Alaskan_Son

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Everything posted by Alaskan_Son

  1. Room definition...Structure tab>Shelf Ceiling
  2. Any CAD Block could be assigned to that symbol. I just used the Auto Generated Block. In addition, you can also use the new Inserts Into Wall symbol capabilities instead of an actual window symbol
  3. It really depends on the specifics of the project but the methods Joey, Scott, and Chris have mentioned are all good options. In addition, you can also remove the ceiling from the the room definition entirely and then use custom ceiling planes or any other desired object to build your ceilings with. Lots and lots of options and they can be combined in various ways as well, so there are probably 20 different methods. Again, it really depends on the specifics (construction methods, 3D display requirements, CD requirements, whether you need framing or not, how you use room labels/macros/material lists, etc.).
  4. Can you clarify what it is that you're after? Are you trying to obtain a measurement, show a measurement, or set a measurement?
  5. That's a pretty common drafting standard and just the way Chief works. Nothing else that you're missing.
  6. Pretty basic stuff, but see if this helps...
  7. I use that method as well, but only very rarely because it can wreak havoc on all sorts of other things.
  8. Open your Party Wall and change the "FIREEEEEEE" Wall Type so that it is not a "Partition Wall". That setting was made for something else. Now group select the offending perpendicular 2x4 walls and simply Cut/Paste Hold Position.
  9. Here are the basics of how I typically handle these...
  10. In X8, yes, but its a bit more complicated than that.
  11. It’s possible with custom macros. Or you could use an Object Information Field and just manually number them.
  12. We really need the ability to utilize notes directly in layout.
  13. You can always just use a regular arc/spline with an arrow (just the straight line style or size zero) on both ends.
  14. Some of you fellers should maybe look at making more use of the new Fill Style eyedropper. Very handy.
  15. Those are pretty hit and miss in my experience. Everything needs to be absolutely perfect. The dryer needs to have the exhaust duct located just right (get a new dryer and all bets are off), the gas connection needs to be located just right (get a new dryer and all bets are off) and basically needs to be included in that dryer box, and the ducting needs to be hooked up and put together just right and by someone who really knows what they're doing. Anyway, they CAN be effective, but I wouldn't count on them and would still recommend including the gap just in case.
  16. Steve, The snaps belong to the bounding box and have nothing whatsoever to do with the 2D block. To achieve your desired end, you’ll need to increase the bounding box size. Just remember that when you increase the bounding box though that your essentially telling Chief “I want to see my full symbol geometry when I set the dimensions to these numbers”...so the symbol dimensions in the object’s DBX May not match the actual 3D geometry.
  17. Its because it would render the origin offset useless. What I think it is that we really need if anything is bounding box offsets. They could be extremely problematic though for anyone who doesn't know what they're doing since you could essentially show the 2D block in one place, the 3D geometry in another, and have the bounding box somewhere entirely different. If Chief added this functionality then I think they would also need to add the capability of at least selecting a symbol based on its 2D block location...kinda like we can do with an object's label now.
  18. Short answer...Use 3D origin offset to move the 3D stuff and create a custom 2D block with an offset empty text box to provide the offset from wall.
  19. For me personally, this issue seems to only happen after I've reversed a plan. And I can only fix it by creating a new camera and sending that to layout. If I use the old camera(s), I continue to have problems.
  20. I could probably come up with something, but I don't think it would be worth the time or effort to set up or deal with. For now, I think your best bet is to just place a layout box with your text box... ...place a layout box that includes the actual camera and its auto label (which will include the page number below the line)... ...crop that second layout box down so all you see is the page number... ...reposition that second layout box so that it properly aligns with your desired text location... ...and then the text will automatically update if you move the detail to another page... ...or just stick with what you're doing now.
  21. It actually was possible. I was/am using an architectural block along with its height attribute for this kind of thing. The key is to use at least 2 different objects in the block...One that sets its height to reference one thing (absolute, terrain, floor, ceiling, etc.), and another that sets it’s height relative to another thing (floor, ceiling, countertop, etc.). I use additional molding polylines when necessary to create a pseudo CAD block that looks like I want it to. The types of objects used totally depend on what I’m trying to measure, but in addition to being able to set what elevation the object is referencing for its top/bottom height, you can also utilize things that are set to sit on counter, set to sit on roof, set to attach to the ceiling, etc. Soffits and electrical symbols in particular are some of the handiest to use in these “Elevation Marker” blocks. Biggest downside is that items inside architectural blocks don’t update to react to their locations unless they’re refreshed (moving them, opening and closing them, cutting/pasting them, etc.)...it’s an issue I’ve reported and suggested be fixed but I’m likely one of the onliest ones.