Joe_Carrick

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Everything posted by Joe_Carrick

  1. It's basically a Railing (Solid) but there is a "Half Wall Tool in the Walls Dropdown.Menu.
  2. Glenn, One thing that I find is a problem is that I can't change the color of the material except by picking an individual framing member. Only after using the stud's dbx to change it's material can I the use the eydropper/spraycan to individually edit each of the other framing members. IOW, it's pretty tedious.
  3. Glenn, That's pretty cool - great example for Kirk of what B&B is all about
  4. I thought that Kirk was asking what sort of tool we'd like to ideally perform the job. I didn't realize he was just "fishing" for something to provide a work-around for
  5. So I assume you are doing this on Plywood Siding. Another reason to have the ability to specify size and spacing.
  6. Try this macro for riser height: inches =nR.floor frac =( (nR-inches)*16).round.quo(16) case when frac == 1 result = "#{inches + 1}" when frac == 0 result = "#{inches}" else result = "#{inches} #{frac}" end result This macro for number of treads: num_treads This macro for length of run: # Displays Stair Length (Total of Treads) nL = num_treads * tread_depth # Convert Decimal Values to Fractions inches = nL.floor frac =( (nL-inches)*16).round.quo(16) case when frac == 1 result = "#{inches + 1}" when frac == 0 result = "#{inches}" else result = "#{inches} #{frac}" end #Display Results 'Length = '+result+'"' and here's one for the total height of a run: arr =(total_risers*riser_height).divmod(12) inch_frac = ((arr[1]-arr[1].floor)*16).round.quo(16) result = case when inch_frac == 1.0 "#{arr[0]}'-#{arr[1].ceil}"+'"' when inch_frac == 0.0 "#{arr[0]}'- #{arr[1].floor}"+'"' else "#{arr[0].floor}'-#{arr[1].floor} #{inch_frac}"+'"' end result
  7. Kirk, since you asked..... Something like the Corner Boards tool to apply the battens to the wall (3/4" x 2" at 12" oc is common but a set of defaults would be appropriate). Spacing is really based on the size of the Boards, so if 1x8 boards are being used then the spacing would be 8". If 1x12 boards are being used then the spacing would be 12". The battens should stop at window casings and aprons as well as at door casings. The advantage of such a tool would be that shadows would be cast by the battens depending on the sun angle rather than an arbitrary picture used as a texture where the shadows might be opposite of what the sun angle would dictate..
  8. Are you using X5 or X6? If X6, you can use the Wall Material Region tool which is aware of Cabinets, Windows, etc.
  9. So I finally got it to work by copying Floor 2 from the original to the Plan that had the revised Floor 3 & 4. Evidently there needs to be something above, not just a blank floor. Floor Elevations are evidently dependent on the Floor above and it needs to have at least one existing room. The other thing that I fouund was that if I used Edit_Area>Edit_Area_Visible that it crashed Chief.whereas Edit_Area>Edit_Area worked.
  10. Scott, It's my house - I essentially took the original Plan - copied it and made some modifications to flr #3 & #4. Then I deleted everything on those floors of the original and tried to copy the modified floors back to the original. I'm wondering if the extreme terrain is having an effect during the copy. I don't know why that would be but it definitely creates a mess.
  11. Yes, I created all four floors in each plan. Plan 1 has Floor 1&2 finished & floors 3 & 4 blank. Plan 2 has Floor 1,2,3 &4 finished. When I copy Floor 3 or 4 from Plan 2 to the corresponding Floor of Plan 1 they don't go to the correct elevation. I'm given a message that the old and new elevations are not the same.
  12. I have 2 Plans - same building. I want to copy floors 3 & 4 from Plan #2 to Plan #1. In both Plans, the Floor Elevations start at 0 and increment 10'. When I copy from Plan 2 to Plan 1 Floor 3 should be at Elevation 20' and Floor 4 should be at Elevation 30'. But they come over at Elevation 0 & 10'. This is basically unusable. Is there another way to merge Floors from 2 different Plan Files? I really need to put Floors 1 & 2 of Plan 1 with Floors 3 & 4 of Plan 2.
  13. Larry, I totally agree with you. An Edit Button to disable on an individual case basis. I'm not sure how that would be programmed, but it would be nice if they could do it.
  14. Alan, There are 2 ways of avoiding this in the Door Schedule: 1. Do not include the Hinge Side column. 2. Uncheck Group Similar Objects. I don't know why the Schedule doesn't consider Hinge Side as a difference. That seems to be a bug that should be fixed. Actually, anything that isn't the same in all columns shouldn't be considered as similar. IAE, sometimes providing too much information to the contractor and sub-contractors can get you in trouble.
  15. OK, I see that I can turn them off in Preferences. But there should be a way to make it work without being so annoying.
  16. I'm finding that in many cases I get those blasted indicators that I have unconnected walls. This can happen when walls are too close together or when one wall is superimposed on another and the ends are too close together. How, you ask can 2 walls be superimposed? Simple, just make one of them No Room Definition and move together. Maybe that's not something most users would do, but there are cases where it can be very effective. Maybe the gurus at CA can figure out a way to avoid these annoying indicators or let us turn them off.
  17. Make sure you get at least 2GB Ram on the GeForce - preferably 3GB.
  18. Works for me, it does. Maybe you need to exit your Browser and restart it. -or- try using the force
  19. Mark, Rebooting, you might try. OTOH, the only time I've had this problem was when my Cloud was backing up the file - or it somehow got locked. Reboot should clear the lock if that's what it is.
  20. See post #3 in this thread -or to be more detailed, select the Chieftalk Forum and then Click on "Legacy Chieftalk"
  21. Raymond, See post #2 in this thread. Try it yourself
  22. Since they redirected the url, there's no way. Even the link "Legacy Chieftalk" simply redirects back to this forum. :rolleyes: ROFLMAO _ CGU
  23. It shouldn't be too difficult to do in Chief. It would probably take less time than searching 3D warehouse.
  24. Mirrored, I'm not. So essentially, by mirroring the door it caused it to be considered opposite hand even thou CA doesn't allow yo to change the hand. I ran into a similar problem with Sliding Glass Doors. I wanted to change one from the inside face of the wall to the outside face. But when I picked that edit bar icon it simply changed the slide side but didn't move the door to the opposite side of the wall. I guess it did what it was indicating but for some reason it just centers on the wall.