jcaffee

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Everything posted by jcaffee

  1. There are a few reasons: funding, gov't approval, interior design, client approval, development/leasing marketing, etc., etc., etc. Are high-res ray traces needed in CDs? No. But, if you're designing custom--anything, then somewhere along the line, you may have an audience who needs to be impressed, and that's where the artistic endeavors are worth their weight. Awhile back, I presented for one of Scott Hall's user meetings, and the big "breakthrough" was: Know Your Audience! My experience with funding and government approvals has taught me (sometimes the hard way) that a bit of prior research-- what works and what doesn't with a particular audience--goes a long way in determining what resources get used to sell the project. I sure don't want to spend a couple million dollars on a ray traced video when what the audience wants is a physical model. Know your audience. If what makes their motor hum, (and you're billing hourly) then, by all means, play "doll house" with them--let them dream. jon
  2. Look at the section titled "Cutouts" in this thread... https://chieftalk.chiefarchitect.com/index.php?/topic/596-show-your-super-secret-materials-resource-links/?p=4243 jon
  3. Cool Michael! I hadn't thought of that. jon
  4. I'm a pass-through user as well--and more than a few poly-solids. jon
  5. Thanks Perry! It feels good to get back into the swing of things. Now if I could only remember how I'm supposed to make money with this stuff. jon
  6. Thanks Michael. Floor Material Regions is how the "painting" is accomplished. The base floor is the dark wood texture painted red, then the dark wood border and center are "inlaid" using FMRs, then last, the diamond pattern is laid out in CAD and converted to a FMR with a 1/32nd inch height offset. Giving the base texture an exaggerated bump map helps convey the "paint" effect. jon
  7. Thanks brother Jintu! I've obviously reverted back to the first day of design school in my composition: Unity, Variety, Repetition. jon
  8. I've been running through some exercises to bring those CA skills back up to speed after an extended absence. Anyway, this room was a tray ceiling project turned painted floor exercise. I'm happy with these results. jon
  9. Turn on Photon Mapping in the ray trace settings. jon
  10. Michael, you are correct. As is DSH. I've never encountered wall types that I could not adjust with the intersection tool. That thin interior layer is a good trick to keep until CA gets the fix for this. jon
  11. Fun with base cabinets. The plan file contains a furniture symbol and a custom cabinet door of Jonathan Adler's Crawford Four-Door Console... http://www.jonathanadler.com/furniture/by-category/consoles-and-credenzas/crawford-four-door-console/21704.html#start=8 Enjoy, jon Adler-Crawford Console 01.plan
  12. https://3dwarehouse.sketchup.com/model.html?id=f76f3848ee4c505a486e74234656640b
  13. here it is https://chieftalk.chiefarchitect.com/index.php?/topic/6105-how-about-some-modern-furniture/?p=53669 jon
  14. OP, why are you using screen shots instead of Exporting the image as either *.tif or *.bmp; both lossless formats? jon
  15. Another option is to contact the manufacturer and ask them to send the model in a usable format. It's my experience that most vendors will try to accommodate designers/architects. jon
  16. Just a bunch of 2D data. Replace with 3D symbols and you'll be cooking with gas. jon
  17. It's not you Terry. Public Beta X8 is often searching for material original install paths instead of a remediated path, AND even when files exist, is not recognizing available files. jon
  18. I use a custom Intensity of 5% - 11%, white light, and an offset from fixture from 1" - 2" when using under cab pucks. jon
  19. This is the best SS I've ever achieved in CA. On the countertop, I used the built-in Predefined Metal, Stainless Steel, Brushed, 30%/8% and a custom bump map. jon
  20. http://www.amazon.com/Architectural-Standards-American-Institute-Architects/dp/0471700916/ref=sr_1_6?ie=UTF8&qid=1455384956&sr=8-6&keywords=graphic+design+standards and http://www.amazon.com/Interior-Graphic-Standards-Kelsey-Kruse/dp/047140568X/ref=mt_hardcover?_encoding=UTF8&me= and http://www.amazon.com/Building-Codes-Illustrated-Understanding-International/dp/0470903570/ref=pd_sim_14_7?ie=UTF8&dpID=51WViebANNL&dpSrc=sims&preST=_AC_UL160_SR122%2C160_&refRID=0MEVVX0247XSWGYJTRXP and http://www.amazon.com/Building-Construction-Illustrated-Francis-Ching/dp/1118458346/ref=pd_bxgy_14_2?ie=UTF8&refRID=0N54JC9Y4VXDPAWEQA4R or go to school/intern/work for 2, 4, or 6 years to learn the trade, like many do. jon
  21. I view this as a regression from open and interoperable (a direction I was very hopeful of with the user advisory group; a CA first) returning toward insular and monolithic. Old habits die hard. jon