiling. Really no point in modifying the symbol.
  5. My preferred method: A separate, furred wall for the insulation wall adjacent to the concrete (they are 2 different walls, right?) and the window casing set to "Not Through". Pony wall: Upper Wall and Lower Wall Outline.
  6. Same scenario, the window does not display. Weird?
  7. I've suggested that to Chief at least a few times. Instead, you can replicate an elevation point at a set distance in some or all o the x-y-z axis. If you know the distance and elevation between 2 points, it is simple to replicate an elevation point at a % slope. For instance, copy / replicate a point 10 times, at 10.0' in the y-axis and 0.1' in the z-axis to create a 10% slope. For smooth terrain, you may need to decrease the spacing between points to 5' or less.
  8. Those lines are the roof soffit. You'll need to spend a fair bit of time familiarizing yourself with all the aspects of the model and how Chief displays them.
  9. Open Help and search: "Detailing Cross Section/Elevation Views". You need to leave the Cross Section Lines alone, ideally you'd lock that layer. They are automatically generated, and they'll rebuild even if deleted.
  10. Open Help, search "terrain" and then "elevation data".
  11. No, it isn't. A Cross Section Line will generate a snap point. To 'test' this, change the layer color of Cross Section Lines. Or click on the gable wall to see the wall polyline. In the image below, I've change the cross section lines to green and attic walls to pink. If you'd like to generate a cross section line at the underside of rafters, you could add a 2nd layer to the roof structure.
  12. Well, some person. That may be a bit tough for me! However, making grommets and cable connectors gets a bit easier when you can clamp them to the terrain.
  13. The pringle, I mean shade itself is very simple to create using terrain tools. This took a bit longer to think about than it did to actually model. 15 elevation points was enough. Now I need a snack!
  14. It would work fine if the Beam was programmed to work like the rails and would then need to be added to the Plan Display tab of a railing dbx (Draw Beams). If you change the plan display for a railing, the 2d display in the schedule will match.
  15. I only use polylines to display the floor area for multiple units. Very simple. The polylines could report to a schedule if you'd like, and their labels can be used in macros if you're into that sort of thing.
  16. I would find it easier to make the parts (quick and simple) then place them manually. After 20+ years I still don't know how to make this work as a symbol on a sloped railing. on a wall: on the stairs as a baluster: manual:
  17. Evidently! I don't think you're allowed to say such things on the forum, Steve. But, you've got enough reputation points banked to go on a spending spree!
  18. I just made a landing and moved on. It would be nice if we didn't have to place newels manually to fix the garbage at the bottom, but I digress.
  19. You may have done this, however I'd suggest naming it and adding it to your library so it's quick and easy to use again.
  20. I think the issues with Chief's stairs have not been discussed often enough on this forum, but is it actually possible that using a starter tread will disable the function for a railing pony wall to properly follow stairs? In the images below, the only change is the starter tread.
  21. Chief creates new moldings that are somewhat disassociated from their host roof planes. Chief does this without warning us of this behavior. If the layer for those molding is unlocked, you can test this by replacing a gutter molding, then moving the gutter molding polyline, then pressing F12. A new auto gutter will generate and the original gutter molding will remain. If you open the old, moved gutter molding dbx, you'll see that it is on the gutter layer, which is not its new default layer. Interestingly enough, the default layer for the old gutter molding is Roofs, Trim.