MN_JohnH
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CAD design, Art, guitar, not necessarily in that order
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This is awesome, thanks Rene! I did fix my problem using the pass through as you suggest. There is a lot of additional info here that I may or may not try to figure out at some point but it is wonderful to see how you are working though things. Thanks again.
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Chief’s Double Awning is stacked. Could a side-by-side option be added to the Window Type list so a two-wide awning unit can be modeled accurately without a mull? I know I had casements in my example but I would like to have the option to have side by side awnings or double hung too.
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I’m trying to model mulled windows the way they’re actually built, and I don’t see a good way to do it. I have found a little bit of discussion here but no real solutions that I can see. In real life, a mulled unit is two or more windows with shallow frames where they are joined at the mull. The rest of the frame or jamb extension wraps around the outside of the whole unit to bring it out to the finished wall. There is no jamb extension between the windows, so the mull stays at the depth of the window frame. Chief uses one frame for both the window frame and the jamb, which creates this problem: With Fit Frame To Wall checked, the perimeter looks right, but the frame between the windows is the full depth of the wall. With the frame set to a real depth, like 3", the mull looks right, but the frame around the entire unit is shallow too. The jamb extension is gone. This is not about the mullion trim or casing. Mullion Depth in the mulled unit dialog doesn’t fix it because the depth I’m seeing is the windows’ own frames, not the mullion. The Frame panel also isn’t available on the mulled unit, so I have to explode it to change frame depth, then re-mull it. I’ve seen the workarounds, like placing a pass-through around a shallow mulled unit or building the jamb extension with a 3D molding. Is there a better way to do this in X18 that keeps it as one window object? If not, I’d like to see a jamb extension setting that’s separate from the frame and wraps the perimeter of a mulled unit, along with a way to edit frame depth and frame material without exploding the unit. Screenshots attached: what Chief gives me and what I’m trying to get. window mull question.plan
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Help: Custom Sink with round corners cutting square hole
MN_JohnH replied to 3dRenderAnu's topic in General Q & A
For me, once I create the countertop[ hole as described here, I can't select it with the rest of the cad and re-make the cad block. The create block symbol is not there to use. Also, assuming this did work, if it is a "farm" sink with an apron front, we also need it to cut the cabinet itself. I am using CA X18 and the sink is one I found on line as an obj object. -
I think the setting have change in x18 or something. I can't figure out how to get my floors back at the levels we had above in relation to the SWT. I opened my plan in x18 and things are not right. I don't see a floor to "floor to SWT" in my foundation room dialogue. Also the ceiling and floor seems to have changed to -4". So I somehow need to get back to the original arraignment with the SWT being 3" below the main subfloor level, (top of slab), and then the double plate on top of that with the top of slab at the same level as the top of the double plate. main subfloor is 4" slab with 2" foam below that. Any help with this would be greatly appreciated.
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Thanks guys, I tried editing first, because that is the obvious workaround but I was getting messages saying it can't do it or weird pointed truss parts up in the air. Even now I was getting that but I finally figured out after playing with it for a while which sequence of breaks and pulls allow me to do it. Anyway, I guess that will work. Thanks,
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I have been drawing roof for a long time and never had this problem. The lower end of the roof eve here wants to box on the soffit. The upper end seems to work OK but the lower end seems to be ignoring the subfascia and fascia settings and also I have it set for square fascia and it is drawing the trusses with plumb fascia. It started in a larger plan and I copied the walls over to this plan and drew a new roof and it does the same thing. Truss problem.plan
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If I have my plan open and I build a truss and space it 24" from the outside framing of an end wall and then drag copy the trusses across and create the end trusses, everything is all set, so then I use automatic framing build the framing for the roof so that I can get my lookouts and subfascia in place. When I do that, Chief put in it's own trusses and use those for the lookout framing and ignore the trusses I have put there. I have the plan attached again and you can see it built a second set of trusses and ignore mine. I am pretty sure I have done this in the past without this problem and I just watched a video the other day where he did it with success but it's not working for me. I agree with you on wanting things to be on the plan as they will be in real construction. Ultimately my truss guy will engineer the actual trusses but I like to be able to show him what I am thinking and show my guys what we are doing. I just want my drawings to be as accurate as possible, (that's why we are doing this, right?). The attached plan is not my actual project, that is just a sample building to show what I am having trouble with. The actual project is far to complex. Thanks, Raised bearing roof truss problem.plan
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Yes, I will just work it like this. I will build the trusses and then, when I am reasonably sure that my wall is done, I will edit it so that is it right in the cross section and any 3d framing view. (and hope that I don't accidentally reframe all or that wall again). I just was hoping there was an easier way. Sorry for dragging everyone down this rabbit hole. I still don't know why Chief wants to use it's own trusses after I have put mine in but I can work around that too. Thanks!
