jcaffee

Members
  • Posts

    1060
  • Joined

  • Last visited

Everything posted by jcaffee

  1. The ceiling finish is a layered assembly. So, you can spec paint, drywall, framing, airgap, etc., etc.
  2. So, here's a thought--what if CA creates internal bottlenecks, as the code is not engineered to perform the tasks you're asking of it? All I'm saying is that if the product is not designed to do the job you're asking it to do, then chances are you can throw the most massively overbuilt hardware in the world at it and it still won't do what you want--ever. Right software for the task+hardware matched to software=happy end user.
  3. Closest from 3D Warehouse... Mechanical_Simplified-Valves_9-Valve-Manifold-1in.skp
  4. If they're current on SSA, then just email links to the libs they need to download. That way you're not running afoul of your CA license agreement.
  5. Don't define the room as a "Balcony" roomtype. Keep it as any interior roomtype, and you will be good.
  6. Textures.com http://www.textures.com/download/brickoldrounded0118/41438
  7. Acme Brick's Masonry Designer... http://brick.com/innovative-online-tools
  8. I use billboards, in conjunction with vegetation and background, which can be dragged around to give a more realistic appearance. The attached image uses a curved billboard to give the effect of something beyond the terrain lot.
  9. Graham, I turned off all the lights, merged the multiple "Glass Standard" materials and replaced fresh from the library, dropped a camera view directly in front of the large office window, and added four light sources (inside office, outside office, left of camera, and behind camera) and the shot was very grainy after 10 passes. I tried w/wo photons and caustics--no change.
  10. You'll need to turn photon mapping on to get rid of the black metal.
  11. Mike, I'm not sure what's going on with your model. It's just grainy in rt. That leads me to believe there is a bad material(s) somewhere within the plan. A couple things I did notice. Turn off all lights not directly influencing the view. Try doing what Perry suggests and use light sources for the majority of the illumination and fixture specific lights only where they are visible in the camera view. Sorry, I don't have the time to hunt down the offending material--it can be a challenge.
  12. My mistake. Yep, render mode has issues. And if you look again, there is mirror on mirror on mirror (Wall, closet doors, ceiling) in this rt.
  13. ??? The attached was either X7 or X8. It's all about the lighting. One bad light position or light against the wrong material and fireflies and glass ripples will never ray trace away.
  14. If anybody is using Photoshop, then I would suggest... http://www.the-orange-box.com/portfolio/free-seamless-textures-generator-v-2/ It's free, has a low learning curve, and few quirks.
  15. There's a SketchUp extension to strip jpegs out of skm files. I don't remember the name, but if you search the Extension Warehouse...
  16. Jere... http://www.dupont.com/products-and-services/construction-materials/building-envelope-systems/brands/water-barrier-systems/products/rainvent-batten-furring-strips.html
  17. 'splain, please. (pictures help, as I am not a cabinet guy)
  18. It would also help if we knew your system specifications. CT users can guess all day long on what might be the problem, but if you post system specs and a plan file, then we can give sure answers--maybe even an actual solution.
  19. Jimminie Christmas, it was right there. Thanks, Jon & Joe!
  20. I got that, but there's nowhere to edit the sig.
  21. I must be missing something, but has anybody figured out how to edit their signature in the new system?