SNestor

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Posts posted by SNestor

  1. What I'm attempting to do is to use a roof truss to create this single plane roof...and have the truss extend out over the porch with a sloping bottom...basically extending the ceiling plane that is inside the home continuously through the porch ceiling. Structurally the truss will need some depth between the roof plane and ceiling plane to work...and the bottom chord will have a pitch to it.

     

    Is there any way to get the bottom of the walls to follow the pitch of the ceiling?

     

    Example plan attached. Ceiling Plane Test Plan.plan

     

    2021-04-01_19-10-26.thumb.png.91048ae09cf9fb276078735797e428d6.png

     

  2. @406builder - Also, why are your foundations walls specified as "siding-6". It appears you painted the walls with "concrete". You really should not do this...unless you really want your foundation wall constructed with wood. 

     

    If you want a concrete foundation walls you should specify a masonry wall type for the "foundation" in your defaults. 

     

    The quickest way to get to your wall defaults is to "double click" the wall icon in your toolbar...this will open "wall defaults"...

    2021-03-23_13-32-01.thumb.png.e1a30c61430012844d05357a86eadb5c.png

     

    Or...you can click the "wrench icon" located on your top toolbar somewhere...this will open all defaults, navigate to foundation and the "edit default foundation wall"...

    2021-03-23_13-30-54.thumb.png.4edc3a50774bfcb9204848d0a56c7c7b.png

    2021-03-23_13-29-37.thumb.png.a682dbc46a3e2f3dc4dc90d6d608e79e.png

  3. 23 minutes ago, rgardner said:

    You can kind of do this by using wall hatching instead of the wall fill.

     

    Actually...I was wrong. You can control the wall fill color by the layer. @LevisL posted the correct answer above.

    I never used that feature and forgot where it was buried.

     

    So...create layer sets with varying color of "walls, normal" and assign the fill to "use layer color"...and you are all set.

    2021-03-22_20-06-14.thumb.png.15bd1abb41f133b50455daed34140dce.png

     

    Each plan view can have it's own layer color....and you can create any type of view you'd want.

    2021-03-22_20-08-44.thumb.png.98e1ddefdb7c70eb402d1ddb7fdf6798.png2021-03-22_20-08-30.thumb.png.723ece34e98677fe8573b1a97c2f317e.png  

  4. 5 hours ago, solver said:

     

    Once the p-solid is in place, convert to a solid, explode, color faces as you want.

    Or...use two solids. One for the wall...and another for the sloped ceiling. Takes 3 min. If that...

     

    I doubt Chief is going to give us the tool you are asking for...when they've already given us tools to get around not having a tool that just does it all for us. That said...as you all know...I want the stair tool completely re-worked so that we have complete control over 90% of every component in a stair. I know...dream on. :unsure:

  5. @DH7777 - 

    Well...I'd use walls and avoid using the soffit tool at all cost. It does not frame for one thing.

     

    I'd create a new 12" thick wall type and use a doorway with no jamb or casing and size it to the opening you want. I'd also create a solid railing wall type with no room definition for the half wall under the bar top. 

     

    I've attached your plan with my edits so you can see what I've done.

    Also...the room with the tray ceiling. You can create that ceiling in a couple clicks using the tray ceiling tool...and you don't need any walls. I've done it in the attached plan.

     

    2275 - Steve Edits.plan

    2021-03-22_18-14-50.thumb.png.412cd17b9528747d108910cf118615bc.png2021-03-22_18-14-33.thumb.png.ff7a18c95a0346ddc09a75e8e888fd86.png

  6. 1 hour ago, IvanCyr said:

    Fair enough Eric...I'll give it a whirl here...no huge rush...

     

    With a handle like "solver" you would think you would just get me an answer or link to the answer!! LOL :-)

     

    Just uncheck "furred"...and check "frame through". It will fix itself. You should be making the wall you push against the masonry foundation wall a "solid railing wall"...but, I wouldn't use the cap. The cap in a solid rail wall is always "centered" on the wall...and that will not work in this case. 

    2021-03-19_18-03-52.thumb.png.160b140226d4c19f8dd77255dd4e294c.png

  7. 4 hours ago, JAB522 said:

    Is there a way to create a Tray Ceiling without the cantilevered underside? I've been able to achieve something close to what I want by setting the initial trey ceiling width to 1" but it still shows a lip or ledge around the top of the wall. Also I'm trying to preserve my wall height. Meaning if my wall height is 94" and I want a tray that starts flush from that wall height and pitches in with no cantilevered lip. Thanks in advance for your help and suggestions! 

     

    Here is an image of the type of tray ceiling I'm trying to create in my 3D models. 

     1598772457_MasterBathroom(2).thumb.jpg.3ba055a0f3541c3ecee016390de568a6.jpg

     

    There is a tool in Chief X12 that allows you to get this ceiling in about 10 seconds...watch the video

     

    Chief Architect Premier X12 - Tray Ceilings in less than 1 minute — Watch Video
     

    83ef2548491e476c96db2a62f48b4f27-with-play.gif

    • Like 1
  8. 6 hours ago, DzinEye said:

    Anyone know why are there both a Material Defaults for Fascia  AND a Roof Defaults for Fascia ??