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You answered my question there, it's not an option. That's all I was really asking. I did try the splitting of the room and having a higher ceiling level. that works in a section view but the framing goes around the trusses even though I have the pockets in the trusses for them. It's not a big deal, I can deal with this in a couple CAD details, but I hear a lot of guys saying if you draw it the way it will be built the CAD details are easy so I figured I would give it a try. I have a screen shot of the framing around the trusses. The other question I had as to why Chief wants to draw it's own trusses over my customized trusses when i frame the roof still goes unanswered. But I will muddle along as always. Thanks for your patience.
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This is what I want to do but my question is, how do you set the top of that plate so that when you reframe that wall it frames to that level again? I know how to build and manipulate the trusses, I know how to manually raise the top plate and stretch my studs. I am thinking that is what you did here. But my hope is that there is a way to set the top height of the wall so that if I change a window in that wall or anything like that and want to reframe the wall, I don't have to manually adjust the top plate and stretch the studs every time.
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I want my windows to be higher and if I make it bearing higher up I can integrate a header up into the trusses.
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If I frame the roof and not the ceiling, I still get all the extra trusses. I am not sure what we are trying to accomplish there. Or maybe I am misunderstanding. All you need to do is raise the plates, and stretch the studs? That's a lot. And if I move a window or something and need to re frame the wall I will have to do it all over again? Also, what if I wanted to have some windows in that upper wall area above the normal ceiling height? I would have to frame that all by piece?
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Thanks for the responses. I guess I didn’t make it clear that I know how to draw the trusses. The problem I’m having is controlling where the walls frame to the truss. Basically, I can’t find any setting that lets me define the top of wall framing at a specific point on the truss. Yes, I can raise the roof and get the look I want, but when I reframe the walls I still end up with the same problem. For example, what if I want the wall to frame to the bottom chord of the truss? On the lower side I can accomplish that by setting the room ceiling height and not balloon framing through. But then the higher side frames to that same level. If I set the walls to balloon through, then the framing runs all the way to the top chord instead. What I need is a way to control the top plate height / bearing point of the wall framing relative to the truss. Right now, when the wall frames all the way to the top cord, the framing gets crazy because it tries to frame around all the truss members. My second problem is that once I manually draw and place my trusses, then build the roof framing, Chief creates another complete set of trusses automatically. So now I have duplicate trusses plus even more crazy wall framing, and it ignores the bearing points I established in my custom trusses. So I can build and customize the trusses fine (I think), including locking the envelope with bearing points, but I can’t get the walls to frame to those bearing points correctly. Again, my sample plan is attached. Raised bearing roof truss problem.plan
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I am wondering how to build a roof truss that bears on the top cord like this picture and then I would need to get the wall to frame up to that bearing point. I have a plan here where I was able to change the shape of the truss and I made the walls to balloon through ceiling and now they go all the way to the upper truss cord and don't stop at the bearing point I created in the trusses with the truss envelope. Also, how can I get the framing to use my trusses instead of making it's own trusses in addition to mine? Raised bearing roof truss problem.plan
