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Everything posted by Michael_Gia
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That's great and consistent with what Chief has said for quite some time but when are we at least going to get a "What's New in Chief Architect X13"? We usually get this list 2 months before a new release. We've seen some hints in various training videos but I'm talking about the usual, exhaustive list of upcoming new features. It's nowhere to be found. You have to agree with me that Chief has been uncharacteristically silent on this front, hence all the concern on this forum.
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I don't know of any software that will accurately and automatically place a nosing around a stairwell opening. Chief at least gives us this option with the stair tool, "nosing at top landing" but that's where it ends. Maybe if there was a way to add 1 step around the perimeter of the stairwell and turn off the layer for step but still have the nosing layer on? I thought I could do this with the Stair Detail layer but once you turn off the Stair Layer that layer then turns off everything related to stairs. So a simple separate layer for Stairs affecting only the nosing seems like a quick fix, but I'm not a programmer.
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Realistic Rendering Software after Chief
Michael_Gia replied to duckbill4375's topic in General Q & A
I hope that was a Canada Dry ginger ale?... -
Realistic Rendering Software after Chief
Michael_Gia replied to duckbill4375's topic in General Q & A
If you look closely at Renerabbitt’s render using Thea, you will see how well it behaves where objects meet the floor. This won’t be possible in Twinmotion, and many other Rendering softwares. In Thea there is a subtle shadow under sofa and chair legs which make the objects look as if they’re sitting on the floor and making contact with it. With Twinmotion and many others the objects look like they’re hovering a mm above the floor almost floating. If you’re doing exterior renderings especially large scale ones then Twinmotion is great. Checkout his YouTube channel. -
If I were Chief I would be embarrassed that this is what my customers have to do to solve this problem. It’s ridiculous, X12 going on X13 and it’s still contortionist p-solids and hidden wall bandages.
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You did nothing wrong. There is no fix. Chief just blows up in these situations. I always have it especially above a garage because I like to lower my garage roof so there isn’t too much wall height above the garage door and the roof. (looks ugly) I really wish this would get fixed someday. As Robdyck said, psolid to the rescue.
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Damn thing won't print...
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Energy Heel Trusses for Hipped Roof
Michael_Gia replied to JonathanWilliams's topic in General Q & A
I just let my truss manufacturer send me back their drawings which I then forward to the city so they have them on file. Isn't that what everyone does? Why would you want to draw roof trusses? I understand drawing rafters for a carpenter to follow on site, but manufactured roof trusses? They even come with assembly instructions on delivery. (I'm just a builder drawing his own plans, not a draftsman, so I'm curious as to what you guys do normally) -
I stand corrected. I never realized that this wouldn't work for a gable roof, only Hips. I spoke too soon.
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Just make a copy of your soffit material and then open that copy and reverse the direction. (so you have two identical materials differing only in orientation) Use the paint tool to apply the appropriate material in the direction you want. Just like you do with risers and steps etc...
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Same here. One of the reasons I added a second monitor was so I could have the Layer Display Options window open at all times. I can’t have that most useful window open anymore because of the menu bar bug. I don’t think there’s been much research by tech support on this topic. Sorry I’m not buying it.
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How are you doing the flashing under the windows?
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Post the plan
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Or the layer for stairs is off?
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how about SimCity?
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Try using small sections of room divider walls at right angles to where you want your existing walls to not join automatically. Here is a great video on the wall join tool…
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ya, we’re all waiting for the “read my mind” layer set option… lol
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Just curious, why wouldn't you just add breaks in the foundation wall and wall above and drag the two sections down? I know it's never a good strategy to drag walls but this looks like the kind of situation to do that. Or even better would be to create a pony wall on the foundation that has an 8" upper wall matching the main floor walls? (I say 8" as an estimate of what I see in the photo)
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What was the suggestion? If you don't mind me asking. I always appreciate your insight.
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If you have an invisible wall at that junction this can happen. When that happens you can use the “edit wall layer intersections” tool to correct it.
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I feel like I’ve been living in a cave for 50 years. Is this what we’ve come to? I have to build so as not to cast shadow over my neighbour’s solar panels? How about moving your solar panels? Is it so that the first guy to build on a block has precedence over everyone afterwards? I don’t get it.
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When you’re in your elevation view click on an item you don’t want to see. 1). At the bottom of the window there’s an icon with an “O” in it. (Object Layer Properties) 2). A window will open up highlighting the item you’ve clicked on with its associated layer. 3). Deselect the visibility of that layer. (Uncheck the line) voila! Solver’s video above is the “proper” way to do it though. You should learn about layers and layer sets.
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At the 1:17:55 minute mark of the latest video, "Stair Detail & Cross-sections For Headroom", Scott Harris mentions that X13 will come out end of June. Here's the video... https://www.chiefarchitect.com/videos/watch/10246/stair-details-cross-sections-for-headroom.html