     

    Mark - I'm thinking whatever you determine to be the Fascia default material shows up in your Roof Defaults materials list as "default material". You can change the material in the roof default area...but, it's not going to be your "default" material. Hope that makes sense.

     

    Bottom line...the material spec'd in "Materials" Fascia...is your default material. :huh: 

    2021-03-09_19-33-16.thumb.png.8caee378595e5dae44b3594ea6dedf13.png

     

  9. 1 hour ago, Chrisb222 said:

     

    Is that in reference to X13? Because people have already reported that X12 runs fine through Rosetta 2, with the exception of PBR

     

    I find this odd since apparently Universal 2 makes it "easy" for developers to compile fat binaries of their program that will run natively on x86 and ARM machines

     

    ??


    You will have to ask Chief...all I know is what I was told. Very disappointed to say the least. 

  10. On 11/18/2020 at 4:03 PM, Steve-C said:

    Anyone using a new Apple machine with an M1 chip? From what I've seen on Youtube photo editing software is running extremely well through Rosetta 2. I'm curious to see how CA runs with Rosetta.


    Just FYI...

    I recently sent an email to Chief asking for clarification regarding the new Apple M1 chip...and generally their support for the new Apple silicon. 

     

    I received an email from Chief today and was told unequivocally that - Chief will NOT run on the new Apple Silicon (M1) chipset. 

    That's right, Chief will not run on an Apple computer if it uses Apple silicon. WILL NOT RUN!. 

     

    This really hurts as my current iMac is about 7 years old...and I was holding out for a new iMac and the new apple silicon. Now...not sure what I'm going to do as a new computer is becoming more and more necessary. Old iMac runs everything fantastic...just a bit slow running Chief. 

     

    I cannot see myself ever purchasing a PC running windows :wacko:

    What's an Apple user to do?

    • Like 1
  11. 14 hours ago, Alaskan_Son said:

     

    Hmmm.....I think you should check again.  Your picture shows that your Default Settings dialog is open and that the Select Objects tool is activated. 

     

    Well...if you look at the screen capture...the dbl click opens "dimension defaults"...then I clicked on "auto exterior dimensions"...I don't think I was stating that you would automatically get to "auto exterior dimensions"...just a step quicker than opening defaults. ^_^

    • Upvote 1
  12. 3 hours ago, Alaskan_Son said:

     

    Are you sure about that Steve?  I can't get to my Automatic Exterior Dimension default by double clicking.  Always had to go into Default Settings .

     

    Yes...works for me. 

    • Upvote 1
  13. @DianeP - I'm sure this job is a work in progress...but, there are quite a few issues with this plan that you may want to address. 

     

    Also - you might want to "fix" the "residential" plan template you are using. Chief did not do us any favors with this template. 

    I suggest you open the template (save it as your own) and make these changes; (this is just a start...)

     

    - 3D View Defaults>Sunlight: Change the sunlight in defaults to "use generic sun" and check the box "sun follows camera". This will insure you always have sun on the face shining on what you are looking at in 3D.

     

    -With the template open, switch to the "roof plan view" in Saved Plan Views. Now...edit the layerset. 

    ●Search for "overhang"...and turn this layer off

    ●Search for "gutter"...turn it off

    ●Search for "plane". Change the roof plan line color to something bold...I use a bright blue. Change the lineweight to at least 50. Change the line style to a solid line. 

    - You might want to turn "attic walls" on also...feel free to give them a unique line style to distinguish these from normal walls.

    Now when you switch the roof plan view...you will see just what you need...without all the clutter.

     

    Optionally - in defaults, in "Camera Tools"...I'd open the "Full Camera", the "Perspective Full Overview" camera and change the "ambient occlusion" to something like 40. Also...increase the number of lights to at least 100. 

     

    These few changes will should improve your ability to work in plan and 3D immensely. 

     

    See attached pics showing some items you may want to address in your plan;

    2021-03-06_10-45-23.thumb.png.f22e8b2e311455e55c0afefa0994da50.png2021-03-06_10-44-07.thumb.png.9619d1ff4bbd97b58d01a3a5c8e4a77e.png2021-03-06_10-42-57.thumb.png.021fe5420a75007748a05b04ea3cd917.png2021-03-06_10-40-05.thumb.png.662bf321454f13be33b57084e901cc6b.png

    • Like 1
    • Upvote 1
  14. On 2/22/2021 at 7:57 PM, ChiefArchitect said:

    Hello,

     

    Thank you for the question.  We have an in depth blog article with tips on buying a computer to run Chief Architect that you may find helpful.  Below is a link to the article and feel free to contact us if you need any assistance at 208-292-3400 or email sales@chiefarchitect.com.

     

    https://www.chiefarchitect.com/blog/computer-for-design-and-gaming/

     

    Kind regards,

     

    Derek Pedersen

    Chief Architect Software

     

    I've read the blog...but still a bit confused as to what we will and won't be able to do with a new MAC with apple silicon. 

     

    Is only "real time" rendering disabled? In other words...can we still ray trace the old fashioned way (like in X12)...just not in "real time"? 

     

    What about Physical Base Renders? Will we be able to produce these with apple silicon in the traditional way....just not "real time"...or is this feature totally disabled if we have a computer with apple silicon?

     

    Thanks!