Alaskan_Son

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Everything posted by Alaskan_Son

  1. You bet. For the record though, I’m not sure I fully thought through the exact geometry and there may be some other required steps or other approaches worth considering, like maybe drawing some temporary roof planes to represent your known and easily definable reference lines/points (just outside the mono planes and along the pivot line for example). You can then use Chief’s handy roof plane snap capabilities to draw all the (probably triangular) roof planes. Chief has some pretty great functionality with regard to roof snaps that can be used to set heights and pitches both during initial placement and during edits. Pay attention to that little Change Pitch/Height pop-up that you see sometimes and take advantage of it.
  2. Just FYI, you can also simply disconnect the layout box from any Plan View by selecting “None” in that dropdown. Then you can modify whatever you want and even optionally create a new Plan View from that.
  3. I was saying that when that particular problem happens its usually the video card driver (NOT the mouse).
  4. No. Don’t do that. It will just cause you other problems later on.
  5. It’s doable but complicated. I don’t have time to spell it out completely, but you have to use a series of roof planes, and essentially the key things you need to do are these... -Establish a pivot line (presumably from the one low corner to the opposite low corner) -Draw an arc or ellipse in an section view representing your desired roofline shape (probably in a view perpendicular to the 2 high points) and convert it to a multi-faceted polyline. You will use this shape to obtain dimensions and angles for your roof planes. -Make very deliberate and effective use of the Roof Baseline, Pitch, and Baseline Angle. Using both the Pitch and the Baseline Angle will just make it a lot easier to change the pitch one section at a time (about that pivot line in one way or another) with the Baseline Angle being changed one section at a time to represent each facet section of that arc/ellipse) Hope that helps get you started.
  6. I would recommend you go to your General Wal Defaults and change your Resize About Layer. This is an oft underutilized toggle that you should probably make yourself familiar with. It will allow you to trace your linework without having to move the walls afterward at all.
  7. Yes. This will likely solve your problem. You can find the setting in Edit>Default Settings>Walls>General Wall
  8. Change your Temporary Dimension Defaults to Locate Wall Surface. Also, make yourself familiar with Default Settings>Walls>General Wall>Resize About. You might want to change the Resize About Layer to Inner Surface...at least during the initial draw process.
  9. This is almost always an issue with Nvidea driver. Make sure your video card driver is up to date.
  10. It has some limitations but you can include the apron as part of your sill profile actually.
  11. Post the Sketchup model and I’ll see if I can make a video with some quick tips.
  12. Unfortunately, we don’t currently have a hutch default. There are a few options but the easiest is to just use the eye-dropper/painter. You might even consider making yourself a hatch style palette that you can quickly drop in the plan and used to transfer styles.
  13. Archicad can convert as well but I believe it requires a plug-in to do so.
  14. Sounds like you’ve either placed it where there is no roof plane or you’ve skipped step #2.
  15. Don't try to make a square skylight round. Instead, try to make a round something into a Skylight/Roof Hole: Draw a Circle Convert Curve To Polyline Convert Polyline to Hole In Roof/Custom Ceiling
  16. Do you care to speak to what that "deficiency" is? I can think of a few myself, but something tells me they're not the same as what you're contemplating.
  17. If I am understanding the request correctly, in it's simplest form, his suggestion would essentially result in the capability of telling a macro which road to take without having to use a separate macro. Take a 12"x12" rectangular polyline for example... %my_area_macro(inches)% ======> 144" %my_area_macro(feet)% =======> 1' %my_area_macro(feet_inches) =======> 1'-0" One macro, multiple paths. As it is now, the above would require 3 different macros. In your use case scenario you could hypothetically use the macro to set your scale such %my_dimension(1_100)% for 1:00 scale or %my_dimension(1_50)% for 1:50 scale. Of course we currently don't have access to a dimension's value so all we can use at this time to mimic the behavior is a polyline. I'm sure the original scale adjustment would be super easy. I've seen corrupted files on multiple occasions where this exact thing is happening already. Here's a recent example... ...of course Chief hasn't given us any direct access to the code that controls the unit conversion, but it's obviously written in there somewhere. I think the main thing here is that Chief is a 1:1 scale 3D CAM application specifically designed for modeling homes. What you're asking for is something outside what Chief was ever designed to do and by adding the type of setting you're asking for, you would be introducing an enormous number of problems to contend with (of which I only scratched the surface)...all for just a few oddball use cases. Again, it might be a cool option to have, but I can completely see why Chief hasn't and probably never will introduce this feature.
  18. BTW, there are even more complications to think about to such as how imported objects are handled, how models and CAD work are exported, etc. No small undertaking for a 3D modeling application.
  19. Just something to remember me by buddy On a side note though, I do think Chop's use case is quite a bit different than yours was. I think what Chop is looking for is essentially a way to use Chief to build a dollhouse and I'm thinking it may not be such a bad idea. Its a lot more complicated than just changing the dimension units though. We would end up having problems every single time we went to enter a dimension in any one of the dialogs. I thing what we would need is a default scale modifier setting where each plan would get a single 3D scale modifier.
  20. A good use for a Hole In Roof Plane and possibly a Hole In Ceiling Platform/Hole In Floor Platform depending on the situation.
  21. Ya, I definitely agree that we oftentimes have quite a bit of wasted space. It would be nice to see a bit more control in this area.
  22. The height of those rows in controlled by the width of the column. If you make that column narrower, the rows will have less wasted space.
  23. ...in addition, depending on your climate, those rooftop windows whether shaped like a tube or otherwise) can be a major long term maintenance liability and potential leakage/condensation/mold problem.
  24. May or may not be an acceptable solution for your situation, but you can try unchecking Scale Images in the Window Schedule dialog